Hidden production: Difference between revisions

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Revision as of 11:33, 6 April 2010

Hidden production was a tactic used during the latter PAX rounds. After the recoding of the production system in Round 22 it became possible to "hide" large amounts of resources as partially built ships, keeping a planet's bash limit low and making it difficult to work out what their fleet composition was. This remained a controversial tactic throughout its existence, due to the perceived selfishness of it. In Round 27 scans were modified to allow hidden production to be seen on planet scans and in Round 32 production was modified so ships always counted towards total score, removing most of the effectiveness of this tactic.