Structure: Difference between revisions

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'''Structures''' are the physical facilities for your planet. You can build more then one of each and they can be destroyed in attacks with structure killers and by covert operations. Each structure has it's own function and this is reflected in their cost and construction time. Some races are better at building structures than others and thus picking a strategy in advance is very important.


==Building Structures==
There are a number of different structures and the function of which ranges from allowing you to scan hostile planets to building ships and from raising your alert to raising your income. Each structure has a certain cost and building time associated with it.
The number of constructions you can have is limited by your level of  infrastructure research. The maximum number of constructions is 250.
===Building Types===
There are 11 types of structures in Planetarion.
====Light Factory====
This enables Production of Fighter and Corvette [[Ship Class]] Spacecraft. Having more factories allows you to produce ships faster. You need to [[research]] Fighter Class Hulls for this construction to be operational.
====Medium Factory====
This enables Production of Frigate and Destroyer [[Ship Class]] Spacecraft. Having more factories allows you to produce ships faster. You need to [[research]] Frigate Class Hulls for this construction to be operational.
====Heavy Factory====
This enables Production of Cruiser and Battleship [[Ship Class]] Spacecraft. Having more factories allows you to produce ships faster. You need to [[research]] Siege Weapons for this construction to be operational.
====Wave Amplifier====
This increases the strength of your [[waves]] making them more likely to succeed and allows you to scan targets with more Wave Distorters.
====Wave Distorter====
This decreases the strength of incoming [[waves]] making them less likely to succeed. If you have 5 Distorters, you cannot be scanned by people with 4 or fewer Amplifiers.
====Metal Refinery====
Each Metal Refinery will extract 1000 units of [[metal]] per tick.
====Crystal Refinery====
Each Crystal Refinery will extract 1000 units of [[crystal]] per tick.
====Eonium Refinery====
Each Eonium Refinery will extract 1000 units of [[eonium]] per tick.
====Research Laboratory====
These increase the efficiency of your [[research]] by a percentage decided by your ratio of Research Labs / Total Constructions. Maximum bonus is reached at 20 %, which you can obtain by having 1 Research Laboratory for every 5 structures.
====Finance Centre====
Finance Centers will optimize the resource-flow, adding 0.5% to your income per Finance Centre. You cannot build more than 60 of them.
====Security Center====
Security Centres help against hostile [[Covert Operations]], raising your normal alert level. Maximum alert increase is reached at 30%, which you can obtain by having 3 Security Center for every 10 structures.
[[Category:Terminology]]

Revision as of 12:14, 17 June 2010

Structures are the physical facilities for your planet. You can build more then one of each and they can be destroyed in attacks with structure killers and by covert operations. Each structure has it's own function and this is reflected in their cost and construction time. Some races are better at building structures than others and thus picking a strategy in advance is very important.

Building Structures

There are a number of different structures and the function of which ranges from allowing you to scan hostile planets to building ships and from raising your alert to raising your income. Each structure has a certain cost and building time associated with it.

The number of constructions you can have is limited by your level of infrastructure research. The maximum number of constructions is 250.

Building Types

There are 11 types of structures in Planetarion.

Light Factory

This enables Production of Fighter and Corvette Ship Class Spacecraft. Having more factories allows you to produce ships faster. You need to research Fighter Class Hulls for this construction to be operational.

Medium Factory

This enables Production of Frigate and Destroyer Ship Class Spacecraft. Having more factories allows you to produce ships faster. You need to research Frigate Class Hulls for this construction to be operational.

Heavy Factory

This enables Production of Cruiser and Battleship Ship Class Spacecraft. Having more factories allows you to produce ships faster. You need to research Siege Weapons for this construction to be operational.

Wave Amplifier

This increases the strength of your waves making them more likely to succeed and allows you to scan targets with more Wave Distorters.

Wave Distorter

This decreases the strength of incoming waves making them less likely to succeed. If you have 5 Distorters, you cannot be scanned by people with 4 or fewer Amplifiers.

Metal Refinery

Each Metal Refinery will extract 1000 units of metal per tick.

Crystal Refinery

Each Crystal Refinery will extract 1000 units of crystal per tick.

Eonium Refinery

Each Eonium Refinery will extract 1000 units of eonium per tick.

Research Laboratory

These increase the efficiency of your research by a percentage decided by your ratio of Research Labs / Total Constructions. Maximum bonus is reached at 20 %, which you can obtain by having 1 Research Laboratory for every 5 structures.

Finance Centre

Finance Centers will optimize the resource-flow, adding 0.5% to your income per Finance Centre. You cannot build more than 60 of them.

Security Center

Security Centres help against hostile Covert Operations, raising your normal alert level. Maximum alert increase is reached at 30%, which you can obtain by having 3 Security Center for every 10 structures.