Round 13

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So far this has been announced about the upcoming round:

Tick start: 30th March 21:00 GMT Shuffle: 1st April 09:00 GMT

Sign-ups have opened.

Ticks started at 21:00 GMT on the 30th of March, exactly as planned. Round 13 is now underway. Ticks are to end on the 8th of June 2005, at 21:00 GMT (this is when the last tick will occur).

Various tidbits

I am delighted to be able to let you know a few of the changes we will be seeing in round 13. The changes are varied, but nothing to radical or scary

-Upgraded planets can create, join and leave buddy packs before the shuffle.

-The galaxy-system will now no longer create more galaxies, but keep filling up those we have . -The PA Mail system has been rewritten - both planets and alliances can now send messages to planets and alliances. When alliances send messages, no coords or planet-names are revealed, only the name of the alliance.

-Messaging your entire alliance is now done from the new messages page under Alliances, by PR-officers, BCs and HCs. Doing that will message anyone accepted into the alliance, even the recruits.

-When updating status / kicking an alliance member, the updater can now add a message to the planet being updated. (From the alliance, no coords revealed ofc.)

-GCs must now supply an explanation for a started exile, and the exilee is sent a message about the started exile with the explanation.

-The old members page has now been split up into 2 pages, Members and Applicants.

-The process of accepting / rejecting new members has been redesigned for better communication etc.

-The Members page now lists more data for all members, and the members can be sorted

-Pre-paid credits are added when a planet is activated rather than with regular script running.

-Scans are now deleted after 24 hours

-Various Code Optimisations

More information will come in the next few weeks


Galaxy solution for round 13

Over a course of several meetings we in Pa Team have produced a proposal for round 13 galaxies. So here it is, discuss it criticise it, find problems in it. Kloopy will decide when the irc based Discussion Time on this will take place later today.

Signups open with 20 gals with a mentor in each Signups are allocated to one of those mentor gals until tick 36

Once upgraded people can make buddy packs with upto 3 people on preferences screen - this works by adding a code to your planet which the shuffler will then use to move you and your friends together into one galaxy with other packs and randoms.

In tick 36, the shuffle creates as many gals as possible with packs totalling 6 people (2 packs of 3, or 3 packs of 2) Paid randoms are shuffled first (including packs of 1 person).

Free randoms are then distributed among those 6-person pack gals based on score - this means that the better free randoms are put into gals first and spread evenly across the universe with the less good ones being added in later. So all galaxies have an equal chance of getting good free players.

After the shuffle there will be lots of gals each with 6 people from packs and randoms givgin each galaxy approximatly 10 planets. No more galaxies are ever created

When a galaxy exiles a planet they will be sent to c200+ like in this round.

Signups and exiles (returning form c200+) are distributed through these gals with no gal-size limit, placing them into a gal in the bottom 20% by planet count. So this means that the galaxies with the most players get the lowest possibly priority on new players.

Notes:

Mentor – community volunteer / pa representative who will help people out where possible - normal players are shuffled as normal, PaTeam members moved to 1:1 etc

Ships

Round 13:Ship Stats ---

More to come

Name Selection

The name was chosen by public vote from a shortlist compiled by PAteam and support, mods and #planetarion ops staff from the names submitted by users.

Despite there not being much information about Round 13 yet released, it is going to happen! As such we need a name, and therefore we will be running the customary name competition.

Here's how it works If you can think of a good name for Round 13 then all you need to do is e-mail it to [email protected] with the subject line "R13 name comp". Don't forget to include your nickname so we know who's submitted it. You can submit as many names as you want to, but the deadline is 23:59 GMT on Sunday 16th January.

The winner will not only get to see their name being used throughout the round, but will also recieve a free credit for the round. In the event of the winning name being submitted more than once, the first person to submit it will recieve the credit.

To inspire you here are the names of the previous rounds of Planetarion:

Round 1 - The Beginning Round 2 - The Struggle for Power Round 3 - The New Dawn Round 4 - The Tides of War Round 5 - The Price of Freedom Round 6 - First Encounters Round 7 - Critical Diplomacy Round 8 - Final Legacy Round 9 - Redemption Round 10 - Genesis Round 11 - A Legend Reborn Round 12 - The Edge of Darkness

- A2

Round 13 needs a name!

You now have a chance to choose the name you'd like it to have on a poll on the Planetarion Discussions (PD) forum. Please visit this thread in order to vote.

The person who first submitted the winning name will win a free credit for Round 13 (as well as bragging rights)

The shortlist is:

Ships in the Night Moonlight on the Sea of War The Fight for Survival The Gathering of Power The Illusion of Truth The New Dominion The Phoenix Wars The Rejection of Mercy

The winning name was submitted by Vargon. The vote was held at http://pirate.planetarion.com/showthread.php?t=183091

Congratulations to Vargon for creating the name which was selected from the shortlist by the public vote. When asked what his inspiration was he said: Yes, The Illusion of Truth is an ironic title. Its my take on politics, and to some degree how similiar it is to R5 thru R8 politics. I was on the darkside then and learned how to hide in the early part of a round. For me, I see these 'new' names joining alliances and I can't help but think, Who are they really? So, the truth is out there. Can we determine the truth? Or will certain alliances "pull the wool" over our eyes again, and run away with it? Let us all endeavor to break through the illusions, and find the truth. For the betterment of our own alliances and a more balanced round.

For his efforts Vargon wins a free credit for Round 13. Once again thankyou to everyone who submitted a name and who voted.