Fleetcatch: Difference between revisions

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A fleetcatch is a tactic used to varying degrees of success throughout PA history to destroy the [[ships]] of a particular [[planet]]. An [[alliance]] (or other group of players) co-ordinate sending attacking [[fleet]]s to coincide with the returning of the target planet's fleet, in essence "catching" the returning fleet.
Artilecs like this make life so much simpler.
 
Fleetcatches require precise coordination. It is recommended to launch less than 10 seconds before the tick to make it very hard for the target to detect anything by doing a [[Waves|JGP scan]] on themselves. For the same reason it's very important that nothing gets leaked.
 
[[Category:Military Terminology]]

Revision as of 22:09, 25 September 2011

Artilecs like this make life so much simpler.