Initiative: Difference between revisions

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Καλησπερα.Ηιδιοτητα μου ειναι ναυπηγος και θα ηθελα να συμφωνησω με τον καπετανιο λιγο πιο πανω που λεει πως τα balast wtraes κοινως ερμα αδειαζονται σε ωκεανια νερα λογω νομοθετικων διαταξεων I.M.O kai MARPOL..Εκτος απο αυτο δεν γνωριζουμε τι πορεια εχουν κανει αυτα τα πλοια,αν ηρθαν φορτωμενα η ερματισμενα στην χωρα μας.Το οτι ηρθε για να φορτωσει δεν σημαινει πως ηρθε ερματισμενο απο Ιαπωνια...Αυτη ειναι η νομοθετικη αληθεια.Απο κει και περα ας θυμηθουμε και μια εταιρια την Trafigurra τι προκαλεσε στις ακτες της Αφρικης.Τιμωρηθηκε φυσικα αλλα αφου ειχε γινει το κακο.Το θεμα ειναι παντως οτι δεν πρεπει να τρομοκρατουμαστε τοσο ευκολα χωρις να γνωριζουμε τι πραγματικα συμβαινει.Ειναι πολλοι οι νομοι που ενα πλοιο δεν μπορει να κανει αθτο το πραγμα.Εξω απο το πλοιο υπαρχει μετρητης που διχνει το βυθισμα του πλοιου και αυτο μεσα στα λιμανια ελεγχεται απο τις αρμοδιες αρχες.τελος παντων ,αυτα ειναι καθως και αλλα πολλα αλλα δεν θελω να σας κουρασω.Μετα Τιμης,JLONG
'''Initiative''' determines the order in which the different ships fire in battle. Ships with the lowest initiative fire first, then sequentially higher initiatives fire. Ships with equal initiative fire at the same time.
 
Initiative is one of the most important ship statistics in the game (after targetting). If two fleets of ships with similar offensive and defensive power fight, initiative can mean the difference between a decisive victory for one fleet and a decimation of both fleets.
 
[[Ship Type#EMP|EMP]] ships always fire first, because they only stun the enemy for the tick, they do not kill. Init 0, 1 and 2 are usually to reserved for EMP ships. [[Ship Type#Normal|Normal]] and [[Ship Type#Cloak|cloaked]] ships fire next. Within these groups, [[Xandathrii]] tends to have lower init ships while [[Terran]] has higher init ships. Normal ships have inits between 3 and 10. All steal ships fire after all normal ships, mostly at init 20. Last, [[Ship Type#Astropod|pods]] and [[Ship Type#Structure Killer|structure killers]] fire, at init 30 and 40, respectively.
 
==See also==
* [[Ship Type]]s
* [[Races]]
* [[Combat]]
 
[[Category:Terminology]]

Revision as of 17:05, 30 December 2012

Initiative determines the order in which the different ships fire in battle. Ships with the lowest initiative fire first, then sequentially higher initiatives fire. Ships with equal initiative fire at the same time.

Initiative is one of the most important ship statistics in the game (after targetting). If two fleets of ships with similar offensive and defensive power fight, initiative can mean the difference between a decisive victory for one fleet and a decimation of both fleets.

EMP ships always fire first, because they only stun the enemy for the tick, they do not kill. Init 0, 1 and 2 are usually to reserved for EMP ships. Normal and cloaked ships fire next. Within these groups, Xandathrii tends to have lower init ships while Terran has higher init ships. Normal ships have inits between 3 and 10. All steal ships fire after all normal ships, mostly at init 20. Last, pods and structure killers fire, at init 30 and 40, respectively.

See also