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	<id>http://clawofdarkness.com/pawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bila42</id>
	<title>Planetarion Wiki - User contributions [en]</title>
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	<updated>2026-06-05T04:00:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8834</id>
		<title>Round 14</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8834"/>
		<updated>2005-11-04T03:32:06Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/r14_pa.gif&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Round demographics ==&lt;br /&gt;
&lt;br /&gt;
Round XIV - An Empty Throne began Wednesday the 20th July, 2005, at 20:00 GMT, with approximately 1500 accounts. The players are mostly spread amongst twentyish [[:Category:Alliances:Round_14|participating alliances]]. The round ended at 20:00GMT on September 28th, 2005.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Graphs ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_compare_alliance_size.png&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
&lt;br /&gt;
[[Lokken]], comfortably set in an armchair smoking the pipe and adding to his personal [http://pirate.planetarion.com/showthread.php?t=186683 logbook] once again on the [[Forums| pirate forums]].&lt;br /&gt;
&lt;br /&gt;
[[cheerios]] kept a small [http://www.clawofdarkness.com/pawiki/index.php/Round_14:pawiki_news R14 news/soapbox] on the pawiki itself with commentary from start to finish.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Rankings ==&lt;br /&gt;
&lt;br /&gt;
*[[Round 14:Alliance Ranks]]&lt;br /&gt;
*[[Round 14:Planet Ranks]]&lt;br /&gt;
*[[Round 14:Galaxy Ranks]]&lt;br /&gt;
=== As Seen on Sandmans ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_final_sandmans.png &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
=== Changes from R13 ===&lt;br /&gt;
&lt;br /&gt;
A list of [[Round_14:Changes|changes to the game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Shipstats ===&lt;br /&gt;
&lt;br /&gt;
* [http://game.planetarion.com/stats.pl?page=33 Ship statistics] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Guides ===&lt;br /&gt;
&lt;br /&gt;
External links to R14 a general startup and race guide(s) by Sovereign:&lt;br /&gt;
&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186460 Terran]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186457 Cathaar]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186458 Xandathrii]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186459 Zikonian]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186429 Startup guide]&lt;br /&gt;
&lt;br /&gt;
* Effects of [[Race#Round_12_and_13| Engineering priorities]] on construction and production times. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Battlecalcs ===&lt;br /&gt;
&lt;br /&gt;
* http://students.bath.ac.uk/ch3atkm/bcalc/bc.php (formerly http://applebane.ineptia.net/bcalc/bc.php )&lt;br /&gt;
* http://blern.gotadsl.co.uk/bcalc.html&lt;br /&gt;
* http://bcalc.visionhq.org&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [http://tim.igoe.me.uk/patools/ Mit&#039;s]&lt;br /&gt;
* [http://pilkara.com/ Pilkara]&lt;br /&gt;
* [http://sandmans.co.uk/ Sandman&#039;s]&lt;br /&gt;
* [http://parser.visionhq.org/ VsN Parser] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
Planetarion is running on three Linux/BSD -based servers . The game server is a dual 2.6Ghz Xeon, 2 Gb RAM, 36Gb SCSI HDD beast with an unmetered line. The others servers are 1GHz PIII&#039;s with 1Gb RAM. &lt;br /&gt;
&lt;br /&gt;
__FORCETOC__ &lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8833</id>
		<title>Vengeance</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8833"/>
		<updated>2005-11-04T03:31:12Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* &amp;#039;&amp;#039;&amp;#039;Round 10: Genesis&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: Vengeance&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: VGN&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #vgn&lt;br /&gt;
*&#039;&#039;&#039;Alliance motto&#039;&#039;&#039;: Better to die on your feet than live on your knees&lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://vgn.lihas.de the ACIS]&lt;br /&gt;
*&#039;&#039;&#039;IRC server&#039;&#039;&#039;: irc.vgn.lihas.de&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;http://vgn.lihas.de/logos/vgn/217.64.124.14/Images/VGN_Galaxy.jpg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Original Vengeance&#039;&#039;&#039;==&lt;br /&gt;
The original Vengeance was a cluster community from [[round 3]], c123a. Over time it became a small, yet closeknit and active alliance, untill it joined [[BlackDeath]] in [[round 6]]. Several of the members in VGN were also members in BD, for example [[_are_]], who was HC in both, which made the merger smooth and easy.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Beginning&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;Vengeance&#039;&#039;&#039; as an alliance was founded in the confusion following the sudden end of round 8. [[BlackDeath]] and [[Ultra Violence]], two smallish alliances, who dated back from respectivly round 2 and round 1, had been working close together during the round, under the tag VD (Violent Death). When the round suddenly ended, people started leaving the game, never to be seen again. The two alliances realised they could not continue with the constant decline in members, and decided to merge the two memberbases. &lt;br /&gt;
&lt;br /&gt;
This created the new alliance we all know and love (well, I do, anyway) and after a quick election amongst all the members, the name Vengeance was picked. To guess who voted for Vengeance as a name, check the above section ;-)&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9]]: Redemption&#039;&#039;&#039;==&lt;br /&gt;
In round 9, the HC was build up by [[_are_]] (former [[BD]]), Starlock (former [[UV]]), helloraj (former [[UV]]), Gayle (former [[UV]]) and JUDO. During the round, [[DukePaul]] (former [[BD]]) was promoted to HC aswell.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9.5]]: Resurrection&#039;&#039;&#039;==&lt;br /&gt;
anyone?&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10]]: Genesis&#039;&#039;&#039;==&lt;br /&gt;
someone add something constructive&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10.5]]: The Awakening&#039;&#039;&#039;==&lt;br /&gt;
get something here too&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 11]]:  A Legend Reborn&#039;&#039;&#039;==&lt;br /&gt;
During round 10.5, several members had stopped playing, and VGN realised it could not continue. Therefore, VGN played as a part of [[ROCK]] in [[round 11]].&lt;br /&gt;
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==&#039;&#039;&#039;[[Round 12]]: The Edge of Darkness&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Round 12: The return of Vengeance.&lt;br /&gt;
&lt;br /&gt;
During round 11 VGN operated under ROCK&#039;s tag, but were not entirely happy with how things worked out. So the call went out, and we decided we would play if we managed to bring in 30 of the members to play. This was no problem at all, at the start of the round we had around 75 VGN members ready, and as usual we recruited a few new ones - mostly on vouch, but also a few noobs (Would like to point out Iron, 20:6:8, this is the first PA round he has ever played, and he ended on a nice 290th or so).&lt;br /&gt;
&lt;br /&gt;
The HC of [[round 12]] consisted of [[_are_]], Starlock, Ladybug, darts, WesseH, GlowDog and [[User:DukePaul|DukePaul]]. When darts got promoted to work, VGN had to balance it by demoting him in VGN, and promoting RobTD to take his place. Later during the round Sjimmy was also promoted to the HC.&lt;br /&gt;
&lt;br /&gt;
As is known by now, we worked with [[MISTU]] all round, and had a NAP with [[ROCK]] (DeadlRock later). During the early round, we did not participate in the attacks on Absolute (atleast, I think we didn&#039;t, might be wrong ), as I personally felt it was a wrong thing to do. Absolute was new as an alliance, but getting constantly attacked made sure that they never got to build a stable community and become a lasting alliance. We were generally minding our own business, and hitting naughty galaxies.&lt;br /&gt;
&lt;br /&gt;
Then came the time when we lost 31:2:1 (Bee). The story here is a bit confused, depending on who you listen to, but bottom line is that the HC agreed to trust Bee to rejoin VGN after the 72 ticks were over. This didn&#039;t happen, and he joined [[LCH]]. Partially therefore (also because [[LCH]] was very hostile), we gathered other alliances to attack [[LCH]] (as they were #1), but the others didn&#039;t seem too interested in attacking them (felt it was unfair to gang up so many on one alliance, had more pressing enemies etc etc), so after about a week we were halved in number of alliances attacking [[LCH]], and we felt we couldn&#039;t contiune with it - especially as LCH focused on us for a day or two. So, we had a talk with [[LCH]], and decided on a gentelmens agreement on avoiding each other, and instead to focus on [[1up]]. By now, the round had come to the point where only it was only two possible winners - [[1up]] or [[LCH]]. And, faced with two evils, we felt that [[LCH]] was the lesser one.&lt;br /&gt;
&lt;br /&gt;
The rest of the round, we attacked with the [[MISTU]]/[[LCH]]/[[HR]]/[[Angels]]/[[VsN]] group on [[1up]] and [[ND]], but as we all know, we didn&#039;t have much of an impact &lt;br /&gt;
&lt;br /&gt;
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==&#039;&#039;&#039;[[Round 13]]: The Illusion Of Truth&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
After [[round 12]], in which a lot of old players returned, and with good results, it was time for [[round 13]]. &lt;br /&gt;
Things were not going very smoothly during this round: several of the old players, after having put all their spirit back in Planetarion for one more round, had to spend more time on their real life again. Also, because of the good results in round 12, a lot of new players joined VGN. Some of these were excellent players, who became a true part of VGN fast. Others, were not.&lt;br /&gt;
&lt;br /&gt;
During the round, it became clear that VGN no longer was a smooth, good oiled machine: we dropped ranks in the universe quite fast, people lost the fun in the game and started to become inactive.&lt;br /&gt;
At the end of the round, a group of people stayed behind, but it is hard to call these people one group. It merely existed out of inactives, and a small bunch of people who still made VGN what it really is: a close family.&lt;br /&gt;
&lt;br /&gt;
Things had to change for [[Round 14]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 14]]: An Empty Throne&#039;&#039;&#039;==&lt;br /&gt;
In the preparation for [[round 14]], quite radical changes happened in VGN, in order to get back on track.&lt;br /&gt;
One of the major changes had to do with the change of playing in PA. VGN always was a very defense-based alliance, with covering over 95% of the incomings. However, in the &amp;quot;new pa style&amp;quot;, attack (and getting xp) was all that mattered. Players, and thus alliances, had to change to attacking instead of defending. For many of the (old and playing for many rounds) members, this was a hard shift.&lt;br /&gt;
&lt;br /&gt;
Another change was that VGN had grown rather big: it always had been a quite small, close family, where everybody did their thing and everything went smoothly. There was hardly need to kick members, because every member really was part of the alliance. After [[round 13]] though, it became clear that this had changed as well. A lot of inactives were kicked, and the round was started with a small, but tight, group of players. The main focus for this round was to get back on track, and more important, to let this group become an even closer group of friends again, like a family.&lt;br /&gt;
&lt;br /&gt;
The efforts proved themselves: throughout the round, VGN slowly but steady climbed the ranks in the universe. In the final rankings, VGN ended 7th, with just 53 members. The alliances above us, had all a lot more members, with a minimum of 22 more. The 6th ranked alliance was just 2 mill above us, so if the round would have taken 1 more day... :-D&lt;br /&gt;
VGN also had the highest average score of all the &amp;quot;non-hardcore&amp;quot; alliances.&lt;br /&gt;
VGN was totally alone in round 14, having no naps, allies, fence-sitting, or what else.&lt;br /&gt;
&lt;br /&gt;
Round 14 was a great round again, a round in which VGN got back on track and created a base for even more.&lt;br /&gt;
Let&#039;s prepare for [[Round 15]]!&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances:Round 14]]&lt;br /&gt;
[[Category:Alliances:Round 13]]&lt;br /&gt;
[[Category:Alliances:Round 12]]&lt;br /&gt;
[[Category:Alliances:Round 11]]&lt;br /&gt;
[[Category:Alliances:Round 10.5]]&lt;br /&gt;
[[Category:Alliances:Round 10]]&lt;br /&gt;
[[Category:Alliances:Round 9.5]]&lt;br /&gt;
[[Category:Alliances:Round 9]]&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8832</id>
		<title>Round 14</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8832"/>
		<updated>2005-11-04T03:31:08Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Final Rankings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/r14_pa.gif&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Round demographics ==&lt;br /&gt;
&lt;br /&gt;
Round XIV - An Empty Throne began Wednesday the 20th July, 2005, at 20:00 GMT, with approximately 1500 accounts. The players are mostly spread amongst twentyish [[:Category:Alliances:Round_14|participating alliances]]. The round ended at 20:00GMT on September 28th, 2005.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Graphs ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_compare_alliance_size.png&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
&lt;br /&gt;
[[Lokken]], comfortably set in an armchair smoking the pipe and adding to his personal [http://pirate.planetarion.com/showthread.php?t=186683 logbook] once again on the [[Forums| pirate forums]].&lt;br /&gt;
&lt;br /&gt;
[[cheerios]] kept a small [http://www.clawofdarkness.com/pawiki/index.php/Round_14:pawiki_news R14 news/soapbox] on the pawiki itself with commentary from start to finish.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Rankings ==&lt;br /&gt;
&lt;br /&gt;
*[[Round 14:Alliance Ranks]]&lt;br /&gt;
*[[Round 14:Planet Ranks]]&lt;br /&gt;
*[[Round 14:Galaxy Ranks]]&lt;br /&gt;
=== As Seen on Sandmans ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_final_sandmans.png &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
=== Changes from R13 ===&lt;br /&gt;
&lt;br /&gt;
A list of [[Round_14:Changes|changes to the game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Shipstats ===&lt;br /&gt;
&lt;br /&gt;
* [http://game.planetarion.com/stats.pl?page=33 Ship statistics] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Guides ===&lt;br /&gt;
&lt;br /&gt;
External links to R14 a general startup and race guide(s) by Sovereign:&lt;br /&gt;
&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186460 Terran]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186457 Cathaar]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186458 Xandathrii]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186459 Zikonian]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186429 Startup guide]&lt;br /&gt;
&lt;br /&gt;
* Effects of [[Race#Round_12_and_13| Engineering priorities]] on construction and production times. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Battlecalcs ===&lt;br /&gt;
&lt;br /&gt;
* http://students.bath.ac.uk/ch3atkm/bcalc/bc.php (formerly http://applebane.ineptia.net/bcalc/bc.php )&lt;br /&gt;
* http://blern.gotadsl.co.uk/bcalc.html&lt;br /&gt;
* http://bcalc.visionhq.org&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [http://tim.igoe.me.uk/patools/ Mit&#039;s]&lt;br /&gt;
* [http://pilkara.com/ Pilkara]&lt;br /&gt;
* [http://sandmans.co.uk/ Sandman&#039;s]&lt;br /&gt;
* [http://parser.visionhq.org/ VsN Parser]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
Planetarion is running on three Linux/BSD -based servers . The game server is a dual 2.6Ghz Xeon, 2 Gb RAM, 36Gb SCSI HDD beast with an unmetered line. The others servers are 1GHz PIII&#039;s with 1Gb RAM. &lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8831</id>
		<title>Vengeance</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8831"/>
		<updated>2005-11-04T03:30:36Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* &amp;#039;&amp;#039;&amp;#039;Round 9.5: Resurrection&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: Vengeance&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: VGN&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #vgn&lt;br /&gt;
*&#039;&#039;&#039;Alliance motto&#039;&#039;&#039;: Better to die on your feet than live on your knees&lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://vgn.lihas.de the ACIS]&lt;br /&gt;
*&#039;&#039;&#039;IRC server&#039;&#039;&#039;: irc.vgn.lihas.de&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;http://vgn.lihas.de/logos/vgn/217.64.124.14/Images/VGN_Galaxy.jpg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Original Vengeance&#039;&#039;&#039;==&lt;br /&gt;
The original Vengeance was a cluster community from [[round 3]], c123a. Over time it became a small, yet closeknit and active alliance, untill it joined [[BlackDeath]] in [[round 6]]. Several of the members in VGN were also members in BD, for example [[_are_]], who was HC in both, which made the merger smooth and easy.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Beginning&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;Vengeance&#039;&#039;&#039; as an alliance was founded in the confusion following the sudden end of round 8. [[BlackDeath]] and [[Ultra Violence]], two smallish alliances, who dated back from respectivly round 2 and round 1, had been working close together during the round, under the tag VD (Violent Death). When the round suddenly ended, people started leaving the game, never to be seen again. The two alliances realised they could not continue with the constant decline in members, and decided to merge the two memberbases. &lt;br /&gt;
&lt;br /&gt;
This created the new alliance we all know and love (well, I do, anyway) and after a quick election amongst all the members, the name Vengeance was picked. To guess who voted for Vengeance as a name, check the above section ;-)&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9]]: Redemption&#039;&#039;&#039;==&lt;br /&gt;
In round 9, the HC was build up by [[_are_]] (former [[BD]]), Starlock (former [[UV]]), helloraj (former [[UV]]), Gayle (former [[UV]]) and JUDO. During the round, [[DukePaul]] (former [[BD]]) was promoted to HC aswell.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9.5]]: Resurrection&#039;&#039;&#039;==&lt;br /&gt;
anyone?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10]]: Genesis&#039;&#039;&#039;==&lt;br /&gt;
someone add something constructive&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10.5]]: The Awakening&#039;&#039;&#039;==&lt;br /&gt;
get something here too&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 11]]:  A Legend Reborn&#039;&#039;&#039;==&lt;br /&gt;
During round 10.5, several members had stopped playing, and VGN realised it could not continue. Therefore, VGN played as a part of [[ROCK]] in [[round 11]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 12]]: The Edge of Darkness&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Round 12: The return of Vengeance.&lt;br /&gt;
&lt;br /&gt;
During round 11 VGN operated under ROCK&#039;s tag, but were not entirely happy with how things worked out. So the call went out, and we decided we would play if we managed to bring in 30 of the members to play. This was no problem at all, at the start of the round we had around 75 VGN members ready, and as usual we recruited a few new ones - mostly on vouch, but also a few noobs (Would like to point out Iron, 20:6:8, this is the first PA round he has ever played, and he ended on a nice 290th or so).&lt;br /&gt;
&lt;br /&gt;
The HC of [[round 12]] consisted of [[_are_]], Starlock, Ladybug, darts, WesseH, GlowDog and [[User:DukePaul|DukePaul]]. When darts got promoted to work, VGN had to balance it by demoting him in VGN, and promoting RobTD to take his place. Later during the round Sjimmy was also promoted to the HC.&lt;br /&gt;
&lt;br /&gt;
As is known by now, we worked with [[MISTU]] all round, and had a NAP with [[ROCK]] (DeadlRock later). During the early round, we did not participate in the attacks on Absolute (atleast, I think we didn&#039;t, might be wrong ), as I personally felt it was a wrong thing to do. Absolute was new as an alliance, but getting constantly attacked made sure that they never got to build a stable community and become a lasting alliance. We were generally minding our own business, and hitting naughty galaxies.&lt;br /&gt;
&lt;br /&gt;
Then came the time when we lost 31:2:1 (Bee). The story here is a bit confused, depending on who you listen to, but bottom line is that the HC agreed to trust Bee to rejoin VGN after the 72 ticks were over. This didn&#039;t happen, and he joined [[LCH]]. Partially therefore (also because [[LCH]] was very hostile), we gathered other alliances to attack [[LCH]] (as they were #1), but the others didn&#039;t seem too interested in attacking them (felt it was unfair to gang up so many on one alliance, had more pressing enemies etc etc), so after about a week we were halved in number of alliances attacking [[LCH]], and we felt we couldn&#039;t contiune with it - especially as LCH focused on us for a day or two. So, we had a talk with [[LCH]], and decided on a gentelmens agreement on avoiding each other, and instead to focus on [[1up]]. By now, the round had come to the point where only it was only two possible winners - [[1up]] or [[LCH]]. And, faced with two evils, we felt that [[LCH]] was the lesser one.&lt;br /&gt;
&lt;br /&gt;
The rest of the round, we attacked with the [[MISTU]]/[[LCH]]/[[HR]]/[[Angels]]/[[VsN]] group on [[1up]] and [[ND]], but as we all know, we didn&#039;t have much of an impact &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 13]]: The Illusion Of Truth&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
After [[round 12]], in which a lot of old players returned, and with good results, it was time for [[round 13]]. &lt;br /&gt;
Things were not going very smoothly during this round: several of the old players, after having put all their spirit back in Planetarion for one more round, had to spend more time on their real life again. Also, because of the good results in round 12, a lot of new players joined VGN. Some of these were excellent players, who became a true part of VGN fast. Others, were not.&lt;br /&gt;
&lt;br /&gt;
During the round, it became clear that VGN no longer was a smooth, good oiled machine: we dropped ranks in the universe quite fast, people lost the fun in the game and started to become inactive.&lt;br /&gt;
At the end of the round, a group of people stayed behind, but it is hard to call these people one group. It merely existed out of inactives, and a small bunch of people who still made VGN what it really is: a close family.&lt;br /&gt;
&lt;br /&gt;
Things had to change for [[Round 14]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 14]]: An Empty Throne&#039;&#039;&#039;==&lt;br /&gt;
In the preparation for [[round 14]], quite radical changes happened in VGN, in order to get back on track.&lt;br /&gt;
One of the major changes had to do with the change of playing in PA. VGN always was a very defense-based alliance, with covering over 95% of the incomings. However, in the &amp;quot;new pa style&amp;quot;, attack (and getting xp) was all that mattered. Players, and thus alliances, had to change to attacking instead of defending. For many of the (old and playing for many rounds) members, this was a hard shift.&lt;br /&gt;
&lt;br /&gt;
Another change was that VGN had grown rather big: it always had been a quite small, close family, where everybody did their thing and everything went smoothly. There was hardly need to kick members, because every member really was part of the alliance. After [[round 13]] though, it became clear that this had changed as well. A lot of inactives were kicked, and the round was started with a small, but tight, group of players. The main focus for this round was to get back on track, and more important, to let this group become an even closer group of friends again, like a family.&lt;br /&gt;
&lt;br /&gt;
The efforts proved themselves: throughout the round, VGN slowly but steady climbed the ranks in the universe. In the final rankings, VGN ended 7th, with just 53 members. The alliances above us, had all a lot more members, with a minimum of 22 more. The 6th ranked alliance was just 2 mill above us, so if the round would have taken 1 more day... :-D&lt;br /&gt;
VGN also had the highest average score of all the &amp;quot;non-hardcore&amp;quot; alliances.&lt;br /&gt;
VGN was totally alone in round 14, having no naps, allies, fence-sitting, or what else.&lt;br /&gt;
&lt;br /&gt;
Round 14 was a great round again, a round in which VGN got back on track and created a base for even more.&lt;br /&gt;
Let&#039;s prepare for [[Round 15]]!&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances:Round 14]]&lt;br /&gt;
[[Category:Alliances:Round 13]]&lt;br /&gt;
[[Category:Alliances:Round 12]]&lt;br /&gt;
[[Category:Alliances:Round 11]]&lt;br /&gt;
[[Category:Alliances:Round 10.5]]&lt;br /&gt;
[[Category:Alliances:Round 10]]&lt;br /&gt;
[[Category:Alliances:Round 9.5]]&lt;br /&gt;
[[Category:Alliances:Round 9]]&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8830</id>
		<title>Round 14</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8830"/>
		<updated>2005-11-04T03:30:32Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/r14_pa.gif&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Round demographics ==&lt;br /&gt;
&lt;br /&gt;
Round XIV - An Empty Throne began Wednesday the 20th July, 2005, at 20:00 GMT, with approximately 1500 accounts. The players are mostly spread amongst twentyish [[:Category:Alliances:Round_14|participating alliances]]. The round ended at 20:00GMT on September 28th, 2005.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Graphs ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_compare_alliance_size.png&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
&lt;br /&gt;
[[Lokken]], comfortably set in an armchair smoking the pipe and adding to his personal [http://pirate.planetarion.com/showthread.php?t=186683 logbook] once again on the [[Forums| pirate forums]].&lt;br /&gt;
&lt;br /&gt;
[[cheerios]] kept a small [http://www.clawofdarkness.com/pawiki/index.php/Round_14:pawiki_news R14 news/soapbox] on the pawiki itself with commentary from start to finish.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Rankings ==&lt;br /&gt;
&lt;br /&gt;
*[[Round 14:Alliance Ranks]]&lt;br /&gt;
*[[Round 14:Planet Ranks]]&lt;br /&gt;
*[[Round 14:Galaxy Ranks]]&lt;br /&gt;
=== As Seen on Sandmans ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_final_sandmans.png &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
=== Changes from R13 ===&lt;br /&gt;
&lt;br /&gt;
A list of [[Round_14:Changes|changes to the game]].&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
=== Shipstats ===&lt;br /&gt;
&lt;br /&gt;
* [http://game.planetarion.com/stats.pl?page=33 Ship statistics] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Guides ===&lt;br /&gt;
&lt;br /&gt;
External links to R14 a general startup and race guide(s) by Sovereign:&lt;br /&gt;
&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186460 Terran]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186457 Cathaar]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186458 Xandathrii]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186459 Zikonian]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186429 Startup guide]&lt;br /&gt;
&lt;br /&gt;
* Effects of [[Race#Round_12_and_13| Engineering priorities]] on construction and production times. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Battlecalcs ===&lt;br /&gt;
&lt;br /&gt;
* http://students.bath.ac.uk/ch3atkm/bcalc/bc.php (formerly http://applebane.ineptia.net/bcalc/bc.php )&lt;br /&gt;
* http://blern.gotadsl.co.uk/bcalc.html&lt;br /&gt;
* http://bcalc.visionhq.org&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [http://tim.igoe.me.uk/patools/ Mit&#039;s]&lt;br /&gt;
* [http://pilkara.com/ Pilkara]&lt;br /&gt;
* [http://sandmans.co.uk/ Sandman&#039;s]&lt;br /&gt;
* [http://parser.visionhq.org/ VsN Parser]&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
Planetarion is running on three Linux/BSD -based servers . The game server is a dual 2.6Ghz Xeon, 2 Gb RAM, 36Gb SCSI HDD beast with an unmetered line. The others servers are 1GHz PIII&#039;s with 1Gb RAM. &lt;br /&gt;
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__FORCETOC__&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8829</id>
		<title>Vengeance</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8829"/>
		<updated>2005-11-04T03:30:24Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* &amp;#039;&amp;#039;&amp;#039;Round 9: Redemption&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: Vengeance&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: VGN&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #vgn&lt;br /&gt;
*&#039;&#039;&#039;Alliance motto&#039;&#039;&#039;: Better to die on your feet than live on your knees&lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://vgn.lihas.de the ACIS]&lt;br /&gt;
*&#039;&#039;&#039;IRC server&#039;&#039;&#039;: irc.vgn.lihas.de&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;http://vgn.lihas.de/logos/vgn/217.64.124.14/Images/VGN_Galaxy.jpg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Original Vengeance&#039;&#039;&#039;==&lt;br /&gt;
The original Vengeance was a cluster community from [[round 3]], c123a. Over time it became a small, yet closeknit and active alliance, untill it joined [[BlackDeath]] in [[round 6]]. Several of the members in VGN were also members in BD, for example [[_are_]], who was HC in both, which made the merger smooth and easy.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Beginning&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;Vengeance&#039;&#039;&#039; as an alliance was founded in the confusion following the sudden end of round 8. [[BlackDeath]] and [[Ultra Violence]], two smallish alliances, who dated back from respectivly round 2 and round 1, had been working close together during the round, under the tag VD (Violent Death). When the round suddenly ended, people started leaving the game, never to be seen again. The two alliances realised they could not continue with the constant decline in members, and decided to merge the two memberbases. &lt;br /&gt;
&lt;br /&gt;
This created the new alliance we all know and love (well, I do, anyway) and after a quick election amongst all the members, the name Vengeance was picked. To guess who voted for Vengeance as a name, check the above section ;-)&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9]]: Redemption&#039;&#039;&#039;==&lt;br /&gt;
In round 9, the HC was build up by [[_are_]] (former [[BD]]), Starlock (former [[UV]]), helloraj (former [[UV]]), Gayle (former [[UV]]) and JUDO. During the round, [[DukePaul]] (former [[BD]]) was promoted to HC aswell.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9.5]]: Resurrection&#039;&#039;&#039;==&lt;br /&gt;
anyone?&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10]]: Genesis&#039;&#039;&#039;==&lt;br /&gt;
someone add something constructive&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10.5]]: The Awakening&#039;&#039;&#039;==&lt;br /&gt;
get something here too&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 11]]:  A Legend Reborn&#039;&#039;&#039;==&lt;br /&gt;
During round 10.5, several members had stopped playing, and VGN realised it could not continue. Therefore, VGN played as a part of [[ROCK]] in [[round 11]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 12]]: The Edge of Darkness&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Round 12: The return of Vengeance.&lt;br /&gt;
&lt;br /&gt;
During round 11 VGN operated under ROCK&#039;s tag, but were not entirely happy with how things worked out. So the call went out, and we decided we would play if we managed to bring in 30 of the members to play. This was no problem at all, at the start of the round we had around 75 VGN members ready, and as usual we recruited a few new ones - mostly on vouch, but also a few noobs (Would like to point out Iron, 20:6:8, this is the first PA round he has ever played, and he ended on a nice 290th or so).&lt;br /&gt;
&lt;br /&gt;
The HC of [[round 12]] consisted of [[_are_]], Starlock, Ladybug, darts, WesseH, GlowDog and [[User:DukePaul|DukePaul]]. When darts got promoted to work, VGN had to balance it by demoting him in VGN, and promoting RobTD to take his place. Later during the round Sjimmy was also promoted to the HC.&lt;br /&gt;
&lt;br /&gt;
As is known by now, we worked with [[MISTU]] all round, and had a NAP with [[ROCK]] (DeadlRock later). During the early round, we did not participate in the attacks on Absolute (atleast, I think we didn&#039;t, might be wrong ), as I personally felt it was a wrong thing to do. Absolute was new as an alliance, but getting constantly attacked made sure that they never got to build a stable community and become a lasting alliance. We were generally minding our own business, and hitting naughty galaxies.&lt;br /&gt;
&lt;br /&gt;
Then came the time when we lost 31:2:1 (Bee). The story here is a bit confused, depending on who you listen to, but bottom line is that the HC agreed to trust Bee to rejoin VGN after the 72 ticks were over. This didn&#039;t happen, and he joined [[LCH]]. Partially therefore (also because [[LCH]] was very hostile), we gathered other alliances to attack [[LCH]] (as they were #1), but the others didn&#039;t seem too interested in attacking them (felt it was unfair to gang up so many on one alliance, had more pressing enemies etc etc), so after about a week we were halved in number of alliances attacking [[LCH]], and we felt we couldn&#039;t contiune with it - especially as LCH focused on us for a day or two. So, we had a talk with [[LCH]], and decided on a gentelmens agreement on avoiding each other, and instead to focus on [[1up]]. By now, the round had come to the point where only it was only two possible winners - [[1up]] or [[LCH]]. And, faced with two evils, we felt that [[LCH]] was the lesser one.&lt;br /&gt;
&lt;br /&gt;
The rest of the round, we attacked with the [[MISTU]]/[[LCH]]/[[HR]]/[[Angels]]/[[VsN]] group on [[1up]] and [[ND]], but as we all know, we didn&#039;t have much of an impact &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 13]]: The Illusion Of Truth&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
After [[round 12]], in which a lot of old players returned, and with good results, it was time for [[round 13]]. &lt;br /&gt;
Things were not going very smoothly during this round: several of the old players, after having put all their spirit back in Planetarion for one more round, had to spend more time on their real life again. Also, because of the good results in round 12, a lot of new players joined VGN. Some of these were excellent players, who became a true part of VGN fast. Others, were not.&lt;br /&gt;
&lt;br /&gt;
During the round, it became clear that VGN no longer was a smooth, good oiled machine: we dropped ranks in the universe quite fast, people lost the fun in the game and started to become inactive.&lt;br /&gt;
At the end of the round, a group of people stayed behind, but it is hard to call these people one group. It merely existed out of inactives, and a small bunch of people who still made VGN what it really is: a close family.&lt;br /&gt;
&lt;br /&gt;
Things had to change for [[Round 14]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 14]]: An Empty Throne&#039;&#039;&#039;==&lt;br /&gt;
In the preparation for [[round 14]], quite radical changes happened in VGN, in order to get back on track.&lt;br /&gt;
One of the major changes had to do with the change of playing in PA. VGN always was a very defense-based alliance, with covering over 95% of the incomings. However, in the &amp;quot;new pa style&amp;quot;, attack (and getting xp) was all that mattered. Players, and thus alliances, had to change to attacking instead of defending. For many of the (old and playing for many rounds) members, this was a hard shift.&lt;br /&gt;
&lt;br /&gt;
Another change was that VGN had grown rather big: it always had been a quite small, close family, where everybody did their thing and everything went smoothly. There was hardly need to kick members, because every member really was part of the alliance. After [[round 13]] though, it became clear that this had changed as well. A lot of inactives were kicked, and the round was started with a small, but tight, group of players. The main focus for this round was to get back on track, and more important, to let this group become an even closer group of friends again, like a family.&lt;br /&gt;
&lt;br /&gt;
The efforts proved themselves: throughout the round, VGN slowly but steady climbed the ranks in the universe. In the final rankings, VGN ended 7th, with just 53 members. The alliances above us, had all a lot more members, with a minimum of 22 more. The 6th ranked alliance was just 2 mill above us, so if the round would have taken 1 more day... :-D&lt;br /&gt;
VGN also had the highest average score of all the &amp;quot;non-hardcore&amp;quot; alliances.&lt;br /&gt;
VGN was totally alone in round 14, having no naps, allies, fence-sitting, or what else.&lt;br /&gt;
&lt;br /&gt;
Round 14 was a great round again, a round in which VGN got back on track and created a base for even more.&lt;br /&gt;
Let&#039;s prepare for [[Round 15]]!&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances:Round 14]]&lt;br /&gt;
[[Category:Alliances:Round 13]]&lt;br /&gt;
[[Category:Alliances:Round 12]]&lt;br /&gt;
[[Category:Alliances:Round 11]]&lt;br /&gt;
[[Category:Alliances:Round 10.5]]&lt;br /&gt;
[[Category:Alliances:Round 10]]&lt;br /&gt;
[[Category:Alliances:Round 9.5]]&lt;br /&gt;
[[Category:Alliances:Round 9]]&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=1up&amp;diff=8828</id>
		<title>1up</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=1up&amp;diff=8828"/>
		<updated>2005-11-04T03:29:57Z</updated>

		<summary type="html">&lt;p&gt;Bila42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: 1up&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: 1up&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #public&lt;br /&gt;
*&#039;&#039;&#039;Alliance motto&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;Affectionate nickname&#039;&#039;&#039;: Mushrooms&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Led by [[Synthetic_Sid]], former CEO of [[The Fury]], and [[Mazzelaar]], &#039;&#039;&#039;1up&#039;&#039;&#039; are one of the few [[alliance]]s to have won two rounds in a row ([[Round 11]] and [[Round 12]]). Despite losing Round 13 to newly-formed [[eXilition]], they pulled a good comeback the following round and ranked first for the third time in their history.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]] [[Category:Alliances:Round 11]] [[Category:Alliances:Round 12]] [[Category:Alliances:Round 13]] [[Category:Alliances:Round 14]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8827</id>
		<title>Round 14</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8827"/>
		<updated>2005-11-04T03:29:49Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Alliance Graphs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/r14_pa.gif&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Round demographics ==&lt;br /&gt;
&lt;br /&gt;
Round XIV - An Empty Throne began Wednesday the 20th July, 2005, at 20:00 GMT, with approximately 1500 accounts. The players are mostly spread amongst twentyish [[:Category:Alliances:Round_14|participating alliances]]. The round ended at 20:00GMT on September 28th, 2005.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Graphs ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_compare_alliance_size.png&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
&lt;br /&gt;
[[Lokken]], comfortably set in an armchair smoking the pipe and adding to his personal [http://pirate.planetarion.com/showthread.php?t=186683 logbook] once again on the [[Forums| pirate forums]].&lt;br /&gt;
&lt;br /&gt;
[[cheerios]] kept a small [http://www.clawofdarkness.com/pawiki/index.php/Round_14:pawiki_news R14 news/soapbox] on the pawiki itself with commentary from start to finish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Rankings ==&lt;br /&gt;
&lt;br /&gt;
*[[Round 14:Alliance Ranks]]&lt;br /&gt;
*[[Round 14:Planet Ranks]]&lt;br /&gt;
*[[Round 14:Galaxy Ranks]]&lt;br /&gt;
=== As Seen on Sandmans ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_final_sandmans.png &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
=== Changes from R13 ===&lt;br /&gt;
&lt;br /&gt;
A list of [[Round_14:Changes|changes to the game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Shipstats ===&lt;br /&gt;
&lt;br /&gt;
* [http://game.planetarion.com/stats.pl?page=33 Ship statistics] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Guides ===&lt;br /&gt;
&lt;br /&gt;
External links to R14 a general startup and race guide(s) by Sovereign:&lt;br /&gt;
&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186460 Terran]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186457 Cathaar]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186458 Xandathrii]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186459 Zikonian]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186429 Startup guide]&lt;br /&gt;
&lt;br /&gt;
* Effects of [[Race#Round_12_and_13| Engineering priorities]] on construction and production times. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Battlecalcs ===&lt;br /&gt;
&lt;br /&gt;
* http://students.bath.ac.uk/ch3atkm/bcalc/bc.php (formerly http://applebane.ineptia.net/bcalc/bc.php )&lt;br /&gt;
* http://blern.gotadsl.co.uk/bcalc.html&lt;br /&gt;
* http://bcalc.visionhq.org&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [http://tim.igoe.me.uk/patools/ Mit&#039;s]&lt;br /&gt;
* [http://pilkara.com/ Pilkara]&lt;br /&gt;
* [http://sandmans.co.uk/ Sandman&#039;s]&lt;br /&gt;
* [http://parser.visionhq.org/ VsN Parser]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
Planetarion is running on three Linux/BSD -based servers . The game server is a dual 2.6Ghz Xeon, 2 Gb RAM, 36Gb SCSI HDD beast with an unmetered line. The others servers are 1GHz PIII&#039;s with 1Gb RAM. &lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8826</id>
		<title>Vengeance</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8826"/>
		<updated>2005-11-04T03:29:45Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* &amp;#039;&amp;#039;&amp;#039;The Beginning&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: Vengeance&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: VGN&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #vgn&lt;br /&gt;
*&#039;&#039;&#039;Alliance motto&#039;&#039;&#039;: Better to die on your feet than live on your knees&lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://vgn.lihas.de the ACIS]&lt;br /&gt;
*&#039;&#039;&#039;IRC server&#039;&#039;&#039;: irc.vgn.lihas.de&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;http://vgn.lihas.de/logos/vgn/217.64.124.14/Images/VGN_Galaxy.jpg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Original Vengeance&#039;&#039;&#039;==&lt;br /&gt;
The original Vengeance was a cluster community from [[round 3]], c123a. Over time it became a small, yet closeknit and active alliance, untill it joined [[BlackDeath]] in [[round 6]]. Several of the members in VGN were also members in BD, for example [[_are_]], who was HC in both, which made the merger smooth and easy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Beginning&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;Vengeance&#039;&#039;&#039; as an alliance was founded in the confusion following the sudden end of round 8. [[BlackDeath]] and [[Ultra Violence]], two smallish alliances, who dated back from respectivly round 2 and round 1, had been working close together during the round, under the tag VD (Violent Death). When the round suddenly ended, people started leaving the game, never to be seen again. The two alliances realised they could not continue with the constant decline in members, and decided to merge the two memberbases. &lt;br /&gt;
&lt;br /&gt;
This created the new alliance we all know and love (well, I do, anyway) and after a quick election amongst all the members, the name Vengeance was picked. To guess who voted for Vengeance as a name, check the above section ;-)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9]]: Redemption&#039;&#039;&#039;==&lt;br /&gt;
In round 9, the HC was build up by [[_are_]] (former [[BD]]), Starlock (former [[UV]]), helloraj (former [[UV]]), Gayle (former [[UV]]) and JUDO. During the round, [[DukePaul]] (former [[BD]]) was promoted to HC aswell.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9.5]]: Resurrection&#039;&#039;&#039;==&lt;br /&gt;
anyone?&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10]]: Genesis&#039;&#039;&#039;==&lt;br /&gt;
someone add something constructive&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10.5]]: The Awakening&#039;&#039;&#039;==&lt;br /&gt;
get something here too&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 11]]:  A Legend Reborn&#039;&#039;&#039;==&lt;br /&gt;
During round 10.5, several members had stopped playing, and VGN realised it could not continue. Therefore, VGN played as a part of [[ROCK]] in [[round 11]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 12]]: The Edge of Darkness&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Round 12: The return of Vengeance.&lt;br /&gt;
&lt;br /&gt;
During round 11 VGN operated under ROCK&#039;s tag, but were not entirely happy with how things worked out. So the call went out, and we decided we would play if we managed to bring in 30 of the members to play. This was no problem at all, at the start of the round we had around 75 VGN members ready, and as usual we recruited a few new ones - mostly on vouch, but also a few noobs (Would like to point out Iron, 20:6:8, this is the first PA round he has ever played, and he ended on a nice 290th or so).&lt;br /&gt;
&lt;br /&gt;
The HC of [[round 12]] consisted of [[_are_]], Starlock, Ladybug, darts, WesseH, GlowDog and [[User:DukePaul|DukePaul]]. When darts got promoted to work, VGN had to balance it by demoting him in VGN, and promoting RobTD to take his place. Later during the round Sjimmy was also promoted to the HC.&lt;br /&gt;
&lt;br /&gt;
As is known by now, we worked with [[MISTU]] all round, and had a NAP with [[ROCK]] (DeadlRock later). During the early round, we did not participate in the attacks on Absolute (atleast, I think we didn&#039;t, might be wrong ), as I personally felt it was a wrong thing to do. Absolute was new as an alliance, but getting constantly attacked made sure that they never got to build a stable community and become a lasting alliance. We were generally minding our own business, and hitting naughty galaxies.&lt;br /&gt;
&lt;br /&gt;
Then came the time when we lost 31:2:1 (Bee). The story here is a bit confused, depending on who you listen to, but bottom line is that the HC agreed to trust Bee to rejoin VGN after the 72 ticks were over. This didn&#039;t happen, and he joined [[LCH]]. Partially therefore (also because [[LCH]] was very hostile), we gathered other alliances to attack [[LCH]] (as they were #1), but the others didn&#039;t seem too interested in attacking them (felt it was unfair to gang up so many on one alliance, had more pressing enemies etc etc), so after about a week we were halved in number of alliances attacking [[LCH]], and we felt we couldn&#039;t contiune with it - especially as LCH focused on us for a day or two. So, we had a talk with [[LCH]], and decided on a gentelmens agreement on avoiding each other, and instead to focus on [[1up]]. By now, the round had come to the point where only it was only two possible winners - [[1up]] or [[LCH]]. And, faced with two evils, we felt that [[LCH]] was the lesser one.&lt;br /&gt;
&lt;br /&gt;
The rest of the round, we attacked with the [[MISTU]]/[[LCH]]/[[HR]]/[[Angels]]/[[VsN]] group on [[1up]] and [[ND]], but as we all know, we didn&#039;t have much of an impact &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 13]]: The Illusion Of Truth&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
After [[round 12]], in which a lot of old players returned, and with good results, it was time for [[round 13]]. &lt;br /&gt;
Things were not going very smoothly during this round: several of the old players, after having put all their spirit back in Planetarion for one more round, had to spend more time on their real life again. Also, because of the good results in round 12, a lot of new players joined VGN. Some of these were excellent players, who became a true part of VGN fast. Others, were not.&lt;br /&gt;
&lt;br /&gt;
During the round, it became clear that VGN no longer was a smooth, good oiled machine: we dropped ranks in the universe quite fast, people lost the fun in the game and started to become inactive.&lt;br /&gt;
At the end of the round, a group of people stayed behind, but it is hard to call these people one group. It merely existed out of inactives, and a small bunch of people who still made VGN what it really is: a close family.&lt;br /&gt;
&lt;br /&gt;
Things had to change for [[Round 14]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 14]]: An Empty Throne&#039;&#039;&#039;==&lt;br /&gt;
In the preparation for [[round 14]], quite radical changes happened in VGN, in order to get back on track.&lt;br /&gt;
One of the major changes had to do with the change of playing in PA. VGN always was a very defense-based alliance, with covering over 95% of the incomings. However, in the &amp;quot;new pa style&amp;quot;, attack (and getting xp) was all that mattered. Players, and thus alliances, had to change to attacking instead of defending. For many of the (old and playing for many rounds) members, this was a hard shift.&lt;br /&gt;
&lt;br /&gt;
Another change was that VGN had grown rather big: it always had been a quite small, close family, where everybody did their thing and everything went smoothly. There was hardly need to kick members, because every member really was part of the alliance. After [[round 13]] though, it became clear that this had changed as well. A lot of inactives were kicked, and the round was started with a small, but tight, group of players. The main focus for this round was to get back on track, and more important, to let this group become an even closer group of friends again, like a family.&lt;br /&gt;
&lt;br /&gt;
The efforts proved themselves: throughout the round, VGN slowly but steady climbed the ranks in the universe. In the final rankings, VGN ended 7th, with just 53 members. The alliances above us, had all a lot more members, with a minimum of 22 more. The 6th ranked alliance was just 2 mill above us, so if the round would have taken 1 more day... :-D&lt;br /&gt;
VGN also had the highest average score of all the &amp;quot;non-hardcore&amp;quot; alliances.&lt;br /&gt;
VGN was totally alone in round 14, having no naps, allies, fence-sitting, or what else.&lt;br /&gt;
&lt;br /&gt;
Round 14 was a great round again, a round in which VGN got back on track and created a base for even more.&lt;br /&gt;
Let&#039;s prepare for [[Round 15]]!&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances:Round 14]]&lt;br /&gt;
[[Category:Alliances:Round 13]]&lt;br /&gt;
[[Category:Alliances:Round 12]]&lt;br /&gt;
[[Category:Alliances:Round 11]]&lt;br /&gt;
[[Category:Alliances:Round 10.5]]&lt;br /&gt;
[[Category:Alliances:Round 10]]&lt;br /&gt;
[[Category:Alliances:Round 9.5]]&lt;br /&gt;
[[Category:Alliances:Round 9]]&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8825</id>
		<title>Round 14</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_14&amp;diff=8825"/>
		<updated>2005-11-04T03:29:42Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round demographics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/r14_pa.gif&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Round demographics ==&lt;br /&gt;
&lt;br /&gt;
Round XIV - An Empty Throne began Wednesday the 20th July, 2005, at 20:00 GMT, with approximately 1500 accounts. The players are mostly spread amongst twentyish [[:Category:Alliances:Round_14|participating alliances]]. The round ended at 20:00GMT on September 28th, 2005.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Graphs ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_compare_alliance_size.png&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
&lt;br /&gt;
[[Lokken]], comfortably set in an armchair smoking the pipe and adding to his personal [http://pirate.planetarion.com/showthread.php?t=186683 logbook] once again on the [[Forums| pirate forums]].&lt;br /&gt;
&lt;br /&gt;
[[cheerios]] kept a small [http://www.clawofdarkness.com/pawiki/index.php/Round_14:pawiki_news R14 news/soapbox] on the pawiki itself with commentary from start to finish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Rankings ==&lt;br /&gt;
&lt;br /&gt;
*[[Round 14:Alliance Ranks]]&lt;br /&gt;
*[[Round 14:Planet Ranks]]&lt;br /&gt;
*[[Round 14:Galaxy Ranks]]&lt;br /&gt;
=== As Seen on Sandmans ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/R14_final_sandmans.png &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
=== Changes from R13 ===&lt;br /&gt;
&lt;br /&gt;
A list of [[Round_14:Changes|changes to the game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Shipstats ===&lt;br /&gt;
&lt;br /&gt;
* [http://game.planetarion.com/stats.pl?page=33 Ship statistics] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Guides ===&lt;br /&gt;
&lt;br /&gt;
External links to R14 a general startup and race guide(s) by Sovereign:&lt;br /&gt;
&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186460 Terran]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186457 Cathaar]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186458 Xandathrii]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186459 Zikonian]&lt;br /&gt;
* [http://pirate.planetarion.com/showthread.php?t=186429 Startup guide]&lt;br /&gt;
&lt;br /&gt;
* Effects of [[Race#Round_12_and_13| Engineering priorities]] on construction and production times. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Battlecalcs ===&lt;br /&gt;
&lt;br /&gt;
* http://students.bath.ac.uk/ch3atkm/bcalc/bc.php (formerly http://applebane.ineptia.net/bcalc/bc.php )&lt;br /&gt;
* http://blern.gotadsl.co.uk/bcalc.html&lt;br /&gt;
* http://bcalc.visionhq.org&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [http://tim.igoe.me.uk/patools/ Mit&#039;s]&lt;br /&gt;
* [http://pilkara.com/ Pilkara]&lt;br /&gt;
* [http://sandmans.co.uk/ Sandman&#039;s]&lt;br /&gt;
* [http://parser.visionhq.org/ VsN Parser]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
Planetarion is running on three Linux/BSD -based servers . The game server is a dual 2.6Ghz Xeon, 2 Gb RAM, 36Gb SCSI HDD beast with an unmetered line. The others servers are 1GHz PIII&#039;s with 1Gb RAM. &lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8824</id>
		<title>Vengeance</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Vengeance&amp;diff=8824"/>
		<updated>2005-11-04T03:29:38Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* &amp;#039;&amp;#039;&amp;#039;The Original Vengeance&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: Vengeance&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: VGN&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #vgn&lt;br /&gt;
*&#039;&#039;&#039;Alliance motto&#039;&#039;&#039;: Better to die on your feet than live on your knees&lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://vgn.lihas.de the ACIS]&lt;br /&gt;
*&#039;&#039;&#039;IRC server&#039;&#039;&#039;: irc.vgn.lihas.de&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;http://vgn.lihas.de/logos/vgn/217.64.124.14/Images/VGN_Galaxy.jpg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Original Vengeance&#039;&#039;&#039;==&lt;br /&gt;
The original Vengeance was a cluster community from [[round 3]], c123a. Over time it became a small, yet closeknit and active alliance, untill it joined [[BlackDeath]] in [[round 6]]. Several of the members in VGN were also members in BD, for example [[_are_]], who was HC in both, which made the merger smooth and easy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Beginning&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;Vengeance&#039;&#039;&#039; as an alliance was founded in the confusion following the sudden end of round 8. [[BlackDeath]] and [[Ultra Violence]], two smallish alliances, who dated back from respectivly round 2 and round 1, had been working close together during the round, under the tag VD (Violent Death). When the round suddenly ended, people started leaving the game, never to be seen again. The two alliances realised they could not continue with the constant decline in members, and decided to merge the two memberbases. &lt;br /&gt;
&lt;br /&gt;
This created the new alliance we all know and love (well, I do, anyway) and after a quick election amongst all the members, the name Vengeance was picked. To guess who voted for Vengeance as a name, check the above section ;-)&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9]]: Redemption&#039;&#039;&#039;==&lt;br /&gt;
In round 9, the HC was build up by [[_are_]] (former [[BD]]), Starlock (former [[UV]]), helloraj (former [[UV]]), Gayle (former [[UV]]) and JUDO. During the round, [[DukePaul]] (former [[BD]]) was promoted to HC aswell.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 9.5]]: Resurrection&#039;&#039;&#039;==&lt;br /&gt;
anyone?&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10]]: Genesis&#039;&#039;&#039;==&lt;br /&gt;
someone add something constructive&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 10.5]]: The Awakening&#039;&#039;&#039;==&lt;br /&gt;
get something here too&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 11]]:  A Legend Reborn&#039;&#039;&#039;==&lt;br /&gt;
During round 10.5, several members had stopped playing, and VGN realised it could not continue. Therefore, VGN played as a part of [[ROCK]] in [[round 11]].&lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 12]]: The Edge of Darkness&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Round 12: The return of Vengeance.&lt;br /&gt;
&lt;br /&gt;
During round 11 VGN operated under ROCK&#039;s tag, but were not entirely happy with how things worked out. So the call went out, and we decided we would play if we managed to bring in 30 of the members to play. This was no problem at all, at the start of the round we had around 75 VGN members ready, and as usual we recruited a few new ones - mostly on vouch, but also a few noobs (Would like to point out Iron, 20:6:8, this is the first PA round he has ever played, and he ended on a nice 290th or so).&lt;br /&gt;
&lt;br /&gt;
The HC of [[round 12]] consisted of [[_are_]], Starlock, Ladybug, darts, WesseH, GlowDog and [[User:DukePaul|DukePaul]]. When darts got promoted to work, VGN had to balance it by demoting him in VGN, and promoting RobTD to take his place. Later during the round Sjimmy was also promoted to the HC.&lt;br /&gt;
&lt;br /&gt;
As is known by now, we worked with [[MISTU]] all round, and had a NAP with [[ROCK]] (DeadlRock later). During the early round, we did not participate in the attacks on Absolute (atleast, I think we didn&#039;t, might be wrong ), as I personally felt it was a wrong thing to do. Absolute was new as an alliance, but getting constantly attacked made sure that they never got to build a stable community and become a lasting alliance. We were generally minding our own business, and hitting naughty galaxies.&lt;br /&gt;
&lt;br /&gt;
Then came the time when we lost 31:2:1 (Bee). The story here is a bit confused, depending on who you listen to, but bottom line is that the HC agreed to trust Bee to rejoin VGN after the 72 ticks were over. This didn&#039;t happen, and he joined [[LCH]]. Partially therefore (also because [[LCH]] was very hostile), we gathered other alliances to attack [[LCH]] (as they were #1), but the others didn&#039;t seem too interested in attacking them (felt it was unfair to gang up so many on one alliance, had more pressing enemies etc etc), so after about a week we were halved in number of alliances attacking [[LCH]], and we felt we couldn&#039;t contiune with it - especially as LCH focused on us for a day or two. So, we had a talk with [[LCH]], and decided on a gentelmens agreement on avoiding each other, and instead to focus on [[1up]]. By now, the round had come to the point where only it was only two possible winners - [[1up]] or [[LCH]]. And, faced with two evils, we felt that [[LCH]] was the lesser one.&lt;br /&gt;
&lt;br /&gt;
The rest of the round, we attacked with the [[MISTU]]/[[LCH]]/[[HR]]/[[Angels]]/[[VsN]] group on [[1up]] and [[ND]], but as we all know, we didn&#039;t have much of an impact &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 13]]: The Illusion Of Truth&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
After [[round 12]], in which a lot of old players returned, and with good results, it was time for [[round 13]]. &lt;br /&gt;
Things were not going very smoothly during this round: several of the old players, after having put all their spirit back in Planetarion for one more round, had to spend more time on their real life again. Also, because of the good results in round 12, a lot of new players joined VGN. Some of these were excellent players, who became a true part of VGN fast. Others, were not.&lt;br /&gt;
&lt;br /&gt;
During the round, it became clear that VGN no longer was a smooth, good oiled machine: we dropped ranks in the universe quite fast, people lost the fun in the game and started to become inactive.&lt;br /&gt;
At the end of the round, a group of people stayed behind, but it is hard to call these people one group. It merely existed out of inactives, and a small bunch of people who still made VGN what it really is: a close family.&lt;br /&gt;
&lt;br /&gt;
Things had to change for [[Round 14]]. &lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Round 14]]: An Empty Throne&#039;&#039;&#039;==&lt;br /&gt;
In the preparation for [[round 14]], quite radical changes happened in VGN, in order to get back on track.&lt;br /&gt;
One of the major changes had to do with the change of playing in PA. VGN always was a very defense-based alliance, with covering over 95% of the incomings. However, in the &amp;quot;new pa style&amp;quot;, attack (and getting xp) was all that mattered. Players, and thus alliances, had to change to attacking instead of defending. For many of the (old and playing for many rounds) members, this was a hard shift.&lt;br /&gt;
&lt;br /&gt;
Another change was that VGN had grown rather big: it always had been a quite small, close family, where everybody did their thing and everything went smoothly. There was hardly need to kick members, because every member really was part of the alliance. After [[round 13]] though, it became clear that this had changed as well. A lot of inactives were kicked, and the round was started with a small, but tight, group of players. The main focus for this round was to get back on track, and more important, to let this group become an even closer group of friends again, like a family.&lt;br /&gt;
&lt;br /&gt;
The efforts proved themselves: throughout the round, VGN slowly but steady climbed the ranks in the universe. In the final rankings, VGN ended 7th, with just 53 members. The alliances above us, had all a lot more members, with a minimum of 22 more. The 6th ranked alliance was just 2 mill above us, so if the round would have taken 1 more day... :-D&lt;br /&gt;
VGN also had the highest average score of all the &amp;quot;non-hardcore&amp;quot; alliances.&lt;br /&gt;
VGN was totally alone in round 14, having no naps, allies, fence-sitting, or what else.&lt;br /&gt;
&lt;br /&gt;
Round 14 was a great round again, a round in which VGN got back on track and created a base for even more.&lt;br /&gt;
Let&#039;s prepare for [[Round 15]]!&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances:Round 14]]&lt;br /&gt;
[[Category:Alliances:Round 13]]&lt;br /&gt;
[[Category:Alliances:Round 12]]&lt;br /&gt;
[[Category:Alliances:Round 11]]&lt;br /&gt;
[[Category:Alliances:Round 10.5]]&lt;br /&gt;
[[Category:Alliances:Round 10]]&lt;br /&gt;
[[Category:Alliances:Round 9.5]]&lt;br /&gt;
[[Category:Alliances:Round 9]]&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8823</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8823"/>
		<updated>2005-11-04T03:29:29Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Can&amp;#039;t Login? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
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Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
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== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
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An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
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== Planet: x,y,z ==&lt;br /&gt;
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=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
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=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
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=== Construction ===&lt;br /&gt;
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The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
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=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
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When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
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A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
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=== Galaxy Politics ===&lt;br /&gt;
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Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
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==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
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==== Minister of Communication (light blue) ====&lt;br /&gt;
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The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
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==== Minister of War (red) ====&lt;br /&gt;
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The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
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It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
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Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
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=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
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Alliances have several ranks within them.&lt;br /&gt;
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The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
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Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
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=== How Do I Get An Alliance? ===&lt;br /&gt;
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Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8822</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8822"/>
		<updated>2005-11-04T03:29:24Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Troubleshooting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
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Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
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== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
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== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
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=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
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=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
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=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
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A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
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=== Galaxy Politics ===&lt;br /&gt;
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Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
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==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
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==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
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=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
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http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8821</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8821"/>
		<updated>2005-11-04T03:29:21Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Defending */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
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== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
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== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
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=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
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=== Construction ===&lt;br /&gt;
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The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
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=== Mining ===&lt;br /&gt;
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Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
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A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
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=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
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==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
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==== Minister of War (red) ====&lt;br /&gt;
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The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
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=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Combat ==&lt;br /&gt;
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This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
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=== Ships, Classes and Targets ===&lt;br /&gt;
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Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8820</id>
		<title>Round 9.5</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8820"/>
		<updated>2005-11-04T03:29:18Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[:Category:Alliances:Round 9.5|Alliances]]&lt;br /&gt;
*[[Round 9.5:Ship Stats|Ship Stats]]&lt;br /&gt;
*[[Round 9.5:Final Galaxy Rankings|Final Galaxy Rankings]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Round 9.5 was first pondered by members of PATeam when floods of people complained about the stagnation of Round 9 which was running at the time. The team discussed the idea with many people and eventually announced an imminent end of round date for Round 9.&lt;br /&gt;
&lt;br /&gt;
Shortly after the proceedings that marked the end of Round 9, Planetarion once again opened up. However this time the round was free to everyone. Lots of people returned to the game for a free round as word spread that Pay to Play was cancelled for the short period of Round 9.5.&lt;br /&gt;
&lt;br /&gt;
9.5 was dominated by [[LDK]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snippets ==&lt;br /&gt;
&lt;br /&gt;
=== Round9.5 history ===&lt;br /&gt;
&lt;br /&gt;
Additional Round to keep the players happy till R10 will start.&lt;br /&gt;
We played it. For fun.&lt;br /&gt;
nothing special happened (except that it was for free and all cheated like hell).&lt;br /&gt;
&lt;br /&gt;
Winners of R9.5:&lt;br /&gt;
&lt;br /&gt;
[[Dragons]]/[[LDK]]&lt;br /&gt;
&lt;br /&gt;
--&#039;&#039;[ToT][[Sonnenbomber]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Massive cheaters were caught due [[XtoTheZ]] actions: [http://pirate.planetarion.com/showthread.php?t=166828]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
[[Round_9.5:Ceremony|End of Round Ceremony]] log.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8819</id>
		<title>Round 9.5</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8819"/>
		<updated>2005-11-04T03:28:49Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round9.5 history */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[:Category:Alliances:Round 9.5|Alliances]]&lt;br /&gt;
*[[Round 9.5:Ship Stats|Ship Stats]]&lt;br /&gt;
*[[Round 9.5:Final Galaxy Rankings|Final Galaxy Rankings]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Round 9.5 was first pondered by members of PATeam when floods of people complained about the stagnation of Round 9 which was running at the time. The team discussed the idea with many people and eventually announced an imminent end of round date for Round 9.&lt;br /&gt;
&lt;br /&gt;
Shortly after the proceedings that marked the end of Round 9, Planetarion once again opened up. However this time the round was free to everyone. Lots of people returned to the game for a free round as word spread that Pay to Play was cancelled for the short period of Round 9.5.&lt;br /&gt;
&lt;br /&gt;
9.5 was dominated by [[LDK]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snippets ==&lt;br /&gt;
&lt;br /&gt;
=== Round9.5 history ===&lt;br /&gt;
&lt;br /&gt;
Additional Round to keep the players happy till R10 will start.&lt;br /&gt;
We played it. For fun.&lt;br /&gt;
nothing special happened (except that it was for free and all cheated like hell).&lt;br /&gt;
&lt;br /&gt;
Winners of R9.5:&lt;br /&gt;
&lt;br /&gt;
[[Dragons]]/[[LDK]]&lt;br /&gt;
&lt;br /&gt;
--&#039;&#039;[ToT][[Sonnenbomber]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Massive cheaters were caught due [[XtoTheZ]] actions: [http://pirate.planetarion.com/showthread.php?t=166828]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
[[Round_9.5:Ceremony|End of Round Ceremony]] log.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8818</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8818"/>
		<updated>2005-11-04T03:28:18Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Arm/Cost and Dam/Cost explained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
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	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8817</id>
		<title>Round 9.5</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8817"/>
		<updated>2005-11-04T03:28:12Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Snippets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[:Category:Alliances:Round 9.5|Alliances]]&lt;br /&gt;
*[[Round 9.5:Ship Stats|Ship Stats]]&lt;br /&gt;
*[[Round 9.5:Final Galaxy Rankings|Final Galaxy Rankings]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Round 9.5 was first pondered by members of PATeam when floods of people complained about the stagnation of Round 9 which was running at the time. The team discussed the idea with many people and eventually announced an imminent end of round date for Round 9.&lt;br /&gt;
&lt;br /&gt;
Shortly after the proceedings that marked the end of Round 9, Planetarion once again opened up. However this time the round was free to everyone. Lots of people returned to the game for a free round as word spread that Pay to Play was cancelled for the short period of Round 9.5.&lt;br /&gt;
&lt;br /&gt;
9.5 was dominated by [[LDK]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snippets ==&lt;br /&gt;
&lt;br /&gt;
=== Round9.5 history ===&lt;br /&gt;
&lt;br /&gt;
Additional Round to keep the players happy till R10 will start.&lt;br /&gt;
We played it. For fun.&lt;br /&gt;
nothing special happened (except that it was for free and all cheated like hell).&lt;br /&gt;
&lt;br /&gt;
Winners of R9.5:&lt;br /&gt;
&lt;br /&gt;
[[Dragons]]/[[LDK]]&lt;br /&gt;
&lt;br /&gt;
--&#039;&#039;[ToT][[Sonnenbomber]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Massive cheaters were caught due [[XtoTheZ]] actions: [http://pirate.planetarion.com/showthread.php?t=166828]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
[[Round_9.5:Ceremony|End of Round Ceremony]] log.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8816</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8816"/>
		<updated>2005-11-04T03:28:05Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Inititative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8815</id>
		<title>Round 9.5</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_9.5&amp;diff=8815"/>
		<updated>2005-11-04T03:27:34Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[:Category:Alliances:Round 9.5|Alliances]]&lt;br /&gt;
*[[Round 9.5:Ship Stats|Ship Stats]]&lt;br /&gt;
*[[Round 9.5:Final Galaxy Rankings|Final Galaxy Rankings]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Round 9.5 was first pondered by members of PATeam when floods of people complained about the stagnation of Round 9 which was running at the time. The team discussed the idea with many people and eventually announced an imminent end of round date for Round 9.&lt;br /&gt;
&lt;br /&gt;
Shortly after the proceedings that marked the end of Round 9, Planetarion once again opened up. However this time the round was free to everyone. Lots of people returned to the game for a free round as word spread that Pay to Play was cancelled for the short period of Round 9.5.&lt;br /&gt;
&lt;br /&gt;
9.5 was dominated by [[LDK]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snippets ==&lt;br /&gt;
&lt;br /&gt;
=== Round9.5 history ===&lt;br /&gt;
&lt;br /&gt;
Additional Round to keep the players happy till R10 will start.&lt;br /&gt;
We played it. For fun.&lt;br /&gt;
nothing special happened (except that it was for free and all cheated like hell).&lt;br /&gt;
&lt;br /&gt;
Winners of R9.5:&lt;br /&gt;
&lt;br /&gt;
[[Dragons]]/[[LDK]]&lt;br /&gt;
&lt;br /&gt;
--&#039;&#039;[ToT][[Sonnenbomber]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Massive cheaters were caught due [[XtoTheZ]] actions: [http://pirate.planetarion.com/showthread.php?t=166828]&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
[[Round_9.5:Ceremony|End of Round Ceremony]] log.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=5th_Element&amp;diff=8814</id>
		<title>5th Element</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=5th_Element&amp;diff=8814"/>
		<updated>2005-11-04T03:27:19Z</updated>

		<summary type="html">&lt;p&gt;Bila42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: Fifth Element&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: xVx&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #5thelement&lt;br /&gt;
*&#039;&#039;&#039;Homepage&#039;&#039;&#039;: http://www.5th-element.org&lt;br /&gt;
*&#039;&#039;&#039;Alliance motto&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;Affectionate nickname&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;5th Element HC&#039;&#039;&#039;: [[Night-Sky]], [[Uthor]], [[BlueDemon]] and [[Marka]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Creation of xVx==&lt;br /&gt;
&#039;&#039;&#039;xVx&#039;&#039;&#039; was formed by a small core of [[VisioN]] command and members after that alliance disbanded between Round 13 and Round 14.&lt;br /&gt;
Consequentially &#039;&#039;&#039;xVx&#039;&#039;&#039; came to existance close before Round 14 was starting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;xVx&#039;&#039;&#039; is the abbreviation for Fifth Element - in the meaning of the element combining the ancient elements earth, fire, air and water. Aristotle named this fifth - superior - element spirit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==Rounds==&lt;br /&gt;
===Round 14===&lt;br /&gt;
This round for us was supposed to be a tryout round. Our target was to build a solid memberbase for the upcoming rounds which did involve a lot of tryout in both command and members. Starting with 35 members into the round we did a lot of recruitment - overall appx. 120 players have been in our rows throughout the round - 78 finished it.&lt;br /&gt;
&lt;br /&gt;
In the final rankings we finished at position 5 - which was far beyond our expectations. Partially supported by numerous alliances disbanding/merging but mainly because we were able to put a decent fight till the end, outgrowing the averages of several alliances within the last 2 weeks.&lt;br /&gt;
&lt;br /&gt;
On the political side we remained without any naps or allies throughout the round. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
===Round 15===&lt;br /&gt;
Has not started yet ... &#039;&#039;&#039;xVx&#039;&#039;&#039; will play and the plan is to surpass the Round 14 performance. [[Category:Alliances]] [[Category:Alliances:Round 14]] &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Votes&amp;diff=8813</id>
		<title>Planetarion Wiki:Votes</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Votes&amp;diff=8813"/>
		<updated>2005-11-04T03:27:16Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Alliance pages or Alliance categories? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Votes will only be accepted from registered users, so make sure you are logged in. Please sign your votes with &amp;lt;nowiki&amp;gt;-~~~~~&amp;lt;/nowiki&amp;gt;. Please also refrain from editing this text or any other people&#039;s votes. Editing other people&#039;s votes to reflect different standpoints will void your own vote.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS AN EXAMPLE VOTE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I quite like option X. It reflects positively on the wiki and keeps with the open style. &amp;lt;nowiki&amp;gt;-~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;END EXAMPLE VOTE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== What Logo? ==&lt;br /&gt;
&#039;&#039;With only one vote registered the people have spoken. I&#039;m going to leave this vote open, if there&#039;s a major swing for another [[PAWiki:logo|logo]] we&#039;ll change.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place votes for and against changing from MAd&#039;s [[PAWiki:Logo|logo]] to the logo cheerios  submitted here. Voting will be open until Tuesday midnight. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
cheerios logo is clean and nice, he got my vote. -[[User:Alch|Alch]] 20:26, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Which English? ==&lt;br /&gt;
British English, American English or whatever catches your fancy? Cast your votes:&lt;br /&gt;
&lt;br /&gt;
Is it possible to make a text site illegible? ~&lt;br /&gt;
[[User:Callan|Callan]] 23:35, 6 Feb 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Anything goes. Reason: I cba to go around fixing other people&#039;s correct spelling. -[[User:Banned|Banned]] 19:25, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English imo -[[User:DukePaul|Dukie]] 19:26, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English since the language was, afterall, British to begin with. -[[User:Kloopy]] 11:52, 11 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English preferably, but as long as it&#039;s legible I&#039;m not concerned. --[[User:Djbass|Djbass]] 15:21, 30 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alliance pages or Alliance categories? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vote closed - Alliance pages will have categories, but seperate pages for their primary article&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[User:Idimmu]] has suggested that we move all alliance pages to their corresponding Category pages and leave redirects in the original page (so that [[BlueTuba]] just redirects to [[:Category:BlueTuba]] and the content is there). &lt;br /&gt;
&lt;br /&gt;
[[User:Banned]] would prefer that the alliance categories are made, but that the alliance articles remain in their current place. Voting will remain open until Tuesday 18/01/05 midnight.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I think that keeping with the correct information systemizing and logical distribution of information is preferable to putting all information on one page. -[[User:Banned|Banned]] 18:31, 16 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
I think it should stay as it is. [[User:Legator|Legator]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Votes&amp;diff=8812</id>
		<title>Planetarion Wiki:Votes</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Votes&amp;diff=8812"/>
		<updated>2005-11-04T03:27:12Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Which English? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Votes will only be accepted from registered users, so make sure you are logged in. Please sign your votes with &amp;lt;nowiki&amp;gt;-~~~~~&amp;lt;/nowiki&amp;gt;. Please also refrain from editing this text or any other people&#039;s votes. Editing other people&#039;s votes to reflect different standpoints will void your own vote.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS AN EXAMPLE VOTE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I quite like option X. It reflects positively on the wiki and keeps with the open style. &amp;lt;nowiki&amp;gt;-~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;END EXAMPLE VOTE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== What Logo? ==&lt;br /&gt;
&#039;&#039;With only one vote registered the people have spoken. I&#039;m going to leave this vote open, if there&#039;s a major swing for another [[PAWiki:logo|logo]] we&#039;ll change.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place votes for and against changing from MAd&#039;s [[PAWiki:Logo|logo]] to the logo cheerios  submitted here. Voting will be open until Tuesday midnight. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
cheerios logo is clean and nice, he got my vote. -[[User:Alch|Alch]] 20:26, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Which English? ==&lt;br /&gt;
British English, American English or whatever catches your fancy? Cast your votes:&lt;br /&gt;
&lt;br /&gt;
Is it possible to make a text site illegible? ~&lt;br /&gt;
[[User:Callan|Callan]] 23:35, 6 Feb 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Anything goes. Reason: I cba to go around fixing other people&#039;s correct spelling. -[[User:Banned|Banned]] 19:25, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English imo -[[User:DukePaul|Dukie]] 19:26, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English since the language was, afterall, British to begin with. -[[User:Kloopy]] 11:52, 11 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English preferably, but as long as it&#039;s legible I&#039;m not concerned. --[[User:Djbass|Djbass]] 15:21, 30 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alliance pages or Alliance categories? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vote closed - Alliance pages will have categories, but seperate pages for their primary article&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[User:Idimmu]] has suggested that we move all alliance pages to their corresponding Category pages and leave redirects in the original page (so that [[BlueTuba]] just redirects to [[:Category:BlueTuba]] and the content is there). &lt;br /&gt;
&lt;br /&gt;
[[User:Banned]] would prefer that the alliance categories are made, but that the alliance articles remain in their current place. Voting will remain open until Tuesday 18/01/05 midnight.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I think that keeping with the correct information systemizing and logical distribution of information is preferable to putting all information on one page. -[[User:Banned|Banned]] 18:31, 16 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
I think it should stay as it is. [[User:Legator|Legator]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Votes&amp;diff=8811</id>
		<title>Planetarion Wiki:Votes</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Votes&amp;diff=8811"/>
		<updated>2005-11-04T03:27:08Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* What Logo? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Votes will only be accepted from registered users, so make sure you are logged in. Please sign your votes with &amp;lt;nowiki&amp;gt;-~~~~~&amp;lt;/nowiki&amp;gt;. Please also refrain from editing this text or any other people&#039;s votes. Editing other people&#039;s votes to reflect different standpoints will void your own vote.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS AN EXAMPLE VOTE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I quite like option X. It reflects positively on the wiki and keeps with the open style. &amp;lt;nowiki&amp;gt;-~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;END EXAMPLE VOTE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== What Logo? ==&lt;br /&gt;
&#039;&#039;With only one vote registered the people have spoken. I&#039;m going to leave this vote open, if there&#039;s a major swing for another [[PAWiki:logo|logo]] we&#039;ll change.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place votes for and against changing from MAd&#039;s [[PAWiki:Logo|logo]] to the logo cheerios  submitted here. Voting will be open until Tuesday midnight. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
cheerios logo is clean and nice, he got my vote. -[[User:Alch|Alch]] 20:26, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Which English? ==&lt;br /&gt;
British English, American English or whatever catches your fancy? Cast your votes:&lt;br /&gt;
&lt;br /&gt;
Is it possible to make a text site illegible? ~&lt;br /&gt;
[[User:Callan|Callan]] 23:35, 6 Feb 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Anything goes. Reason: I cba to go around fixing other people&#039;s correct spelling. -[[User:Banned|Banned]] 19:25, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English imo -[[User:DukePaul|Dukie]] 19:26, 10 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English since the language was, afterall, British to begin with. -[[User:Kloopy]] 11:52, 11 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
British English preferably, but as long as it&#039;s legible I&#039;m not concerned. --[[User:Djbass|Djbass]] 15:21, 30 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Alliance pages or Alliance categories? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vote closed - Alliance pages will have categories, but seperate pages for their primary article&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[User:Idimmu]] has suggested that we move all alliance pages to their corresponding Category pages and leave redirects in the original page (so that [[BlueTuba]] just redirects to [[:Category:BlueTuba]] and the content is there). &lt;br /&gt;
&lt;br /&gt;
[[User:Banned]] would prefer that the alliance categories are made, but that the alliance articles remain in their current place. Voting will remain open until Tuesday 18/01/05 midnight.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I think that keeping with the correct information systemizing and logical distribution of information is preferable to putting all information on one page. -[[User:Banned|Banned]] 18:31, 16 Jan 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
I think it should stay as it is. [[User:Legator|Legator]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8810</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8810"/>
		<updated>2005-11-04T03:26:24Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Ships, Classes and Targets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8809</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8809"/>
		<updated>2005-11-04T03:26:08Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
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	&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
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	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8808</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8808"/>
		<updated>2005-11-04T03:25:57Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* How Do I Get An Alliance? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8807</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8807"/>
		<updated>2005-11-04T03:25:49Z</updated>

		<summary type="html">&lt;p&gt;Bila42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others. &lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others. &lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
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==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun. &lt;br /&gt;
&lt;br /&gt;
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	 &lt;br /&gt;
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	&lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum]. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8806</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8806"/>
		<updated>2005-11-04T03:25:42Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Are Alliances Made Of Green Men And Cheese? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]].&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade.&lt;br /&gt;
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=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12&lt;br /&gt;
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=== Mining ===&lt;br /&gt;
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Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
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When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others.&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
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A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
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=== Galaxy Politics ===&lt;br /&gt;
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Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources.&lt;br /&gt;
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==== Minister of Communication (light blue) ====&lt;br /&gt;
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The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun.&lt;br /&gt;
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&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8805</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8805"/>
		<updated>2005-11-04T03:25:37Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Alliance: 1st line of support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun.&lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day.&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8804</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8804"/>
		<updated>2005-11-04T03:25:32Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Minister of War (red) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
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An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]].&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day.&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8803</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8803"/>
		<updated>2005-11-04T03:25:06Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Minister of Communication (light blue) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction.&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others.&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources.&lt;br /&gt;
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==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun.&lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day.&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8802</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8802"/>
		<updated>2005-11-04T03:24:52Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Minister Of Development (yellow) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others.&lt;br /&gt;
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	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy.&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day.&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8801</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8801"/>
		<updated>2005-11-04T03:24:42Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Galaxy Politics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources.&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy.&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day.&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8800</id>
		<title>New Player Manual</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=New_Player_Manual&amp;diff=8800"/>
		<updated>2005-11-04T03:24:35Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Galaxy: x,y */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Little experience in [[Planetarion]]? You&#039;ve come to the right place.&lt;br /&gt;
&lt;br /&gt;
Browse around before the beginning of the round to gain an advantage about the inner workings of the game.&lt;br /&gt;
&lt;br /&gt;
=== A Relaxing Browser Game For The Whole Family ===&lt;br /&gt;
&lt;br /&gt;
In [[Planetarion]] you compete with thousands of other players over a 2 month period of non-stop gaming. Activity, skill, endurance and a solid [[alliance]] are the building blocks of a winner in this game. Use of [[IRC]], while not a required to play the game, is necessary to communicate between other players and to succeed in the game.&lt;br /&gt;
&lt;br /&gt;
At the beginning you construct [[structures]] and initiate [[asteroids]] that orbit your planet to gain resources. With these [[resource|resources]] you are able to construct 6 different [[Ship_Class|classes of ship]]. Two classes are capable of [[Pods|stealing asteroids]] from enemy planets while another is capable of bombarding enemy planets ruthlessly destroying their [[structure]]s. &lt;br /&gt;
There are 4 [[race]]s to choose from each equipped with 12 unique ships. &lt;br /&gt;
&lt;br /&gt;
Planets are ranked by their [[score]]. The planet with the highest score wins the game.&lt;br /&gt;
 &lt;br /&gt;
Each planet (including your own!) is grouped into [[galaxy|galaxies]]. Planetarion is a turn-based game with turns being called a [[tick]] (a 1 hour period). In speed rounds ticks vary between 1-5 minutes.&lt;br /&gt;
&lt;br /&gt;
Rounds are generally announced 2-3 weeks before the ticks (turns) start. Around this time signups are opened allowing everyone to register their very own planet. When the game starts,  everyone is placed in [[Protection|protection mode]] and temporarily grouped into large galaxies. At tick 36, planets are &amp;quot;[[shuffle|shuffled]]&amp;quot; and placed into their true starting galaxy using a highly intelligent AI. If your planet is unpaid you are placed randomly otherwise you can form [[buddy pack]]s with friends, which can contain up to 5 people.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The First 72 Hours: Under Protection ===&lt;br /&gt;
&lt;br /&gt;
During the first 72 [[tick]]s of the game your planet is under [[protection]]. During this time, get used to the game, and as often as possible visit the mining page to initiate asteroids, the research page to start new researches and the construction page to start new constructions.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have some ships built by [[tick]] 82, as that is when the first attacks will be able to reach your planet. In the beginning of the game it is nearly impossible to stop attacks on your planet. As such, it is preferable to build mainly [[Pods#Astropod|pods]] and send them out to attack others.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Race: Killing, Freezing or Stealing? ==&lt;br /&gt;
&lt;br /&gt;
An all-round impacting choice is your race: [[Race|Terran]], [[Race|Cathaar]], [[Race|Xandathrii]] or [[Race|Zikonian]]. [[Race|Terran]] is suggested as the starting race, as the ships have high armour and so are harder to kill. &lt;br /&gt;
Read about the races in the [[Round_14#Guides| Race Guides]].&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Planet: x,y,z ==&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
 &lt;br /&gt;
A good starting setup is [[Research]] (1st), [[Mining]] (2nd) and [[Construction]] (3rd). Make sure you set your Engineering Priorities &#039;&#039;&#039;before&#039;&#039;&#039; starting a Research or Construction.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Research ===&lt;br /&gt;
 &lt;br /&gt;
The undisputed first choice for research is [[Improved Resource Handling]], so please click the &#039;&#039;initate&#039;&#039; button next to this research.&lt;br /&gt;
&lt;br /&gt;
This technology branch allows you to mine more of the [[asteroids]] than you have collected around your planet. This is because you can &amp;quot;initate&amp;quot; as many asteroids as you wish, but you can only recieve resources from those you are able to, depending on your resource handling ability. All of the more experienced players spend the first 60 or so [[tick]]s initiating asteroids in the Mining screen, but shortly after protection ends it is far more cost-effective to attack other players to gain roids (this also gets you [[XP]] - see [[combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Research&#039;&#039;&#039;&lt;br /&gt;
# Improved Resource Handling - 16 Ticks to complete&lt;br /&gt;
# Heavy Cargo Transfers II - 24&lt;br /&gt;
# Fighter Class Hulls - 24&lt;br /&gt;
# Jumpgate - 16&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Infrastructure Upgrade - 16&lt;br /&gt;
# Heavy Cargo Transfers III - 24&lt;br /&gt;
# Warpgate - 32&lt;br /&gt;
# Advanced Core Extraction - 24&lt;br /&gt;
# Frigate Class Hulls&lt;br /&gt;
# Heavy Cargo Transfers IV - 48&lt;br /&gt;
Then, about this time you&#039;ll need to try and get as much Scan technology as you can whilst keeping up with your roids (at least until Unit scans)&lt;br /&gt;
&lt;br /&gt;
The things to research least if you are a free account are the [[Waves|scans]] and [[Covert_Operations|covert ops]], as they&#039;re heavily limited and there&#039;s nothing worthwhile available until you upgrade.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
 &lt;br /&gt;
The most beneficial construction to start with is the [[Research lab]]. This increases your research speed by up to 20% (when 1 in 5 or more of your constructions are [[research lab]]s). To build ships you need a factory and the appropriate research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Constructions&#039;&#039;&#039;&lt;br /&gt;
# Research Lab - 12 ticks&lt;br /&gt;
# Refinery - 12 (the number of which Refinery depends on your race. If you are Terran, focus on Metal Refineries as your ships cost alot of Metal. Cathaar = Crystal and Zikonian = Eonium. Eonium is no longer fuel, but is as important as Metal and Crystal - so keep it in mind ).&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Light Factory - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# &#039;&#039;**End of Protection**&#039;&#039;&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Amplifier - 12&lt;br /&gt;
# Refinery - 12&lt;br /&gt;
# Research Lab - 12&lt;br /&gt;
# Medium Factory - 12&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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=== Mining ===&lt;br /&gt;
 &lt;br /&gt;
Mining is one of the important screens (together with research and construction) at the beginning of the round.&lt;br /&gt;
&lt;br /&gt;
When you first sign up, you have 5000 of each resource. This is enough to buy 3 of each type of asteroid in the &amp;quot;Mining&amp;quot; screen. Paid accounts have 10000 of each resource, and so can afford 6 of each roid type.&lt;br /&gt;
&lt;br /&gt;
To initiate asteroids, put the numbers in the corresponding boxes beside the three different resource types and click &#039;&#039;initiate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You want to be the biggest planet you can be. You initiate asteroids at the beginning of the game as that&#039;s the most cost effective way of gaining asteroids, and you need asteroids to give you more resources. However, after 100-150 initiated asteroids of a specific resource the most cost effective way to gain more is by building ships that can steal asteroids and attacking other planets (you also gain [[XP]] for doing this, which adds to your planets [[score]]). Therefore, while you use this page a lot in the first 5-10 days, afterwards you won&#039;t need it much unless exchanging resources with others.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Galaxy: x,y ==&lt;br /&gt;
&lt;br /&gt;
A [[galaxy]] allows its own planets to launch ships to defend each other with a low [[ETA]]. In the galaxy status you can see details on friendly and hostile fleet movement (only paid accounts see outgoing fleets). &lt;br /&gt;
&lt;br /&gt;
=== Galaxy Politics ===&lt;br /&gt;
&lt;br /&gt;
Each planet can vote for a player they want to be the overall leader of the galaxy called the [[Galactic Commander]]. When a player has the most votes, he or she is automatically appointed the role of GC. The galaxy screen shows the current galaxy staff setup.&lt;br /&gt;
&lt;br /&gt;
==== Minister Of Development (yellow) ====&lt;br /&gt;
&lt;br /&gt;
The MoD is responsible for the Galaxy Fund. He can donate funds to the smallest planets in the galaxy (the planets with the lowest score). He can also regulate trade within the fund: at any time the MoD can choose to forbid or allow trade of one or more (or even all!) types of resources.&lt;br /&gt;
&lt;br /&gt;
==== Minister of Communication (light blue) ====&lt;br /&gt;
&lt;br /&gt;
The MoC is the spokesperson for a galaxy: he can send message to all other MoCs in a certain Cluster, or to all members within the Galaxy itself. Another task of the MoC is to keep the Galaxy Forums tidy.&lt;br /&gt;
&lt;br /&gt;
==== Minister of War (red) ====&lt;br /&gt;
&lt;br /&gt;
The Minister of war is responsible for arranging attacks and defences in a galaxy. He&#039;s generally the one, together with the Minister of Communication, that organises contact information on the forums and overview for defence. He may often also look for galaxies for his own galaxy to attack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Not all galaxies follow these ideas. Some planets play with friends and alliances as much or more than their own galaxy mates (especially for attacking). Therefore it&#039;s a good idea to also have an alliance.&lt;br /&gt;
&lt;br /&gt;
The bottom line for defence and organisation is your galaxy, and generally &amp;quot;galaxy mates&amp;quot; know each other quite well by the end of the round. Communication is essential, which is why many galaxies use a form of communication such as [[IRC]] where they have their own private channel to discuss and organise galaxy issues. Mobile phones are often also used in emergencies, such as when the galaxy is being heavily attacked (although giving your mobile phone out is always optional).&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally up to the galaxy how much they play for fun and how active they are, as in any galaxy there&#039;s some people on 18 hours a day and some only 2-4 hours. As there&#039;s only a limited amount of people in a galaxy, some of the more serious players are determined to get active players, but even the smaller less active galaxies often have a certain amount of fun.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alliance: 1st line of support ==&lt;br /&gt;
&lt;br /&gt;
Beside galaxies, your main line of defence is [[alliance|alliances]]. Alliances are groups of players that agree to defend and perform coordinated attacks together. &lt;br /&gt;
&lt;br /&gt;
=== Are Alliances Made Of Green Men And Cheese? ===&lt;br /&gt;
&lt;br /&gt;
Alliances have several ranks within them.&lt;br /&gt;
&lt;br /&gt;
The [[High Commander]]s are in charge of the alliance. There&#039;s no set limit for how many people are in this most powerful position, but generally there&#039;s between 3 and 5 who are in ultimate authority.&lt;br /&gt;
&lt;br /&gt;
[[Officer]]s sort out the alliance attacks and defences, and are often responsible (together with some of the HCs) for the technical responsibility of the alliance. Some are in charge of intelligence, internal and external affairs, and even &amp;quot;scanners&amp;quot; - those devoted to scanning for the alliance.&lt;br /&gt;
&lt;br /&gt;
Normal members (aka. pe0ns) help with duties within the alliance, but mostly are required to be as active as possible and participate in alliance attacks and defences. Some alliances give points for attacking and defending, so they can keep track of how helpful alliance members are. Alliances generally are organised on IRC and often have their own forums and/or IRC servers to increase privacy and communication ability. Some alliances have a &amp;quot;minimum IRC activity time&amp;quot; together or instead of a points system - inactive players don&#039;t pull their weight in the long term and so often require a lot more defence than they give. At the beginning of the round, many alliances would prefer players with less experience but that are online 8 or more hours a day than experienced players that won&#039;t be on more than 2 hours a day.&lt;br /&gt;
&lt;br /&gt;
=== How Do I Get An Alliance? ===&lt;br /&gt;
&lt;br /&gt;
Most alliances require [[IRC|IRC]] activity. The established alliances require vouches (people already in the alliance knowing you and saying you&#039;re a good player), but many just interview and require a minimum activity time. A list of all the Round 14 alliances playing can be found on the [[:Category:Alliances:Round_14|Round14 alliances page]]. New players should look in the [http://pirate.planetarion.com/forumdisplay.php?f=37 Alliance Recruitment Forum].&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
This is a space war game in which [[combat]] is an important part.&lt;br /&gt;
&lt;br /&gt;
=== Ships, Classes and Targets ===&lt;br /&gt;
&lt;br /&gt;
Ship from different [[Ship_Class|classes]] can be categorized into their respective [[Ship_Type|primary functionalities]].&lt;br /&gt;
&lt;br /&gt;
=== Inititative ===&lt;br /&gt;
&lt;br /&gt;
[[Initiative]] defines the order that ships fire in battle. Generally, [[Race|Cathaar]] EMP ships fire first, then [[Race|Xandathrii]] ships, then [[Race|Terran]] and [[Race|Zikonian]] kill ships and [[Race|Cathaar]] kill ships, and then the astropods, and then steal ships, and then structure killers.&lt;br /&gt;
&lt;br /&gt;
=== Arm/Cost and Dam/Cost explained ===&lt;br /&gt;
&lt;br /&gt;
In the [http://game.planetarion.com/stats.pl?page=33 ship statistics] these are, in some ways, more important than the armour, damage and cost columns themselves. They summarize these columns by saying, per cost, how much armour or damage the ship does. This means you can quickly compare ships no matter their different costs. looking at Terran, you can see their &amp;quot;Arm/Cost&amp;quot; column is much bigger than the other races. [[Race|Cathaar]] and [[Race|Xandathrii]] have bigger &amp;quot;Dam/Cost&amp;quot; columns, but keep in mind that 6 of the [[Race|Cathaar]] ships only stun their opponents. &lt;br /&gt;
&lt;br /&gt;
==== Attacking ====&lt;br /&gt;
&lt;br /&gt;
Look around for targets you can handle, unit scan, produce a [[battle calculation]] and attack. Remember to send enough [[pods]] to capture 25% of the targets [[asteroid|roid]]s, which have an armour of 50. Get a news scan at [[ETA]]1 or a Jump Gate Scan between [[ETA]]1-4 to be aware of any defence the planet might have obtained. It is advisable to watch your targets resource spending during the attack not to be caught unaware of ships coming out of production.&lt;br /&gt;
&lt;br /&gt;
==== Defending ====&lt;br /&gt;
&lt;br /&gt;
When under attack several planets will receive defense from their alliance. However, those without an [[alliance]] have to rely on the planets within their galaxy (or a buddy within the cluster) to receive defence. In-galaxy defence is usually coordinated within the galaxy&#039;s [[IRC]] channel.&lt;br /&gt;
&lt;br /&gt;
If you have just started out, you will likely be uncovered, meaning you do not have enough ships in defensive to stop the attacker from taking a share of your roids.&lt;br /&gt;
&lt;br /&gt;
Sending random ships for defence is counter-productive as ships target a certain [[ship class]]. Unit scanning the attacker and producing a [[battle calculation]] based on an estimation of what the attacker sent should always be done before any defence is done.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Can&#039;t Login? ===&lt;br /&gt;
&lt;br /&gt;
* Check that computer time is set correctly&lt;br /&gt;
* Clear cookies, cache and restart browser.&lt;br /&gt;
* Gamepage does not load, while others do? Restart internet connection or your computer.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
 &lt;br /&gt;
If you play from the same place as someone else in your family, it is strongly recommended you apply for an [[exception]].&lt;br /&gt;
&lt;br /&gt;
Loging in from different url&#039;s :&lt;br /&gt;
&lt;br /&gt;
http://p45.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://round15.planetarion.com/&lt;br /&gt;
&lt;br /&gt;
http://struggleforsupremacy.planetarion.com/&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_6&amp;diff=8799</id>
		<title>Round 6</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_6&amp;diff=8799"/>
		<updated>2005-11-04T03:24:32Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round6 history */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/PA_first_encounters.jpg &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Alliances:Round 6|Alliances]]&lt;br /&gt;
*[[Round 6:Ship Stats|Ship Stats]]&lt;br /&gt;
&lt;br /&gt;
== Snippets ==&lt;br /&gt;
&lt;br /&gt;
Round 6 saw the introduction of [[race]]s.&lt;br /&gt;
&lt;br /&gt;
=== Round6 history ===&lt;br /&gt;
&lt;br /&gt;
Between the rounds [[FLTTV]] further known as [[Furgion]] setted up their gals well. 5 members of each ally (as maximum) were placed for a gal to prevent that a single gal absorps all defence from an ally. Signup and the start of the round was running as we prepared for.&lt;br /&gt;
But after 2 weeks of building up and preparing for the first strikes almost all Furigion gals got heavy incomming and lost most of their roids. What has happend - Fighting against 11 allies was nearly impossible. We just had the chance of working hard to get at least some of our gals into ranking.&lt;br /&gt;
&lt;br /&gt;
Suddenly, some weeks befor end of round 6 [[XeTa]] and [[FoS]] declared war on each other. This was a diplomatic disaster for XeTa which declared war on FoS first. At this time FLTV was back in the game. With FoS as new &#039;partner&#039; we took down nearly all XeTa gals befor havoc. The high amount of XeTa gals dropping down the ranks gave free slots for our own gals. ToT managed to get at least 2 gals into t20 ranking wich was a great.FLTV learned that we have to communicate better and concentrate on r7. One of the highlights in preparing for the new round, ViruS and ToT linked their irc-servers and setted up joined command channels for the new round. We are well prepared for r7 !&lt;br /&gt;
&#039;&#039;--[ToT][[Marduk]]&#039;&#039;&lt;br /&gt;
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	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_6&amp;diff=8798</id>
		<title>Round 6</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_6&amp;diff=8798"/>
		<updated>2005-11-04T03:24:24Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Snippets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;http://users.evtek.fi/~jussiava/pa/wiki/PA_first_encounters.jpg &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Alliances:Round 6|Alliances]]&lt;br /&gt;
*[[Round 6:Ship Stats|Ship Stats]]&lt;br /&gt;
&lt;br /&gt;
== Snippets ==&lt;br /&gt;
&lt;br /&gt;
Round 6 saw the introduction of [[race]]s.&lt;br /&gt;
&lt;br /&gt;
=== Round6 history ===&lt;br /&gt;
&lt;br /&gt;
Between the rounds [[FLTTV]] further known as [[Furgion]] setted up their gals well. 5 members of each ally (as maximum) were placed for a gal to prevent that a single gal absorps all defence from an ally. Signup and the start of the round was running as we prepared for.&lt;br /&gt;
But after 2 weeks of building up and preparing for the first strikes almost all Furigion gals got heavy incomming and lost most of their roids. What has happend - Fighting against 11 allies was nearly impossible. We just had the chance of working hard to get at least some of our gals into ranking.&lt;br /&gt;
&lt;br /&gt;
Suddenly, some weeks befor end of round 6 [[XeTa]] and [[FoS]] declared war on each other. This was a diplomatic disaster for XeTa which declared war on FoS first. At this time FLTV was back in the game. With FoS as new &#039;partner&#039; we took down nearly all XeTa gals befor havoc. The high amount of XeTa gals dropping down the ranks gave free slots for our own gals. ToT managed to get at least 2 gals into t20 ranking wich was a great.FLTV learned that we have to communicate better and concentrate on r7. One of the highlights in preparing for the new round, ViruS and ToT linked their irc-servers and setted up joined command channels for the new round. We are well prepared for r7 !&lt;br /&gt;
&#039;&#039;--[ToT][[Marduk]]&#039;&#039;&lt;br /&gt;
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	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=G-II&amp;diff=8797</id>
		<title>G-II</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=G-II&amp;diff=8797"/>
		<updated>2005-11-04T03:24:08Z</updated>

		<summary type="html">&lt;p&gt;Bila42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: Genesis-II&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: G-II&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: #g-ii&lt;br /&gt;
*&#039;&#039;&#039;Alliance mottos&#039;&#039;&#039;: We come to have fun, that we are great at PA is just a bonus!&lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: To be announced&lt;br /&gt;
*&#039;&#039;&#039;Recruitment&#039;&#039;&#039;: Open&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[G-II]] was formed in r3, and continued to be an alliance for quite some rounds. After having the members scattered around for a couple of rounds, the alliance was reformed in r14. After a short merge with [[Hydra]], [[G-II]] wen&#039;t back to a full alliance.&lt;br /&gt;
&lt;br /&gt;
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	&lt;br /&gt;
&lt;br /&gt;
== Rounds ==&lt;br /&gt;
&lt;br /&gt;
=== Round 14 ===&lt;br /&gt;
[[G-II]] formed as a full alliance just before round started, then played for some hundreds of ticks before merging with [[Hydra]]. [[Hydra]] dispanded a few weeks before round ended, and [[G-II]] decided they did pretty good on their own, and reformed the alliance. Throughout the whole round, the avg. score was high, with it&#039;s peak right before the merge. ----&lt;br /&gt;
&lt;br /&gt;
17		[[Coven]]	15654	39	1,683,711	65,664,764&lt;br /&gt;
&lt;br /&gt;
18		[[Scythe]]	21350	66	898,324	        59,289,388&lt;br /&gt;
&lt;br /&gt;
19		[[G-II]]	9053	15	3,109,012       46,635,177&lt;br /&gt;
&lt;br /&gt;
20		[[IRR]]		3673	10	2,484,161	24,841,606&lt;br /&gt;
&lt;br /&gt;
21		[[BIG]]		6190	15	1,569,883	23,548,242&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]] [[Category:Alliances:Round 1]] [[Category:Alliances:Round 2]] [[Category:Alliances:Round 3]] [[Category:Alliances:Round 4]] [[Category:Alliances:Round 5]] [[Category:Alliances:Round 6]] [[Category:Alliances:Round 7]] [[Category:Alliances:Round 8]] [[Category:Alliances:Round 9]] [[Category:Alliances:Round 9.5]] [[Category:Alliances:Round 10]] [[Category:Alliances:Round 10.5]] [[Category:Alliances:Round 11]] [[Category:Alliances:Round 12]] [[Category:Alliances:Round 13]] [[Category:Alliances:Round 14]] &lt;br /&gt;
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	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8796</id>
		<title>Creators Hour</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8796"/>
		<updated>2005-11-04T03:24:04Z</updated>

		<summary type="html">&lt;p&gt;Bila42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creators Hour background ==&lt;br /&gt;
&lt;br /&gt;
Creators Hour (Or Creators Question Time as it was orginal known) started in [[round 2]] and became an integral part of [[Planetarion]] culture. Here was your chance to get answers to questions directly from [[Spinner]], [[Vish]], [[Fudge]], [[Zeus]], [[Messiah]] and later on [[Oreo]] and [[PATeam]] as well as a place to put forward any ideas you had directly to the creators. While most of the questions and the responces were fairly unintresting it would throw up some intresting comments, ideas and future plans.&lt;br /&gt;
&lt;br /&gt;
Since [[Jolt]] took over the running of the game these &#039;Q&amp;amp;A&#039; sessions have become less frequent and the information coming out of them has become less informative.&lt;br /&gt;
&lt;br /&gt;
&#039;Creators Hour&#039; was brought back after Round 14. One of the PA Team members poste dthe IRC log of &#039;that Creators Hour&#039;, but I can&#039;t seen to find the durn post. If someone else can, please edit this page to add the link...&lt;br /&gt;
&lt;br /&gt;
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== Creators Hour #1 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the very first creators hour&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Defence Fleet ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Next question:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What is your status on the GDF? When will the GC have control over it? And how much &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; control will he actually have?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes..The GDF has certainly aroused many people&#039;s intrest&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have ot been able to do any work on the GDF yet, as of controloling it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO an exact date when this is possible, I can not give here&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; When it is in, it will be possible for the GC to launch it out on missions, attack or  &lt;br /&gt;
           defend, as a regular fleet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Except it would require some kind of &amp;quot;GO&amp;quot; from either planets, or pherhaps some new &lt;br /&gt;
           minister.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it can not be abused for the GC&#039;s own egotripping (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The launchcost will then be taken out of the Development Fund&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If there is not enough Eonium in there...it can not launch&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Some people are concerned that it can be used for transferring fleets with no travel &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; time. Will this be the case?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Note that I said nothing about the GC being able to transfer ships out from the GDF&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That answers it I belive&lt;br /&gt;
&lt;br /&gt;
One of the most hotly talked about features of [[Round 2]] was the [[Galaxy Defence Fleet]] which was initially unfinished. The basic premise as you have probally guessed was that galaxy members could donate [[ships]] to this [[fleet]] and they would then be under the control of the [[GC]] to use in galactic defence. Due to the fact the the [[GC]] couldnt yet control the [[GDF]] the fleets in it were initially equally spread across all the planets in the [[Galaxy]]. While an idea that had promise the inability of the [[Creators]] to find a viable way to let the [[GC]] control the [[fleet]] resulted in it never getting beyond this basic stage and by [[round 3]] it had dissapeared for good &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Commanders Message ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What other jobs are GCs going to get?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The GC will be able to control the Galactic Fleet as I said&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Nothing more has been planned there now, execept maybe he gets a special &lt;br /&gt;
           Message of the Day thing for his Galaxy&lt;br /&gt;
&lt;br /&gt;
Where would we be today if this hadnt cropped up :) It was the first real mention of a feature that would become a constant feature in the rounds to come &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Downtime ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; How are things going with your line? Is that still what&#039;s causing the game to appear &lt;br /&gt;
           to go down sometimes?&lt;br /&gt;
 * Spinner hopes that was enough&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Line, yes...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; First of all, within a very short periode of time, we will get some hosting help tp &lt;br /&gt;
           relieve our lines a bit, or upgrade our existing lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This is a question of money actually....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which we dont quite make enough of (-: Who does anyway (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And our budget right now does not allow us to upgrade the lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we have good hopes to earn more on advertising in the future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And also to get some good hosting help&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; click banners is main income @ mo&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The first step will prolly be to put the images and the manual on a totally different &lt;br /&gt;
           line, maybe with the boards&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; so get fingers clicking:)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we will have more capacity for our game itself&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I promise&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The minute we run this game with a profit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We WILL upgrade lines!&lt;br /&gt;
&lt;br /&gt;
In these early days the demand outsripped teh supply and during busy periods the server would frequently serve up the infamous [[Burp]] error page. It was a constant struggle for the Creators to stay ahead of the demand and it wouldnt be until Round 3 when [[Barrysworld]] took over the hosting of the game that a stable and reliable PA became a true possability. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== P2P and Selling of PA ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Is there any chance of Planetarion going commercial in the future, and charging for play?&lt;br /&gt;
           If not, is there a planned &amp;quot;end&amp;quot; to planetarion?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Going commercial? I thought we had done that! (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; There is no plan to charge players tfor playing PLanetarion&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Absolutely not&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; free, made by gamers for gamers&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; indeed&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thank you , Zeus for handing me word on a golden platter (-:&lt;br /&gt;
 * Zeus hides&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think you&#039;ll ever get bored of planetarion, and sell it to some money grabbing &lt;br /&gt;
           corporation?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; EA slogan, isnt it?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Or something?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; No&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Selling Planetarion is not an option either...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We made it because we wanted to make it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And we want to keep making games like it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Because it is fun&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We just have to learn how to do it and make a profit (-:&lt;br /&gt;
 &amp;lt; Spinner&amp;gt; You asked for an &amp;quot;end&amp;quot;...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am not sure PLanetarion will ever end..&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Not as long as poeple play it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Of course, if people stop playing it, well, it sort of has ended...&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; k&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But there will be resets&lt;br /&gt;
&lt;br /&gt;
Something thats all too often hindered [[Planetarion]] has been lack or forsight and heres a prime example. Just two rounds later the [[Creators]] would announce that the game was going P2P which caused uproar amongst players who remembered comments like this. Just 4 rounds after going P2P [[Planetarion]] would then be sold off to [[Jolt]] after [[Fifth Seasons]] went bankrupt.&lt;br /&gt;
&lt;br /&gt;
If theres one thing we all learn from these statements its never make bold claims, while things may look rosy now you never know what the future brings &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== WAP and SMS ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; The WAP phone thing that has been mentioned, would it be possible for people without WAP &lt;br /&gt;
           phones to make their own thing, designed for non-WAP phones.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; WAP / PDA / SMS services&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am happy to announce, that we are looking at possibilites to have support for some of &lt;br /&gt;
           these things&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Next week actually, we will be in a meeting with a company who claims to be able to do &lt;br /&gt;
           all the work for us to implament this, which would be the very best solution&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it doesnt take valuable working hours from us on the core team&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But no promises, we still dont know that anyone will do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But rest assured, we know the wish is out there!&lt;br /&gt;
&lt;br /&gt;
While the WAP feature would make an appearance in round 3 and would remain until the bot stopper made WAP access impossible the intresting part here is the SMS feature. SMS alerts were a regular request on the suggestions forum at this time as it was seen as a feature that would help those who couldnt be at a PC 24/7 as well as being a source of income for the game. However mid way through round 3 when the [[Creators]] announced they had a SMS feature ready to launch a bakclash against the idea started. Why this backlash happened no-one is too sure, perhaps they just didnt understand the implementation correctly or maybe they didnt want their advantage of WAP or 24/7 net conenction access removed, either way it scuppered the whole idea. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Exiles ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Are there any plans to implement the &amp;quot;boot&amp;quot; function in the galaxy, where the GC can &lt;br /&gt;
           nominate someone to be kicked out of the galaxy?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ah, yes, the booting thing&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We decided against it the last time, as the poeple asked to share their opinions on the &lt;br /&gt;
           boards were split indeed.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We see that some galaxies would definately benefit from soemthing like this, so it might &lt;br /&gt;
           go back onto our to-do list again. But right now, I dont know&lt;br /&gt;
&lt;br /&gt;
When it comes to galazies we have it easy today. If a galaxy member isnt pulling their weight or they are in a rival alliance you can exile them and hopefully get a more suitable replacement but back in Round 1 and 2 things were different. You got your random galaxy and it was upto you to ensure you got the best out of it, there was little room for rivalries and you just had to shut up and get on with working together. However as we can see here the thinking behind this was starting to be thought about and it wouldnt be long before exiling of planets was a possability. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Round Length ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; When is the reset?!?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The next reset!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I reckon the game will run about 6 months&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; yes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Unless something drastic happnes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So 10th of july, plus 6 months..or so...&lt;br /&gt;
&lt;br /&gt;
The generally view of the community is that the length of a round has always been around the 3 month mark BUT this wasnt the case. Round 1 had run from Feb 2000 until June 2000 with Round 2 lasting around the same length of time. Rounds this long however became unsubstainable later on, especially after [[P2P]] which saw them shrinking to the kind of lengths we have now &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Creators Hour #2 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - 21 Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the second ever creators hour&lt;br /&gt;
&lt;br /&gt;
=== Database Dumps ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The Tahmer search page is an unauthorized bot page&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; These days, we are completeing the work on the data that Pbot will access&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it will be available VERY soon&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; for everyone to use&lt;br /&gt;
 &amp;lt;vish&amp;gt; this info will be placed on a server outside planetarion so that we do not get that extra &lt;br /&gt;
 load&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; As soon as that is ready, we do not want any loose bots out there using different data&lt;br /&gt;
&lt;br /&gt;
In the early rounds if you wanted to run a site like [[Pilkara]] or [[Sandmans]] your only method of gathering the data was through a use of a Data Miner bot. The likes of [[Sn0w]] and [[Tahmer]] would create a seperate account and set their bot to login to this acocunt and parse all the galaxy pages. This data would then be stored and could then be used by their tools. The two most famous tools at the time were [[SnOws]] IRC bot [[PBOT]] and [[Tahmers]] website. The amount of bandwith these bots and others like them took to gather the data forced the [[Creators]] to start producing the database dumps that all tools today run off &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; From Kittenpurr:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Have you got anything planned regarding the limiting or controlling alliance size? &lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes, but not anything you will see in a very near future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But sometime in this round, something like this will be implemented&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The actual way we are doing it is still inside my head.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In very dynamic forms...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So I dont have detils on this yet&lt;br /&gt;
&lt;br /&gt;
As always time in PA gets distorted, if they say 10 mins it means 10 hours and if they say in near future they mean in around 4 years :) This feature took until Round 10 to implement and seems alot more static than what [[Spinner]] had in mind &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Creators Hour Mid Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - January 22th 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the creators hour that took place just after [[Barrysworld]], the compnay that was hosting [[Planetarion]] had announced it was folding&lt;br /&gt;
&lt;br /&gt;
=== Server Requirements  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What type of server are you after? You could try the likes of Yahoo. They&#039;re always up for stuff like this and ahve ercently been buying all sort of new web-projects.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ok&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; first of all, we need 7-8 machines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; in total&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; and we use approx 10-12 Mbit / Second&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO it si quite a lot&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Pherhaps Yahoo can do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thanks for the tip&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I will check up on that as well&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Have 16 companies to check up on nopw&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; now&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; hehe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And general intrest to host Planetarion is quite high!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think that there is any chance you won&#039;t get a new hosting within the timelimit ? What will you in that case do ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have backup plans to cover us in this event too&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have not had that long to make all details clear yet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we will have them all sorted out&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We do have our old line at PA HQ&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which is now quite bored&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But that is only 2Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But if worst comes to worst&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We might be able to borrow some here and there&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Cut back on the graphics on the pages&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And get away with maybe a total of 6Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; its doable&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; temperially, but only last resort.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we hope to make this ok without cutting back on quiality&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it is looking good&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If anyone feels like gving us a support&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This would be a good time to use the mousebuttons more&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
&lt;br /&gt;
While these server requirements may seem like overkill by todays standards at this point the game had a total of around 130k players and was growing at a steady rate. In the end the servers moved to [[Chello]] who while providing a fairly good service never quite reached the level of service that [[Barrysworld]] provided. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Sizes ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; is it true that there will 35 ppl in a glaxery next round&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That has not been decided&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have though along those lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But have been seeing some potential hazards about it&lt;br /&gt;
&lt;br /&gt;
Galaxies of 35 members were on the cards at this point for [[Round 4]]. With the game going to a [[Private Galaxy]] setup in [[Round 4]] that certainly would have made things intresting/ &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls Again!  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; will you be bringing back the facillity to have alliance tags next to our nmaes?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Maybe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We are thinking it though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; through&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; pros and cons really&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I belive, BELIVE it will be back&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But not JUST like it was&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In some kind of system&lt;br /&gt;
&lt;br /&gt;
For the second round running the mention of better alliance controls were mentioned. A Feature which wouldnt see the light of day into [[Round 10]] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=== Hidden Stats and Formulas  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Would you consider next round not releasing stats and equations for the ships, scanning, combat etc. Instead just give a general description of how things work and &lt;br /&gt;
           make us have to gain experience and experiment with things?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; IT is an intresting idea&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But for a game with tectics and staratgy&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; it is dangerous&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we do not think so&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Would be fun to try though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We cam try it in the beta we run&lt;br /&gt;
&lt;br /&gt;
Its intresting how something that was considered dangerous at this time would pop up later. In [[Round 10]] [[Spinner]] experimented with this exact same principle when he only released the very basic Stats and Forumulas to the community. He should probally have stuck to his gut instict that he had then as It was shown to be something that didnt work in a game like this &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Creators Hour End of Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - April 2nd 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This Creators Hour happened at the very end of the round and turned into what we would now call the &#039;Winners Ceremony&#039;&lt;br /&gt;
&lt;br /&gt;
=== Nostalgia ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;vish&amp;gt; &amp;gt; 2k players&lt;br /&gt;
&lt;br /&gt;
Ah the good old days where you would have over 2000 players attending a creators hour &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
===Prizes===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; for this round the prizes are as follows.&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Ruler Award  = Dreamcast with 3games tshirt/cap. Offer to pacrew/beta&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Ruler Award  t-shirt/cap two top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  4th &amp;amp; 5th Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  5th - upto 10th ruler award t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Galaxy Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Galaxy Award  t-shirt one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Galaxy Award  t-shirt&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  Worst Roiding Galaxy Target Award  = high roids less ships&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  t-shirt one top 5 pc game to GC&lt;br /&gt;
&lt;br /&gt;
Back then the game used to offer some fairly good prizes for those who were successful as you can see. Winning the round would also get you an invite to be part of [[PACrew]], although its unknown how many people actually took that offer up. &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
===Theres a catch===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And, many thanks to TheSlammer for sponsoring us with prizes&lt;br /&gt;
&lt;br /&gt;
The prizes were supplied by [[TheSlammer.com]] a company who would later become affectionatly known as [[TheScammer.com]] after the PS2 incident. They ran a referal scheme with [[Planetarion]] to offer players the ability to purchase half price PS2&#039;s, all you had to do was purchase the PS2 from them at the market price on upon receiveing the unit you could claim half the cost back using the supplied cashback form. However most people either didnt receive their PS2, or their cashback form and even if they received both very few got their money back. [[TheSlammer]] then pulled a dissappearing act leaving many players out of pocket. It will be no suprise to you to hear that most of the prizes for winners didnt turn up.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]] &lt;br /&gt;
&lt;br /&gt;
	 &lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Todo&amp;diff=8795</id>
		<title>Planetarion Wiki:Todo</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Planetarion_Wiki:Todo&amp;diff=8795"/>
		<updated>2005-11-04T03:23:51Z</updated>

		<summary type="html">&lt;p&gt;Bila42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;todo&#039;&#039;&#039; list of things that [[PAWiki]] needs. Please only add to the requests area unless you&#039;re willing to take part in getting it done. Likewise, if you think that something in the requests area is worth doing and are willing to help, feel free to move it to the actual todo lists. &lt;br /&gt;
&lt;br /&gt;
Anyone can take something off a todo list when the task is completed, but please move the relevant line to the &#039;&#039;Completed&#039;&#039; area for posterity.&lt;br /&gt;
&lt;br /&gt;
You can also sign your requests (or completion records) by adding &amp;lt;nowiki&amp;gt;-~~~~&amp;lt;/nowiki&amp;gt; at the end of the line. &lt;br /&gt;
&lt;br /&gt;
== General Long Term ==&lt;br /&gt;
&lt;br /&gt;
* More mechanics related (manual-type) material. [[:Category:Terminology]].&lt;br /&gt;
* Fill out [[:Category:Alliances|alliance]] pages.&lt;br /&gt;
* Strategy guides, how-tos and such-like? &lt;br /&gt;
* We have loads of stubs that need filling out. [http://www.clawofdarkness.com/pawiki/index.php/Special:Search?search=stub&amp;amp;go=Go Search for stubs].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== General Short Term ==&lt;br /&gt;
&lt;br /&gt;
* Add some &#039;&#039;short&#039;&#039; pages about clones and dissimilar, but related games (EVE and SWG come to mind). But what category?&lt;br /&gt;
* Add previous round stats ([http://www.geocities.com/Tactitus2000/PA/Units_r6.htm])&lt;br /&gt;
* Vision article needs to be rewritten in third person&lt;br /&gt;
* A category with history pages for every round. For example short articles about winning planets, galaxies and alliances, in addition to top100 listings with IRC nicks and alliances. Merge in [[:Category:Planets]]&lt;br /&gt;
* Add [[Category:Forum Threads]] round-specific subcategories to round pages (such as [[Round 1]]). &lt;br /&gt;
* Fix Pictures hosting (this is just a reminder for [[User:Banned]]). &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Completed ==&lt;br /&gt;
* Fix [[:Category:Races]] (by removing it and merging pages into [[Race]]). -[[User:Banned|Banned]] 10:32, 3 Jan 2005 (GMT)&lt;br /&gt;
* HC should be a disambiguation between [[High Command]] and [[High Commander]]. -[[User:Banned|Banned]] 10:32, 3 Jan 2005 (GMT)&lt;br /&gt;
* Merge History Preservants and Tool Kits, perhaps to &#039;Related Websites&#039;. See: [[:Category:Resources]] -[[User:Banned|Banned]] 15:25, 3 Jan 2005 (GMT)&lt;br /&gt;
* IRC stuff (talk to [[User:Mist|mist]] before going bonanza here). (consider this done as nothing&#039;s happened in ages) -[[User:Banned|Banned]] 09:10, 26 Mar 2005 (GMT) &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
== Requests ==&lt;br /&gt;
* Is it possible to add galaxy rankings from round 6 onwards, and add planet rankings for rounds where they havn&#039;t been added?&lt;br /&gt;
[[Category:PAWiki]] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Category:People&amp;diff=8794</id>
		<title>Category:People</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Category:People&amp;diff=8794"/>
		<updated>2005-11-04T03:23:47Z</updated>

		<summary type="html">&lt;p&gt;Bila42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players of [[Planetarion]]. This category is meant to inform about players who have in some form or other contributed to the game and its community. It is not meant as a place to make character assassinations nor is it meant as a place to shower love on your favorite player. Articles should be topical and in reference to the player&#039;s contributions, be they personal or as part of an alliance.&lt;br /&gt;
&lt;br /&gt;
Other than the more PA-Related indiviuals below, You can find some of the &amp;quot;main users&amp;quot; of this [[PAWiki]] in [[:Category:Users]] and the regulars of [[General Discussion]] in [[:Category:General Discussion]].&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8793</id>
		<title>Creators Hour</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8793"/>
		<updated>2005-11-04T03:23:42Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Theres a catch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creators Hour background ==&lt;br /&gt;
&lt;br /&gt;
Creators Hour (Or Creators Question Time as it was orginal known) started in [[round 2]] and became an integral part of [[Planetarion]] culture. Here was your chance to get answers to questions directly from [[Spinner]], [[Vish]], [[Fudge]], [[Zeus]], [[Messiah]] and later on [[Oreo]] and [[PATeam]] as well as a place to put forward any ideas you had directly to the creators. While most of the questions and the responces were fairly unintresting it would throw up some intresting comments, ideas and future plans.&lt;br /&gt;
&lt;br /&gt;
Since [[Jolt]] took over the running of the game these &#039;Q&amp;amp;A&#039; sessions have become less frequent and the information coming out of them has become less informative.&lt;br /&gt;
&lt;br /&gt;
&#039;Creators Hour&#039; was brought back after Round 14. One of the PA Team members poste dthe IRC log of &#039;that Creators Hour&#039;, but I can&#039;t seen to find the durn post. If someone else can, please edit this page to add the link...&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour #1 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the very first creators hour&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Defence Fleet ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Next question:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What is your status on the GDF? When will the GC have control over it? And how much &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; control will he actually have?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes..The GDF has certainly aroused many people&#039;s intrest&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have ot been able to do any work on the GDF yet, as of controloling it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO an exact date when this is possible, I can not give here&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; When it is in, it will be possible for the GC to launch it out on missions, attack or  &lt;br /&gt;
           defend, as a regular fleet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Except it would require some kind of &amp;quot;GO&amp;quot; from either planets, or pherhaps some new &lt;br /&gt;
           minister.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it can not be abused for the GC&#039;s own egotripping (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The launchcost will then be taken out of the Development Fund&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If there is not enough Eonium in there...it can not launch&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Some people are concerned that it can be used for transferring fleets with no travel &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; time. Will this be the case?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Note that I said nothing about the GC being able to transfer ships out from the GDF&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That answers it I belive&lt;br /&gt;
&lt;br /&gt;
One of the most hotly talked about features of [[Round 2]] was the [[Galaxy Defence Fleet]] which was initially unfinished. The basic premise as you have probally guessed was that galaxy members could donate [[ships]] to this [[fleet]] and they would then be under the control of the [[GC]] to use in galactic defence. Due to the fact the the [[GC]] couldnt yet control the [[GDF]] the fleets in it were initially equally spread across all the planets in the [[Galaxy]]. While an idea that had promise the inability of the [[Creators]] to find a viable way to let the [[GC]] control the [[fleet]] resulted in it never getting beyond this basic stage and by [[round 3]] it had dissapeared for good&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Commanders Message ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What other jobs are GCs going to get?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The GC will be able to control the Galactic Fleet as I said&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Nothing more has been planned there now, execept maybe he gets a special &lt;br /&gt;
           Message of the Day thing for his Galaxy&lt;br /&gt;
&lt;br /&gt;
Where would we be today if this hadnt cropped up :) It was the first real mention of a feature that would become a constant feature in the rounds to come&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Downtime ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; How are things going with your line? Is that still what&#039;s causing the game to appear &lt;br /&gt;
           to go down sometimes?&lt;br /&gt;
 * Spinner hopes that was enough&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Line, yes...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; First of all, within a very short periode of time, we will get some hosting help tp &lt;br /&gt;
           relieve our lines a bit, or upgrade our existing lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This is a question of money actually....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which we dont quite make enough of (-: Who does anyway (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And our budget right now does not allow us to upgrade the lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we have good hopes to earn more on advertising in the future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And also to get some good hosting help&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; click banners is main income @ mo&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The first step will prolly be to put the images and the manual on a totally different &lt;br /&gt;
           line, maybe with the boards&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; so get fingers clicking:)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we will have more capacity for our game itself&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I promise&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The minute we run this game with a profit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We WILL upgrade lines!&lt;br /&gt;
&lt;br /&gt;
In these early days the demand outsripped teh supply and during busy periods the server would frequently serve up the infamous [[Burp]] error page. It was a constant struggle for the Creators to stay ahead of the demand and it wouldnt be until Round 3 when [[Barrysworld]] took over the hosting of the game that a stable and reliable PA became a true possability.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== P2P and Selling of PA ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Is there any chance of Planetarion going commercial in the future, and charging for play?&lt;br /&gt;
           If not, is there a planned &amp;quot;end&amp;quot; to planetarion?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Going commercial? I thought we had done that! (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; There is no plan to charge players tfor playing PLanetarion&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Absolutely not&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; free, made by gamers for gamers&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; indeed&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thank you , Zeus for handing me word on a golden platter (-:&lt;br /&gt;
 * Zeus hides&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think you&#039;ll ever get bored of planetarion, and sell it to some money grabbing &lt;br /&gt;
           corporation?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; EA slogan, isnt it?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Or something?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; No&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Selling Planetarion is not an option either...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We made it because we wanted to make it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And we want to keep making games like it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Because it is fun&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We just have to learn how to do it and make a profit (-:&lt;br /&gt;
 &amp;lt; Spinner&amp;gt; You asked for an &amp;quot;end&amp;quot;...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am not sure PLanetarion will ever end..&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Not as long as poeple play it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Of course, if people stop playing it, well, it sort of has ended...&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; k&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But there will be resets&lt;br /&gt;
&lt;br /&gt;
Something thats all too often hindered [[Planetarion]] has been lack or forsight and heres a prime example. Just two rounds later the [[Creators]] would announce that the game was going P2P which caused uproar amongst players who remembered comments like this. Just 4 rounds after going P2P [[Planetarion]] would then be sold off to [[Jolt]] after [[Fifth Seasons]] went bankrupt.&lt;br /&gt;
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If theres one thing we all learn from these statements its never make bold claims, while things may look rosy now you never know what the future brings&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== WAP and SMS ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; The WAP phone thing that has been mentioned, would it be possible for people without WAP &lt;br /&gt;
           phones to make their own thing, designed for non-WAP phones.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; WAP / PDA / SMS services&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am happy to announce, that we are looking at possibilites to have support for some of &lt;br /&gt;
           these things&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Next week actually, we will be in a meeting with a company who claims to be able to do &lt;br /&gt;
           all the work for us to implament this, which would be the very best solution&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it doesnt take valuable working hours from us on the core team&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But no promises, we still dont know that anyone will do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But rest assured, we know the wish is out there!&lt;br /&gt;
&lt;br /&gt;
While the WAP feature would make an appearance in round 3 and would remain until the bot stopper made WAP access impossible the intresting part here is the SMS feature. SMS alerts were a regular request on the suggestions forum at this time as it was seen as a feature that would help those who couldnt be at a PC 24/7 as well as being a source of income for the game. However mid way through round 3 when the [[Creators]] announced they had a SMS feature ready to launch a bakclash against the idea started. Why this backlash happened no-one is too sure, perhaps they just didnt understand the implementation correctly or maybe they didnt want their advantage of WAP or 24/7 net conenction access removed, either way it scuppered the whole idea.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Exiles ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Are there any plans to implement the &amp;quot;boot&amp;quot; function in the galaxy, where the GC can &lt;br /&gt;
           nominate someone to be kicked out of the galaxy?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ah, yes, the booting thing&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We decided against it the last time, as the poeple asked to share their opinions on the &lt;br /&gt;
           boards were split indeed.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We see that some galaxies would definately benefit from soemthing like this, so it might &lt;br /&gt;
           go back onto our to-do list again. But right now, I dont know&lt;br /&gt;
&lt;br /&gt;
When it comes to galazies we have it easy today. If a galaxy member isnt pulling their weight or they are in a rival alliance you can exile them and hopefully get a more suitable replacement but back in Round 1 and 2 things were different. You got your random galaxy and it was upto you to ensure you got the best out of it, there was little room for rivalries and you just had to shut up and get on with working together. However as we can see here the thinking behind this was starting to be thought about and it wouldnt be long before exiling of planets was a possability.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round Length ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; When is the reset?!?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The next reset!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I reckon the game will run about 6 months&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; yes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Unless something drastic happnes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So 10th of july, plus 6 months..or so...&lt;br /&gt;
&lt;br /&gt;
The generally view of the community is that the length of a round has always been around the 3 month mark BUT this wasnt the case. Round 1 had run from Feb 2000 until June 2000 with Round 2 lasting around the same length of time. Rounds this long however became unsubstainable later on, especially after [[P2P]] which saw them shrinking to the kind of lengths we have now&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour #2 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - 21 Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the second ever creators hour&lt;br /&gt;
&lt;br /&gt;
=== Database Dumps ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The Tahmer search page is an unauthorized bot page&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; These days, we are completeing the work on the data that Pbot will access&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it will be available VERY soon&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; for everyone to use&lt;br /&gt;
 &amp;lt;vish&amp;gt; this info will be placed on a server outside planetarion so that we do not get that extra &lt;br /&gt;
 load&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; As soon as that is ready, we do not want any loose bots out there using different data&lt;br /&gt;
&lt;br /&gt;
In the early rounds if you wanted to run a site like [[Pilkara]] or [[Sandmans]] your only method of gathering the data was through a use of a Data Miner bot. The likes of [[Sn0w]] and [[Tahmer]] would create a seperate account and set their bot to login to this acocunt and parse all the galaxy pages. This data would then be stored and could then be used by their tools. The two most famous tools at the time were [[SnOws]] IRC bot [[PBOT]] and [[Tahmers]] website. The amount of bandwith these bots and others like them took to gather the data forced the [[Creators]] to start producing the database dumps that all tools today run off&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; From Kittenpurr:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Have you got anything planned regarding the limiting or controlling alliance size? &lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes, but not anything you will see in a very near future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But sometime in this round, something like this will be implemented&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The actual way we are doing it is still inside my head.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In very dynamic forms...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So I dont have detils on this yet&lt;br /&gt;
&lt;br /&gt;
As always time in PA gets distorted, if they say 10 mins it means 10 hours and if they say in near future they mean in around 4 years :) This feature took until Round 10 to implement and seems alot more static than what [[Spinner]] had in mind&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour Mid Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - January 22th 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the creators hour that took place just after [[Barrysworld]], the compnay that was hosting [[Planetarion]] had announced it was folding&lt;br /&gt;
&lt;br /&gt;
=== Server Requirements  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What type of server are you after? You could try the likes of Yahoo. They&#039;re always up for stuff like this and ahve ercently been buying all sort of new web-projects.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ok&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; first of all, we need 7-8 machines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; in total&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; and we use approx 10-12 Mbit / Second&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO it si quite a lot&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Pherhaps Yahoo can do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thanks for the tip&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I will check up on that as well&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Have 16 companies to check up on nopw&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; now&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; hehe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And general intrest to host Planetarion is quite high!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think that there is any chance you won&#039;t get a new hosting within the timelimit ? What will you in that case do ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have backup plans to cover us in this event too&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have not had that long to make all details clear yet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we will have them all sorted out&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We do have our old line at PA HQ&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which is now quite bored&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But that is only 2Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But if worst comes to worst&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We might be able to borrow some here and there&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Cut back on the graphics on the pages&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And get away with maybe a total of 6Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; its doable&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; temperially, but only last resort.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we hope to make this ok without cutting back on quiality&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it is looking good&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If anyone feels like gving us a support&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This would be a good time to use the mousebuttons more&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
&lt;br /&gt;
While these server requirements may seem like overkill by todays standards at this point the game had a total of around 130k players and was growing at a steady rate. In the end the servers moved to [[Chello]] who while providing a fairly good service never quite reached the level of service that [[Barrysworld]] provided.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Sizes ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; is it true that there will 35 ppl in a glaxery next round&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That has not been decided&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have though along those lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But have been seeing some potential hazards about it&lt;br /&gt;
&lt;br /&gt;
Galaxies of 35 members were on the cards at this point for [[Round 4]]. With the game going to a [[Private Galaxy]] setup in [[Round 4]] that certainly would have made things intresting/&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls Again!  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; will you be bringing back the facillity to have alliance tags next to our nmaes?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Maybe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We are thinking it though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; through&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; pros and cons really&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I belive, BELIVE it will be back&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But not JUST like it was&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In some kind of system&lt;br /&gt;
&lt;br /&gt;
For the second round running the mention of better alliance controls were mentioned. A Feature which wouldnt see the light of day into [[Round 10]]&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hidden Stats and Formulas  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Would you consider next round not releasing stats and equations for the ships, scanning, combat etc. Instead just give a general description of how things work and &lt;br /&gt;
           make us have to gain experience and experiment with things?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; IT is an intresting idea&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But for a game with tectics and staratgy&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; it is dangerous&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we do not think so&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Would be fun to try though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We cam try it in the beta we run&lt;br /&gt;
&lt;br /&gt;
Its intresting how something that was considered dangerous at this time would pop up later. In [[Round 10]] [[Spinner]] experimented with this exact same principle when he only released the very basic Stats and Forumulas to the community. He should probally have stuck to his gut instict that he had then as It was shown to be something that didnt work in a game like this&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour End of Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - April 2nd 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This Creators Hour happened at the very end of the round and turned into what we would now call the &#039;Winners Ceremony&#039;&lt;br /&gt;
&lt;br /&gt;
=== Nostalgia ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;vish&amp;gt; &amp;gt; 2k players&lt;br /&gt;
&lt;br /&gt;
Ah the good old days where you would have over 2000 players attending a creators hour&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prizes===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; for this round the prizes are as follows.&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Ruler Award  = Dreamcast with 3games tshirt/cap. Offer to pacrew/beta&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Ruler Award  t-shirt/cap two top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  4th &amp;amp; 5th Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  5th - upto 10th ruler award t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Galaxy Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Galaxy Award  t-shirt one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Galaxy Award  t-shirt&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  Worst Roiding Galaxy Target Award  = high roids less ships&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  t-shirt one top 5 pc game to GC&lt;br /&gt;
&lt;br /&gt;
Back then the game used to offer some fairly good prizes for those who were successful as you can see. Winning the round would also get you an invite to be part of [[PACrew]], although its unknown how many people actually took that offer up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Theres a catch===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And, many thanks to TheSlammer for sponsoring us with prizes&lt;br /&gt;
&lt;br /&gt;
The prizes were supplied by [[TheSlammer.com]] a company who would later become affectionatly known as [[TheScammer.com]] after the PS2 incident. They ran a referal scheme with [[Planetarion]] to offer players the ability to purchase half price PS2&#039;s, all you had to do was purchase the PS2 from them at the market price on upon receiveing the unit you could claim half the cost back using the supplied cashback form. However most people either didnt receive their PS2, or their cashback form and even if they received both very few got their money back. [[TheSlammer]] then pulled a dissappearing act leaving many players out of pocket. It will be no suprise to you to hear that most of the prizes for winners didnt turn up.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8792</id>
		<title>Creators Hour</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8792"/>
		<updated>2005-11-04T03:23:33Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creators Hour background ==&lt;br /&gt;
&lt;br /&gt;
Creators Hour (Or Creators Question Time as it was orginal known) started in [[round 2]] and became an integral part of [[Planetarion]] culture. Here was your chance to get answers to questions directly from [[Spinner]], [[Vish]], [[Fudge]], [[Zeus]], [[Messiah]] and later on [[Oreo]] and [[PATeam]] as well as a place to put forward any ideas you had directly to the creators. While most of the questions and the responces were fairly unintresting it would throw up some intresting comments, ideas and future plans.&lt;br /&gt;
&lt;br /&gt;
Since [[Jolt]] took over the running of the game these &#039;Q&amp;amp;A&#039; sessions have become less frequent and the information coming out of them has become less informative.&lt;br /&gt;
&lt;br /&gt;
&#039;Creators Hour&#039; was brought back after Round 14. One of the PA Team members poste dthe IRC log of &#039;that Creators Hour&#039;, but I can&#039;t seen to find the durn post. If someone else can, please edit this page to add the link...&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour #1 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the very first creators hour&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Defence Fleet ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Next question:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What is your status on the GDF? When will the GC have control over it? And how much &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; control will he actually have?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes..The GDF has certainly aroused many people&#039;s intrest&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have ot been able to do any work on the GDF yet, as of controloling it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO an exact date when this is possible, I can not give here&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; When it is in, it will be possible for the GC to launch it out on missions, attack or  &lt;br /&gt;
           defend, as a regular fleet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Except it would require some kind of &amp;quot;GO&amp;quot; from either planets, or pherhaps some new &lt;br /&gt;
           minister.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it can not be abused for the GC&#039;s own egotripping (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The launchcost will then be taken out of the Development Fund&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If there is not enough Eonium in there...it can not launch&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Some people are concerned that it can be used for transferring fleets with no travel &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; time. Will this be the case?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Note that I said nothing about the GC being able to transfer ships out from the GDF&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That answers it I belive&lt;br /&gt;
&lt;br /&gt;
One of the most hotly talked about features of [[Round 2]] was the [[Galaxy Defence Fleet]] which was initially unfinished. The basic premise as you have probally guessed was that galaxy members could donate [[ships]] to this [[fleet]] and they would then be under the control of the [[GC]] to use in galactic defence. Due to the fact the the [[GC]] couldnt yet control the [[GDF]] the fleets in it were initially equally spread across all the planets in the [[Galaxy]]. While an idea that had promise the inability of the [[Creators]] to find a viable way to let the [[GC]] control the [[fleet]] resulted in it never getting beyond this basic stage and by [[round 3]] it had dissapeared for good&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Commanders Message ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What other jobs are GCs going to get?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The GC will be able to control the Galactic Fleet as I said&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Nothing more has been planned there now, execept maybe he gets a special &lt;br /&gt;
           Message of the Day thing for his Galaxy&lt;br /&gt;
&lt;br /&gt;
Where would we be today if this hadnt cropped up :) It was the first real mention of a feature that would become a constant feature in the rounds to come&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Downtime ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; How are things going with your line? Is that still what&#039;s causing the game to appear &lt;br /&gt;
           to go down sometimes?&lt;br /&gt;
 * Spinner hopes that was enough&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Line, yes...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; First of all, within a very short periode of time, we will get some hosting help tp &lt;br /&gt;
           relieve our lines a bit, or upgrade our existing lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This is a question of money actually....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which we dont quite make enough of (-: Who does anyway (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And our budget right now does not allow us to upgrade the lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we have good hopes to earn more on advertising in the future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And also to get some good hosting help&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; click banners is main income @ mo&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The first step will prolly be to put the images and the manual on a totally different &lt;br /&gt;
           line, maybe with the boards&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; so get fingers clicking:)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we will have more capacity for our game itself&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I promise&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The minute we run this game with a profit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We WILL upgrade lines!&lt;br /&gt;
&lt;br /&gt;
In these early days the demand outsripped teh supply and during busy periods the server would frequently serve up the infamous [[Burp]] error page. It was a constant struggle for the Creators to stay ahead of the demand and it wouldnt be until Round 3 when [[Barrysworld]] took over the hosting of the game that a stable and reliable PA became a true possability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== P2P and Selling of PA ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Is there any chance of Planetarion going commercial in the future, and charging for play?&lt;br /&gt;
           If not, is there a planned &amp;quot;end&amp;quot; to planetarion?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Going commercial? I thought we had done that! (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; There is no plan to charge players tfor playing PLanetarion&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Absolutely not&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; free, made by gamers for gamers&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; indeed&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thank you , Zeus for handing me word on a golden platter (-:&lt;br /&gt;
 * Zeus hides&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think you&#039;ll ever get bored of planetarion, and sell it to some money grabbing &lt;br /&gt;
           corporation?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; EA slogan, isnt it?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Or something?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; No&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Selling Planetarion is not an option either...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We made it because we wanted to make it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And we want to keep making games like it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Because it is fun&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We just have to learn how to do it and make a profit (-:&lt;br /&gt;
 &amp;lt; Spinner&amp;gt; You asked for an &amp;quot;end&amp;quot;...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am not sure PLanetarion will ever end..&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Not as long as poeple play it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Of course, if people stop playing it, well, it sort of has ended...&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; k&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But there will be resets&lt;br /&gt;
&lt;br /&gt;
Something thats all too often hindered [[Planetarion]] has been lack or forsight and heres a prime example. Just two rounds later the [[Creators]] would announce that the game was going P2P which caused uproar amongst players who remembered comments like this. Just 4 rounds after going P2P [[Planetarion]] would then be sold off to [[Jolt]] after [[Fifth Seasons]] went bankrupt.&lt;br /&gt;
&lt;br /&gt;
If theres one thing we all learn from these statements its never make bold claims, while things may look rosy now you never know what the future brings&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== WAP and SMS ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; The WAP phone thing that has been mentioned, would it be possible for people without WAP &lt;br /&gt;
           phones to make their own thing, designed for non-WAP phones.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; WAP / PDA / SMS services&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am happy to announce, that we are looking at possibilites to have support for some of &lt;br /&gt;
           these things&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Next week actually, we will be in a meeting with a company who claims to be able to do &lt;br /&gt;
           all the work for us to implament this, which would be the very best solution&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it doesnt take valuable working hours from us on the core team&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But no promises, we still dont know that anyone will do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But rest assured, we know the wish is out there!&lt;br /&gt;
&lt;br /&gt;
While the WAP feature would make an appearance in round 3 and would remain until the bot stopper made WAP access impossible the intresting part here is the SMS feature. SMS alerts were a regular request on the suggestions forum at this time as it was seen as a feature that would help those who couldnt be at a PC 24/7 as well as being a source of income for the game. However mid way through round 3 when the [[Creators]] announced they had a SMS feature ready to launch a bakclash against the idea started. Why this backlash happened no-one is too sure, perhaps they just didnt understand the implementation correctly or maybe they didnt want their advantage of WAP or 24/7 net conenction access removed, either way it scuppered the whole idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Exiles ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Are there any plans to implement the &amp;quot;boot&amp;quot; function in the galaxy, where the GC can &lt;br /&gt;
           nominate someone to be kicked out of the galaxy?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ah, yes, the booting thing&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We decided against it the last time, as the poeple asked to share their opinions on the &lt;br /&gt;
           boards were split indeed.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We see that some galaxies would definately benefit from soemthing like this, so it might &lt;br /&gt;
           go back onto our to-do list again. But right now, I dont know&lt;br /&gt;
&lt;br /&gt;
When it comes to galazies we have it easy today. If a galaxy member isnt pulling their weight or they are in a rival alliance you can exile them and hopefully get a more suitable replacement but back in Round 1 and 2 things were different. You got your random galaxy and it was upto you to ensure you got the best out of it, there was little room for rivalries and you just had to shut up and get on with working together. However as we can see here the thinking behind this was starting to be thought about and it wouldnt be long before exiling of planets was a possability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round Length ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; When is the reset?!?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The next reset!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I reckon the game will run about 6 months&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; yes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Unless something drastic happnes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So 10th of july, plus 6 months..or so...&lt;br /&gt;
&lt;br /&gt;
The generally view of the community is that the length of a round has always been around the 3 month mark BUT this wasnt the case. Round 1 had run from Feb 2000 until June 2000 with Round 2 lasting around the same length of time. Rounds this long however became unsubstainable later on, especially after [[P2P]] which saw them shrinking to the kind of lengths we have now&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour #2 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - 21 Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the second ever creators hour&lt;br /&gt;
&lt;br /&gt;
=== Database Dumps ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The Tahmer search page is an unauthorized bot page&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; These days, we are completeing the work on the data that Pbot will access&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it will be available VERY soon&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; for everyone to use&lt;br /&gt;
 &amp;lt;vish&amp;gt; this info will be placed on a server outside planetarion so that we do not get that extra &lt;br /&gt;
 load&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; As soon as that is ready, we do not want any loose bots out there using different data&lt;br /&gt;
&lt;br /&gt;
In the early rounds if you wanted to run a site like [[Pilkara]] or [[Sandmans]] your only method of gathering the data was through a use of a Data Miner bot. The likes of [[Sn0w]] and [[Tahmer]] would create a seperate account and set their bot to login to this acocunt and parse all the galaxy pages. This data would then be stored and could then be used by their tools. The two most famous tools at the time were [[SnOws]] IRC bot [[PBOT]] and [[Tahmers]] website. The amount of bandwith these bots and others like them took to gather the data forced the [[Creators]] to start producing the database dumps that all tools today run off&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; From Kittenpurr:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Have you got anything planned regarding the limiting or controlling alliance size? &lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes, but not anything you will see in a very near future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But sometime in this round, something like this will be implemented&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The actual way we are doing it is still inside my head.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In very dynamic forms...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So I dont have detils on this yet&lt;br /&gt;
&lt;br /&gt;
As always time in PA gets distorted, if they say 10 mins it means 10 hours and if they say in near future they mean in around 4 years :) This feature took until Round 10 to implement and seems alot more static than what [[Spinner]] had in mind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour Mid Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - January 22th 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the creators hour that took place just after [[Barrysworld]], the compnay that was hosting [[Planetarion]] had announced it was folding&lt;br /&gt;
&lt;br /&gt;
=== Server Requirements  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What type of server are you after? You could try the likes of Yahoo. They&#039;re always up for stuff like this and ahve ercently been buying all sort of new web-projects.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ok&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; first of all, we need 7-8 machines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; in total&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; and we use approx 10-12 Mbit / Second&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO it si quite a lot&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Pherhaps Yahoo can do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thanks for the tip&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I will check up on that as well&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Have 16 companies to check up on nopw&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; now&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; hehe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And general intrest to host Planetarion is quite high!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think that there is any chance you won&#039;t get a new hosting within the timelimit ? What will you in that case do ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have backup plans to cover us in this event too&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have not had that long to make all details clear yet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we will have them all sorted out&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We do have our old line at PA HQ&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which is now quite bored&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But that is only 2Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But if worst comes to worst&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We might be able to borrow some here and there&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Cut back on the graphics on the pages&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And get away with maybe a total of 6Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; its doable&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; temperially, but only last resort.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we hope to make this ok without cutting back on quiality&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it is looking good&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If anyone feels like gving us a support&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This would be a good time to use the mousebuttons more&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
&lt;br /&gt;
While these server requirements may seem like overkill by todays standards at this point the game had a total of around 130k players and was growing at a steady rate. In the end the servers moved to [[Chello]] who while providing a fairly good service never quite reached the level of service that [[Barrysworld]] provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Sizes ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; is it true that there will 35 ppl in a glaxery next round&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That has not been decided&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have though along those lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But have been seeing some potential hazards about it&lt;br /&gt;
&lt;br /&gt;
Galaxies of 35 members were on the cards at this point for [[Round 4]]. With the game going to a [[Private Galaxy]] setup in [[Round 4]] that certainly would have made things intresting/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls Again!  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; will you be bringing back the facillity to have alliance tags next to our nmaes?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Maybe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We are thinking it though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; through&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; pros and cons really&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I belive, BELIVE it will be back&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But not JUST like it was&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In some kind of system&lt;br /&gt;
&lt;br /&gt;
For the second round running the mention of better alliance controls were mentioned. A Feature which wouldnt see the light of day into [[Round 10]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hidden Stats and Formulas  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Would you consider next round not releasing stats and equations for the ships, scanning, combat etc. Instead just give a general description of how things work and &lt;br /&gt;
           make us have to gain experience and experiment with things?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; IT is an intresting idea&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But for a game with tectics and staratgy&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; it is dangerous&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we do not think so&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Would be fun to try though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We cam try it in the beta we run&lt;br /&gt;
&lt;br /&gt;
Its intresting how something that was considered dangerous at this time would pop up later. In [[Round 10]] [[Spinner]] experimented with this exact same principle when he only released the very basic Stats and Forumulas to the community. He should probally have stuck to his gut instict that he had then as It was shown to be something that didnt work in a game like this&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour End of Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - April 2nd 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This Creators Hour happened at the very end of the round and turned into what we would now call the &#039;Winners Ceremony&#039;&lt;br /&gt;
&lt;br /&gt;
=== Nostalgia ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;vish&amp;gt; &amp;gt; 2k players&lt;br /&gt;
&lt;br /&gt;
Ah the good old days where you would have over 2000 players attending a creators hour&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prizes===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; for this round the prizes are as follows.&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Ruler Award  = Dreamcast with 3games tshirt/cap. Offer to pacrew/beta&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Ruler Award  t-shirt/cap two top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  4th &amp;amp; 5th Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  5th - upto 10th ruler award t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Galaxy Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Galaxy Award  t-shirt one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Galaxy Award  t-shirt&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  Worst Roiding Galaxy Target Award  = high roids less ships&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  t-shirt one top 5 pc game to GC&lt;br /&gt;
&lt;br /&gt;
Back then the game used to offer some fairly good prizes for those who were successful as you can see. Winning the round would also get you an invite to be part of [[PACrew]], although its unknown how many people actually took that offer up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Theres a catch===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And, many thanks to TheSlammer for sponsoring us with prizes&lt;br /&gt;
&lt;br /&gt;
The prizes were supplied by [[TheSlammer.com]] a company who would later become affectionatly known as [[TheScammer.com]] after the PS2 incident. They ran a referal scheme with [[Planetarion]] to offer players the ability to purchase half price PS2&#039;s, all you had to do was purchase the PS2 from them at the market price on upon receiveing the unit you could claim half the cost back using the supplied cashback form. However most people either didnt receive their PS2, or their cashback form and even if they received both very few got their money back. [[TheSlammer]] then pulled a dissappearing act leaving many players out of pocket. It will be no suprise to you to hear that most of the prizes for winners didnt turn up.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8791</id>
		<title>F-Crew</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8791"/>
		<updated>2005-11-04T03:23:21Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round 12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: The Farnborough Crew&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: F-Crew&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: [irc://netgamers.org/fcrew #f-crew]&lt;br /&gt;
*&#039;&#039;&#039;Alliance mottos&#039;&#039;&#039;: You Know When You&#039;ve Been [FC]uked, &#039;Cos anything else isn&#039;t an alliance&lt;br /&gt;
*&#039;&#039;&#039;Affectionate nickname&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://www.fcrew.net fcrew.net]&lt;br /&gt;
*&#039;&#039;&#039;Recruitment&#039;&#039;&#039;: Open&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&#039;&#039;&#039;F-Crew&#039;&#039;&#039; was founded by [[Bazz]], [[Mike]] and [[Wakey]] back in round 1 while sitting in the local McDonalds.  [[Bazz]] and [[Mike]] had just been introduced to [[Planetarion]] by [[Wakey]] and together they quickly realised they weren&#039;t the only ones at their 6th Form College to be playing this new game. So F-Crew was born with the goal to serve these people, although it quickly became an alliance to serve the whole Farnborough Community. &lt;br /&gt;
&lt;br /&gt;
The alliances turning point came at the start of our second week with the application of [[Seventh]] to join our ranks. While he wasnt from Farnborough he was from just down the road and from here on the requirement to be a resident of Farnborough was dropped. This obviously saw a change in F-Crews aims, these new aims somewhat mirrored those of [[IPC]]&#039;s which quickly led to the two alliances forming a friendship that would pretty much last until [[IPC]] disbanded its PA operations in Round 10.5, after playing that round with their members under the F-Crew tag.&lt;br /&gt;
&lt;br /&gt;
== Rounds ==&lt;br /&gt;
&lt;br /&gt;
F-Crew has had a turbulant history, from its glory days where it was fighting tooth and nail with [[Concordium]] to the dark days after P2P and pre-[[Round 10|PAX]]. Below is a brief description of some of the important events in F-Crew History.&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 3 &amp;amp; 4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 5 to 9 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 10 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 11 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 12 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 13 ===&lt;br /&gt;
&lt;br /&gt;
[F-Crew] have high hopes for the coming round. With a slight change of leadership and the return of much loved past members, such as [[Cm]] and [[Eddie]] at the helm a top 15 position should be achievable.&lt;br /&gt;
&lt;br /&gt;
After a slow start this round they had a slitly feeling of disappointment when only 20 members signup at the start but after that the applications went up quickly. With an avarage score of 767,907 per member they stand solidly on 16 place.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
14		[APA]	35139	74	1,155,957	85,540,855&lt;br /&gt;
&lt;br /&gt;
15		Coven	32570	95	842,188	        80,007,906&lt;br /&gt;
&lt;br /&gt;
16		[F-Crew]31998	89	787,907	        70,123,807&lt;br /&gt;
&lt;br /&gt;
17		hirr	20910	46	1,454,676	66,915,139&lt;br /&gt;
&lt;br /&gt;
18		ROCK	26692	57	1,131,650	64,504,088&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
They&#039;re really fighting to end on the 14 place. This will mean they would need to overtake [[APA]] and [[Coven]]. Allthough they aiming for a nice position on the end it doesn&#039;t stop them from recruiting unexperienced players to learn them how to play the game. This means an lower average score but it&#039;s important to the future of the game.&lt;br /&gt;
&lt;br /&gt;
And as usual [F-Crew] is keeping a neutral stand towards all other alliances even Coven who were a real pain in the ass for them last round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Did You Know? ==&lt;br /&gt;
* The Farnborough Crew was never intended to be the alliance&#039;s name. It was a temporary name used as a site title placeholder but it stuck.&lt;br /&gt;
* The shortened name of F-Crew didnt appear until Round 3 and was a product of an alliance-wide compitition to make the alliance name edgier.&lt;br /&gt;
* F-Crew is currently the longest running alliance.&lt;br /&gt;
* F-Crew is also the only alliance to have played every round uninterrupted.&lt;br /&gt;
* [[Wakey]] is one of the few Round 1 veterans to have only been a member of a single alliance.&lt;br /&gt;
* [[Wakey]] still hasn&#039;t finished the new [[F-Crew]] site &lt;br /&gt;
[[Category:Alliances]] [[Category:Alliances:Round 1]] [[Category:Alliances:Round 2]] [[Category:Alliances:Round 3]] [[Category:Alliances:Round 4]] [[Category:Alliances:Round 5]] [[Category:Alliances:Round 6]] [[Category:Alliances:Round 7]] [[Category:Alliances:Round 8]] [[Category:Alliances:Round 9]] [[Category:Alliances:Round 9.5]] [[Category:Alliances:Round 10]] [[Category:Alliances:Round 10.5]] [[Category:Alliances:Round 11]] [[Category:Alliances:Round 12]] [[Category:Alliances:Round 13]] &lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8790</id>
		<title>F-Crew</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8790"/>
		<updated>2005-11-04T03:23:12Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: The Farnborough Crew&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: F-Crew&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: [irc://netgamers.org/fcrew #f-crew]&lt;br /&gt;
*&#039;&#039;&#039;Alliance mottos&#039;&#039;&#039;: You Know When You&#039;ve Been [FC]uked, &#039;Cos anything else isn&#039;t an alliance&lt;br /&gt;
*&#039;&#039;&#039;Affectionate nickname&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://www.fcrew.net fcrew.net]&lt;br /&gt;
*&#039;&#039;&#039;Recruitment&#039;&#039;&#039;: Open&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&#039;&#039;&#039;F-Crew&#039;&#039;&#039; was founded by [[Bazz]], [[Mike]] and [[Wakey]] back in round 1 while sitting in the local McDonalds.  [[Bazz]] and [[Mike]] had just been introduced to [[Planetarion]] by [[Wakey]] and together they quickly realised they weren&#039;t the only ones at their 6th Form College to be playing this new game. So F-Crew was born with the goal to serve these people, although it quickly became an alliance to serve the whole Farnborough Community. &lt;br /&gt;
&lt;br /&gt;
The alliances turning point came at the start of our second week with the application of [[Seventh]] to join our ranks. While he wasnt from Farnborough he was from just down the road and from here on the requirement to be a resident of Farnborough was dropped. This obviously saw a change in F-Crews aims, these new aims somewhat mirrored those of [[IPC]]&#039;s which quickly led to the two alliances forming a friendship that would pretty much last until [[IPC]] disbanded its PA operations in Round 10.5, after playing that round with their members under the F-Crew tag.&lt;br /&gt;
&lt;br /&gt;
== Rounds ==&lt;br /&gt;
&lt;br /&gt;
F-Crew has had a turbulant history, from its glory days where it was fighting tooth and nail with [[Concordium]] to the dark days after P2P and pre-[[Round 10|PAX]]. Below is a brief description of some of the important events in F-Crew History.&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 3 &amp;amp; 4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 5 to 9 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 10 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 11 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 12 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 13 ===&lt;br /&gt;
&lt;br /&gt;
[F-Crew] have high hopes for the coming round. With a slight change of leadership and the return of much loved past members, such as [[Cm]] and [[Eddie]] at the helm a top 15 position should be achievable.&lt;br /&gt;
&lt;br /&gt;
After a slow start this round they had a slitly feeling of disappointment when only 20 members signup at the start but after that the applications went up quickly. With an avarage score of 767,907 per member they stand solidly on 16 place.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
14		[APA]	35139	74	1,155,957	85,540,855&lt;br /&gt;
&lt;br /&gt;
15		Coven	32570	95	842,188	        80,007,906&lt;br /&gt;
&lt;br /&gt;
16		[F-Crew]31998	89	787,907	        70,123,807&lt;br /&gt;
&lt;br /&gt;
17		hirr	20910	46	1,454,676	66,915,139&lt;br /&gt;
&lt;br /&gt;
18		ROCK	26692	57	1,131,650	64,504,088&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
They&#039;re really fighting to end on the 14 place. This will mean they would need to overtake [[APA]] and [[Coven]]. Allthough they aiming for a nice position on the end it doesn&#039;t stop them from recruiting unexperienced players to learn them how to play the game. This means an lower average score but it&#039;s important to the future of the game.&lt;br /&gt;
&lt;br /&gt;
And as usual [F-Crew] is keeping a neutral stand towards all other alliances even Coven who were a real pain in the ass for them last round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Did You Know? ==&lt;br /&gt;
* The Farnborough Crew was never intended to be the alliance&#039;s name. It was a temporary name used as a site title placeholder but it stuck.&lt;br /&gt;
* The shortened name of F-Crew didnt appear until Round 3 and was a product of an alliance-wide compitition to make the alliance name edgier.&lt;br /&gt;
* F-Crew is currently the longest running alliance.&lt;br /&gt;
* F-Crew is also the only alliance to have played every round uninterrupted.&lt;br /&gt;
* [[Wakey]] is one of the few Round 1 veterans to have only been a member of a single alliance.&lt;br /&gt;
* [[Wakey]] still hasn&#039;t finished the new [[F-Crew]] site &lt;br /&gt;
[[Category:Alliances]] [[Category:Alliances:Round 1]] [[Category:Alliances:Round 2]] [[Category:Alliances:Round 3]] [[Category:Alliances:Round 4]] [[Category:Alliances:Round 5]] [[Category:Alliances:Round 6]] [[Category:Alliances:Round 7]] [[Category:Alliances:Round 8]] [[Category:Alliances:Round 9]] [[Category:Alliances:Round 9.5]] [[Category:Alliances:Round 10]] [[Category:Alliances:Round 10.5]] [[Category:Alliances:Round 11]] [[Category:Alliances:Round 12]] [[Category:Alliances:Round 13]] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_11&amp;diff=8789</id>
		<title>Round 11</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_11&amp;diff=8789"/>
		<updated>2005-11-04T03:23:07Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Creator Hour -- Winner&amp;#039;s Ceremony */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; http://users.evtek.fi/~jussiava/pa/wiki/PA_r11_join.jpg&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Alliances:Round 11|Alliances]]&lt;br /&gt;
*[[Round 11:Ship Stats|Ship Stats]]&lt;br /&gt;
*[[Round 11:Planet Rankings|Planet Rankings]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;i&amp;gt;&lt;br /&gt;
These changes include a new Vacation time option, 16 new ships and 2 new ship classes, changes to all ship attributes, a tweaking of the technology tree, an extension to the protection time for all planets (now three days) and numerous fixes that should ensure a trouble free gaming experience. One major difference for this round is that you can now only play alongside a couple of old friends in otherwise random galaxies, which is intended to prevent the power blocking of the many large alliances that participate in Planetarion universe. -- [http://www.pcgameworld.com/story.php/id/3751/ PCGamerWorld]&amp;lt;/i&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
[[Round_11:Changes|Changes]] since R10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Creator Hour -- Winner&#039;s Ceremony==&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[07:57] * Phil^ sets mode: +m&lt;br /&gt;
&amp;lt;br&amp;gt;[07:57] &amp;lt;@Phil^&amp;gt; better&lt;br /&gt;
&amp;lt;br&amp;gt;[07:57] &amp;lt;@Spinner&amp;gt; this would explain why I am not often in this channel&lt;br /&gt;
&amp;lt;br&amp;gt;[07:57] &amp;lt;@Spinner&amp;gt; lol&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Spinner&amp;gt; so now we sit in quiet for 3 minutes?&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Spinner&amp;gt; whee&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Phil^&amp;gt; might as well start it now imo&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Spinner&amp;gt; Oh heck with it, we&#039;re not known to be the most precise buggars in the universe anyway are we&lt;br /&gt;
&amp;lt;br&amp;gt;[07:59] &amp;lt;@Phil^&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[07:59] &amp;lt;@Spinner&amp;gt; First of all, NO, I cant deal with 49 pm&#039;s right now&lt;br /&gt;
&amp;lt;br&amp;gt;[07:59] &amp;lt;@Spinner&amp;gt; So, it seems Round 11 is oficially over&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; I&#039;ll be short, but the round has , in our own humble opinion, been pretty good&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; We have finally seen a growing number of players&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; compared to last round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; Which is pretty cool&lt;br /&gt;
&amp;lt;br&amp;gt;[08:01] &amp;lt;@Spinner&amp;gt; And also in my humble knowledge, lacking as it may be, I think many alliances deserve a pat on the shoulder for avoiding the horrific blocks we have seen in the past&lt;br /&gt;
&amp;lt;br&amp;gt;[08:01] &amp;lt;@Spinner&amp;gt; Yes yes, there has been some, and the #1 alliance would maybe not be #1 if it wasnt for their political situation&lt;br /&gt;
&amp;lt;br&amp;gt;[08:01] &amp;lt;@Spinner&amp;gt; But that is, as they say, part of the game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:02] &amp;lt;@Spinner&amp;gt; That , and &amp;quot;brute force&amp;quot; (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:02] &amp;lt;@Spinner&amp;gt; Biffy, you wish to say some words before we move on to the leetest wink, or the top players if you wish?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:03] * @Spinner points to biffy and nods&lt;br /&gt;
&amp;lt;br&amp;gt;[08:03] &amp;lt;@Spinner&amp;gt; Dont be shy!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:03] &amp;lt;@biffy&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:04] &amp;lt;@Phil^&amp;gt; has someone forgotten to put batteries in him again?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:04] &amp;lt;@biffy&amp;gt; i dont have much to say other than to thank you all for playing this round and making it a success for jolt and (we hope) those people who played it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:05] &amp;lt;@biffy&amp;gt; i played in 1:1 and wish to thank those people who didnt roid me&lt;br /&gt;
&amp;lt;br&amp;gt;[08:05] &amp;lt;@biffy&amp;gt; all two of you&lt;br /&gt;
&amp;lt;br&amp;gt;[08:05] &amp;lt;@Spinner&amp;gt; me too!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@Spinner&amp;gt; Right, all done biffy?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@biffy&amp;gt; rest assured jolt is continuing to look at pushing planetarion to a wider market whilst also improving the game itself, and that we have some great hopes for r12&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@biffy&amp;gt; we&#039;ve been promoting it at gamestars live this week&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@biffy&amp;gt; which is hopefully just the start&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@Spinner&amp;gt; \o/&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@biffy&amp;gt; i will hand the floor over to other people now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@Spinner&amp;gt; thanks biffy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@Spinner&amp;gt; Well, looks like its time for our #1 player chat&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@Spinner&amp;gt; In the red corner&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; weighing 2389 stone&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; s&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; With a score of 31.199.081&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; cheeeeeerios&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; You with us matey?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;+cheerios&amp;gt; thanks *dytte* *mobbe*&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; Well played&lt;br /&gt;
&amp;lt;br&amp;gt;[08:09] &amp;lt;@Spinner&amp;gt; Care to give us your little story of how the round went?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:09] &amp;lt;@Spinner&amp;gt; well, keep it short and schweet (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:10] &amp;lt;@Spinner&amp;gt; But the stage is yours&lt;br /&gt;
&amp;lt;br&amp;gt;[08:10] &amp;lt;+cheerios&amp;gt; basically Sid showed that the ol fury playstyle works, and other alliances aren&#039;t playing for the win using all means possible. that&#039;s my take on the alliance &amp;quot;side&amp;quot; of it.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:10] &amp;lt;+cheerios&amp;gt; as for players, it was a long fight between other 1upers and napped players (lo zo0f).&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;@Spinner&amp;gt; You beat the runner-up with some 2 mill&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;+cheerios&amp;gt; a good race choice, xan. solid knowledge on how to be a #1 player, and a good alliance that you could ride for the win. ingredients for a top planet&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;@Spinner&amp;gt; how true&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;@Spinner&amp;gt; Xans might have been on the strong end of the scale this time around?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;+cheerios&amp;gt; free roids start-middle of the round, basically as long as there were terrans.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;+cheerios&amp;gt; no other race could compete with that.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;+cheerios&amp;gt; a slight flaw(?) with the stats. but no round has had perfect stats. many terrans rose end of round, not sure if they were all 1up th.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;@Spinner&amp;gt; #1 and #2 are both Xan, #3 is terran&lt;br /&gt;
&amp;lt;br&amp;gt;[08:13] &amp;lt;+cheerios&amp;gt; yer, xan was the choice for this round.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:13] &amp;lt;@Spinner&amp;gt; We&#039;ll make sure they suffer next round then (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; and for some greetz and thanks, my heart goes out to Elysium. i wouldn&#039;t know sh*t without these people, and wouldn&#039;t be here without them. cheers!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; that&#039;s what Sid said for this round. Xan was overly downgraded&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; and...&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; greetz to 18:6 players; guran, mordrad, snowie, isotee, kane, forestal, delos, spoq and seph. we lucked out in this random round with 3 buddygroups. cheers!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:15] &amp;lt;+cheerios&amp;gt; those 21:1 w*nkers just hugged the fence to #1. say what you will&lt;br /&gt;
&amp;lt;br&amp;gt;[08:15] &amp;lt;@Spinner&amp;gt; hehe, I am sure they will have something to say about that (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;+cheerios&amp;gt; as for 1up. well. it was shit being with them, but they sure had awesome firepower and a staff that knows their thing.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;@Spinner&amp;gt; And if you feel more or less done, many congrats from us in PaTeam on a round well played, always nice to see a planet not from the #1 galaxy take the top position&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;+cheerios&amp;gt; well played anyhow. 1up took the round with style.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;@Spinner&amp;gt; We&#039;ll hear from them as well (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;@Spinner&amp;gt; I am sure Sid has a 3 mile long speech for us all :-P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; ok then, thanks for your time cheerios&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; gg&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;+cheerios&amp;gt; np. thank you Spinner for PA. /me out.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; right&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; Phil^, you ready to take over the mike?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Phil^&amp;gt; yup&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] * Auro is now known as [NoS]AnalSex0r&lt;br /&gt;
&amp;lt;br&amp;gt;[08:18] &amp;lt;@Phil^&amp;gt; Congratulations are also owed to 21:1, having clinched the #1 spot with a nice and even 65000 roids, and a score of 163.857.170&lt;br /&gt;
&amp;lt;br&amp;gt;[08:18] &amp;lt;@Phil^&amp;gt; the floor is yours now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:18] &amp;lt;@[1up]yupster&amp;gt; Hi everyone, before I say anything Ill voice my galaxy members&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; #1 and #2, from LCH gmufc and Samy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; #3 obviously me&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; #4 revolt is afk :|&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; from 1up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; Stals Storebo and Aif #5 #6 #7&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; #8 is Saint, LCH, afk&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; #9 is Zanetti, LCH also&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; #10 Xsploit, afk&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; Thanks to my galaxy members for great efforts, putting in lots of late night hours&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; Obviously, our alliances made this for us&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; Top 2 alliances both had a lot of members in our galaxy, 4 each, made it possible for us to defend the first week of crazy incomings&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; Was the most interesting round I personally played of Planetarion&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; Thought the stats was good, of course one race will be better than others&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@Spinner&amp;gt; (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; This round it was Xan, next round it will be one as well&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Thanks to 1up for being a great place to be a member&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; For a lot of def&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Hope our gal helped 1up win&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Thanks to Plottingevil, a great battlegroup within 1up, great work early on&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Ill let the boys and chicks (lo gmufc :P) talk a tad now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; aif&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; ok, guess I should say a few words aswell&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;@[1up]yupster&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;@Phil^&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; first of all I wanna thank nitros, remy, ace and butter for being damn good HC&#039;s&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; and also stifler and guran ofc&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; I&#039;d also like to thank Bedda, Wielklem, FigJam, Wintah and all the other DC&#039;s in LCH for sacrificing much sleep and time to get incs covered&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]gmufc&amp;gt; especially bedda who&#039;ve done an impressive job lately&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]gmufc&amp;gt; at last I&#039;d like to thank ^MDK^MAN^(AC) and fjortis(1337 scanner) for all they&#039;ve done this round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]gmufc&amp;gt; and of course all the great guys in my gal... prolly the best gal I&#039;ve ever been in and our lil brazilian mascot, ZANETTI, made sure there were much activity in galchan at times&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]zanetti&amp;gt; ^^&lt;br /&gt;
&amp;lt;br&amp;gt;[08:25] &amp;lt;+[]LCH[]gmufc&amp;gt; got lots of other things on my mind and have a few things I&#039;d like to say to cheerios but will try be short and give the word ot others&lt;br /&gt;
&amp;lt;br&amp;gt;[08:25] &amp;lt;+[]LCH[]gmufc&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[]LCH[]gmufc&amp;gt; ok.. who&#039;s next ?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[1up]sTALS&amp;gt; samy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[]LCH[]Samynix&amp;gt; Hi :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[]LCH[]Samynix&amp;gt; I dont have much to say realy, il just thank LCH and special remy for getting me into lch many rounds ago , Good luck to all next round and have fun&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[]LCH[]Samynix&amp;gt; I dont think il say much more so we can continue to next :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; Hi everyone,&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; well just to ponit out the uni. was terran heavy and the best race vrs terran was xan if the uni had been zik/xan heavy the race xan would not have been this good etc .... as for that comment cheerios handed our way ;-) WELL we did win ;-) and we did not have our BG/AG escort or help us gain the nr.1 spot.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; tnx to Plottingevil, a great battlegroup within 1up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; and ofc 1up ;-) i still dont think the planet naps where a very good idea ;-) but well played&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]sTALS&amp;gt; &amp;lt;3 copy &#039;n paste&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[1up]Aif&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;@[1up]yupster&amp;gt; stals - go go go&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[]LCH[]gmufc&amp;gt; copy/paste pwns&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[1up]sTALS&amp;gt; oki&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[1up]sTALS&amp;gt; well, i&#039;ll keep it short and simple&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; our gal rocked&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; 1up rocked&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; plottingevil rocked (yes, the already mentioned bg)&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; but I have to do a comment on cheerios &amp;quot;21:1 fencesat to the #1 spot&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; its logical that we &amp;quot;fencesat&amp;quot; the two allies which we had 8 members in&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; tnx&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; btw Tis I love yuo &amp;lt;3&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; next&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;@[1up]yupster&amp;gt; zanetti, our brazilian stud&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;@[1up]yupster&amp;gt; gogo&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[]LCH[]zanetti&amp;gt; ok&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[]LCH[]zanetti&amp;gt; so.. first wanna thx all pa admin mh etc.. for the great round! and all peps that have played tho!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;@Phil^&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; this was my 2nd round, but the best one! I was so lucky to get in a very activet gal with great ppl!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; that teach me how to play again this game! so that´s it and ! BRAZIL ON TOP! :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; and thx esp to gmufc and LCH that make it possible to me :P and thx to yupster tho who helped me alot in the start!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; erm that´s all thx nitros remy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; and all hc´s tho&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]gmufc&amp;gt; ¨:P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[]LCH[]zanetti&amp;gt; next&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Ok&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Rapping it up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[]LCH[]gmufc&amp;gt; yeh, woul like to point out that Nitros are the best HC out there&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Since we have 2 galaxy members in our gal from allies not represented, Veneratio and Wolfpack, Im sure they would like to thank their respective allies, so thanks to you guys as well!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Obviously we have had a fun round, I hope you all have&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Hope to see you and ALL your friends come back for next round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@Phil^&amp;gt; hehe. a question of my own to you all. Did you believe from the start that you would be #1? or doubt towards the end that you would end up there?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; We all love you, 1up rocks ! End of story&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe just and obs. xsploit i love u :/&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[1up]Aif&amp;gt; well one more comment from my side as well THERAT,idler and NOVA u guys owned tnx for all the help(1up MO)&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; Phil^ - At least I had a lot of doubts in the start with a LOT of hard incomings the early nights&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; We lost some heavy roids at a coupple of points in the round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; Obviously, the alliances within the gal was at war&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; Made it hard to cooperate&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; But in the end we pulled of a lot more activity than most in a stagnating game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@[1up]yupster&amp;gt; Getting us the victory in even 65k roids&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@[1up]yupster&amp;gt; (or fish as I call them)&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[1up]sTALS&amp;gt; did we win anythin btw? o_O&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[]LCH[]Samynix&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@Phil^&amp;gt; aside from gloating priveledges? :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[1up]Aif&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@[1up]yupster&amp;gt; Phil^ - Thats the part we love the most&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@[1up]yupster&amp;gt; Any more before we retire from our 15 minutes of fame Phil^ ?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@Phil^&amp;gt; ok&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@Phil^&amp;gt; nope&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@[1up]yupster&amp;gt; So long and thanks for all the fish !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[]LCH[]zanetti&amp;gt; hahaa&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[1up]sTALS&amp;gt; was tihs 15 mins ? felt like three hours&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[]LCH[]zanetti&amp;gt; pwn&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] * @Spinner gives Yupster a herring&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@[1up]yupster&amp;gt; Spinner Love u !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@Spinner&amp;gt; wub u 2 babe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[]LCH[]gmufc&amp;gt; yeh, thanks to spinner and all other creators btw for the great game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[1up]sTALS&amp;gt; Spinner: u owe me a coke :|&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[1up]Aif&amp;gt; ;-) WE owned u all ;-) all like to tnx [ND]SteInMetz for like the BIGEST LOL of the round and KG,tis and cayl ;-) best joke ever&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@[1up]yupster&amp;gt; Yea, big thanks to Spinner for a great game, and all other Crew and Team members for keeping it up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@[1up]yupster&amp;gt; BTW&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt; before i leave i just wanna let a kiss to my galchick that is afk STOREBO&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@[1up]yupster&amp;gt; Gilmore Girls ROCKS - You should all watch it regularily !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]gmufc&amp;gt; lol&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]Samynix&amp;gt; haha&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt; i prefer the O.C.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[1up]Aif&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@Phil^&amp;gt; getting back on subject...&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:37] &amp;lt;@Phil^&amp;gt; congratulations once again on winning the #1 spot&lt;br /&gt;
&amp;lt;br&amp;gt;[08:38] &amp;lt;@Phil^&amp;gt; Now, dont fall asleep just yet, theres still one more set of congratulations to go&lt;br /&gt;
&amp;lt;br&amp;gt;[08:38] &amp;lt;@Phil^&amp;gt; Congratulations to 1up for being the winning alliance in r11, with an outstanding margin of victory&lt;br /&gt;
&amp;lt;br&amp;gt;[08:38] &amp;lt;@Spinner&amp;gt; twice as big as the runner up!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;@Phil^&amp;gt; im sure sid has a few words to say&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;+[1up]Syn_Sid&amp;gt; yeah, i&#039;m sure i do&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;+[1up]Syn_Sid&amp;gt; I&#039;ll start off by getting the thanks out of the way&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;+[1up]Syn_Sid&amp;gt; Thanks to all the members whose hard work made the win possible&lt;br /&gt;
&amp;lt;br&amp;gt;[08:40] &amp;lt;+[1up]Syn_Sid&amp;gt; At times it looked like me might not make it - but activity and commitment carried us through&lt;br /&gt;
&amp;lt;br&amp;gt;[08:40] &amp;lt;+[1up]Syn_Sid&amp;gt; Special thanks are due to the HC and Military Officers who went without sleep some nights covering as much of our incomings as was possible&lt;br /&gt;
&amp;lt;br&amp;gt;[08:40] &amp;lt;+[1up]Syn_Sid&amp;gt; Ultimately, the secret of our success was commitment&lt;br /&gt;
&amp;lt;br&amp;gt;[08:41] &amp;lt;+[1up]Syn_Sid&amp;gt; we had a few nights where we lost a decent number of roids&lt;br /&gt;
[&amp;lt;br&amp;gt;[08:41] &amp;lt;+[1up]Syn_Sid&amp;gt; but the opposition lacked the commitment to keep the pressure up night after night&lt;br /&gt;
&amp;lt;br&amp;gt;[08:42] &amp;lt;+[1up]Syn_Sid&amp;gt; congratulations are also due to those of the opposition who kept on trying after many of their comrades had given up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:42] &amp;lt;+[1up]Syn_Sid&amp;gt; and thanks are due to those members of other alliances who felt their own roids were more important than assisting their own alliances against us&lt;br /&gt;
&amp;lt;br&amp;gt;[08:43] &amp;lt;+[1up]Syn_Sid&amp;gt; we owe our win, in part, to you guys&lt;br /&gt;
&amp;lt;br&amp;gt;[08:43] &amp;lt;@Spinner&amp;gt; &amp;quot;fear-factor&amp;quot;++&lt;br /&gt;
&amp;lt;br&amp;gt;[08:43] &amp;lt;+[1up]Syn_Sid&amp;gt; in part, yes&lt;br /&gt;
&amp;lt;br&amp;gt;[08:44] &amp;lt;+[1up]Syn_Sid&amp;gt; though more a grred factor for many i suspect&lt;br /&gt;
&amp;lt;br&amp;gt;[08:44] &amp;lt;@Spinner&amp;gt; All part of the game (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:44] &amp;lt;+[1up]Syn_Sid&amp;gt; they hoped the rest of their alliance would do the work for them&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; and lack of commitment, was again, the issue there&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; alliance leadership need commitment to enforce their rules&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; it&#039;s no use telling members not to fence-sit if you won&#039;t enforce it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; Vision tried that - and it was a near total failure&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;+[1up]Syn_Sid&amp;gt; 1up won&#039;t be in the running for #1 alliance next round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;@Phil^&amp;gt; Now 1up has won so overwhelmingly, do you think that the next round will be made much more difficult for you by the other alliances, and do you think you can pull through it all to win next round?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;@Phil^&amp;gt; bah - beaten me to it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;+[1up]Syn_Sid&amp;gt; we&#039;ll be continuing - but in a much reduced form&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;+[1up]Syn_Sid&amp;gt; some of our members only came back for one round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;+[1up]Syn_Sid&amp;gt; others were inactive, or selfish - and won&#039;t be invited back to join us next round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;@Spinner&amp;gt; !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;+[1up]Syn_Sid&amp;gt; next round we&#039;ll be king-makers rather kings&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;@Spinner&amp;gt; A firm hand (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:48] &amp;lt;+[1up]Syn_Sid&amp;gt; we may not be able to be top ourselves, but i&#039;m sure we&#039;ll have the ability to influence which alliance does finish up #1&lt;br /&gt;
&amp;lt;br&amp;gt;[08:48] &amp;lt;@Spinner&amp;gt; Thus speaks the modesty in you (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;+[1up]Syn_Sid&amp;gt; well, i expect we&#039;ll only have 40-50 members&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;@Spinner&amp;gt; You are one of a kind Sid, I am glad to have you among us&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;@Spinner&amp;gt; (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;+[1up]Syn_Sid&amp;gt; and we won&#039;t be recruiting to fill the gaps&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;@Spinner&amp;gt; Well then&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;+[1up]Syn_Sid&amp;gt; i&#039;m not sure if any other 1up HC want to say anything&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;+[1up]Syn_Sid&amp;gt; i&#039;ll voice them and find out&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;@[1up]Syn_Sid&amp;gt; or someone with the ability to do so, can&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; right&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; just a uicky&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; just a couple of thanks&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; to the 1up members&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; superb, you showed dedication in the face of sometimes frightening incoming&lt;br /&gt;
&amp;lt;br&amp;gt;[08:52] &amp;lt;+[1up]mazzelaar&amp;gt; to the other alliances, well done to those who tried to the end&lt;br /&gt;
&amp;lt;br&amp;gt;[08:52] &amp;lt;+[1up]mazzelaar&amp;gt; we all have areas we know we can improve and I hope next round brings us all forwards&lt;br /&gt;
&amp;lt;br&amp;gt;[08:52] &amp;lt;+[1up]mazzelaar&amp;gt; finally, thanks to the PAteam for a kickass game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;@Spinner&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;+[1up]Tis&amp;gt; kk&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;+[1up]Cayl&amp;gt; I&#039;d just like to salute our opponents, LCH, Mistu, and Vision foremost&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;+[1up]Cayl&amp;gt; and tell the members of 1up that its been an honor to come back and help be a part of such a stellar group&lt;br /&gt;
[&amp;lt;br&amp;gt;[08:54] &amp;lt;+[1up]Cayl&amp;gt; I&#039;ll let Tis have his words now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:54] &amp;lt;+[1up]Tis&amp;gt; well done everyone, its been a blast to rule the universe one last time its been an honor and a priviledge&lt;br /&gt;
&amp;lt;br&amp;gt;[08:54] &amp;lt;+[1up]Tis&amp;gt; and a big well done to my loveable galm8s&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;+[1up]mazzelaar&amp;gt; they were n00b&#039;s :/&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;+[1up]Tis&amp;gt; those werent the loveable ones&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;+[1up]Tis&amp;gt; anyway thats it from me, thanks&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;@Spinner&amp;gt; rightieo then&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;@Spinner&amp;gt; If thats it Sid, I think we&#039;ll move along now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:56] &amp;lt;+[1up]Syn_Sid&amp;gt; yep, that&#039;s it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:56] &amp;lt;@Spinner&amp;gt; I have a big thank-u to give as well, and that goes to everyone who played! I am still, as ever, honored to see people enjoy Planetarion.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; And as long as you are, PA will evolve, improve, change and live.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; Even with the fierce free competition we have&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; With that said&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Phil^&amp;gt; without you, the players, planetarion would not be what it is today&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; We&#039;re moving into Havoc, as usual.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:58] &amp;lt;@Spinner&amp;gt; Havoc will start at 12:00 GMT on Sunday 5th September. At this point all planets will have their ships , score , XP and constructions ERASED&lt;br /&gt;
&amp;lt;br&amp;gt;[08:58] &amp;lt;@Spinner&amp;gt; Planets will have 3000 of each asteroid type and start with 50 of each construction and a full tech tree. In addition , planets will recieve 100,000,000 of each resource on the following dates:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; well, go read it here : http://passport.planetarion.com/news.php&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; IT will tick every 15 minutes&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; As havoc has done the past seasons&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; After havoc, we will be holding a hopefully big speedgame on September 18th&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; the special 24 hour non-stop one, with no defensive options, all out offense&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; So a little twist to bare in mind&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; And immidiately after that, we will be in the testing of Round 12&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; And from there to finally starting up the new round, with its new features, thingmabobs and twists&lt;br /&gt;
&amp;lt;br&amp;gt;[09:01] &amp;lt;@Spinner&amp;gt; I do not think we have made all round 12 info publically available yet, but they are not far away&lt;br /&gt;
&amp;lt;br&amp;gt;[09:01] &amp;lt;@Spinner&amp;gt; That about sum it up, Phil^ ?&lt;br /&gt;
&amp;lt;br&amp;gt;[09:01] &amp;lt;@Phil^&amp;gt; i believe so. My thanks to you all for playing this round, and i hope to see&lt;br /&gt;
you in r12&lt;br /&gt;
&amp;lt;br&amp;gt;[09:02] &amp;lt;@Spinner&amp;gt; Yeh, ofc you will (:&lt;br /&gt;
&amp;lt;br&amp;gt;[09:02] &amp;lt;@Spinner&amp;gt; Right then, thanks a bunch for playing, thanks for roiding me, happy x-mas and all that&lt;br /&gt;
&amp;lt;br&amp;gt;[09:02] * Spinner sets mode: -m&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8788</id>
		<title>F-Crew</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8788"/>
		<updated>2005-11-04T03:23:01Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round 5 to 9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: The Farnborough Crew&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: F-Crew&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: [irc://netgamers.org/fcrew #f-crew]&lt;br /&gt;
*&#039;&#039;&#039;Alliance mottos&#039;&#039;&#039;: You Know When You&#039;ve Been [FC]uked, &#039;Cos anything else isn&#039;t an alliance&lt;br /&gt;
*&#039;&#039;&#039;Affectionate nickname&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://www.fcrew.net fcrew.net]&lt;br /&gt;
*&#039;&#039;&#039;Recruitment&#039;&#039;&#039;: Open&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
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== Background ==&lt;br /&gt;
&#039;&#039;&#039;F-Crew&#039;&#039;&#039; was founded by [[Bazz]], [[Mike]] and [[Wakey]] back in round 1 while sitting in the local McDonalds.  [[Bazz]] and [[Mike]] had just been introduced to [[Planetarion]] by [[Wakey]] and together they quickly realised they weren&#039;t the only ones at their 6th Form College to be playing this new game. So F-Crew was born with the goal to serve these people, although it quickly became an alliance to serve the whole Farnborough Community. &lt;br /&gt;
&lt;br /&gt;
The alliances turning point came at the start of our second week with the application of [[Seventh]] to join our ranks. While he wasnt from Farnborough he was from just down the road and from here on the requirement to be a resident of Farnborough was dropped. This obviously saw a change in F-Crews aims, these new aims somewhat mirrored those of [[IPC]]&#039;s which quickly led to the two alliances forming a friendship that would pretty much last until [[IPC]] disbanded its PA operations in Round 10.5, after playing that round with their members under the F-Crew tag.&lt;br /&gt;
&lt;br /&gt;
== Rounds ==&lt;br /&gt;
&lt;br /&gt;
F-Crew has had a turbulant history, from its glory days where it was fighting tooth and nail with [[Concordium]] to the dark days after P2P and pre-[[Round 10|PAX]]. Below is a brief description of some of the important events in F-Crew History.&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
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&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 3 &amp;amp; 4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 5 to 9 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 10 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 11 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 12 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 13 ===&lt;br /&gt;
&lt;br /&gt;
[F-Crew] have high hopes for the coming round. With a slight change of leadership and the return of much loved past members, such as [[Cm]] and [[Eddie]] at the helm a top 15 position should be achievable.&lt;br /&gt;
&lt;br /&gt;
After a slow start this round they had a slitly feeling of disappointment when only 20 members signup at the start but after that the applications went up quickly. With an avarage score of 767,907 per member they stand solidly on 16 place.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
14		[APA]	35139	74	1,155,957	85,540,855&lt;br /&gt;
&lt;br /&gt;
15		Coven	32570	95	842,188	        80,007,906&lt;br /&gt;
&lt;br /&gt;
16		[F-Crew]31998	89	787,907	        70,123,807&lt;br /&gt;
&lt;br /&gt;
17		hirr	20910	46	1,454,676	66,915,139&lt;br /&gt;
&lt;br /&gt;
18		ROCK	26692	57	1,131,650	64,504,088&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
They&#039;re really fighting to end on the 14 place. This will mean they would need to overtake [[APA]] and [[Coven]]. Allthough they aiming for a nice position on the end it doesn&#039;t stop them from recruiting unexperienced players to learn them how to play the game. This means an lower average score but it&#039;s important to the future of the game.&lt;br /&gt;
&lt;br /&gt;
And as usual [F-Crew] is keeping a neutral stand towards all other alliances even Coven who were a real pain in the ass for them last round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Did You Know? ==&lt;br /&gt;
* The Farnborough Crew was never intended to be the alliance&#039;s name. It was a temporary name used as a site title placeholder but it stuck.&lt;br /&gt;
* The shortened name of F-Crew didnt appear until Round 3 and was a product of an alliance-wide compitition to make the alliance name edgier.&lt;br /&gt;
* F-Crew is currently the longest running alliance.&lt;br /&gt;
* F-Crew is also the only alliance to have played every round uninterrupted.&lt;br /&gt;
* [[Wakey]] is one of the few Round 1 veterans to have only been a member of a single alliance.&lt;br /&gt;
* [[Wakey]] still hasn&#039;t finished the new [[F-Crew]] site &lt;br /&gt;
[[Category:Alliances]] [[Category:Alliances:Round 1]] [[Category:Alliances:Round 2]] [[Category:Alliances:Round 3]] [[Category:Alliances:Round 4]] [[Category:Alliances:Round 5]] [[Category:Alliances:Round 6]] [[Category:Alliances:Round 7]] [[Category:Alliances:Round 8]] [[Category:Alliances:Round 9]] [[Category:Alliances:Round 9.5]] [[Category:Alliances:Round 10]] [[Category:Alliances:Round 10.5]] [[Category:Alliances:Round 11]] [[Category:Alliances:Round 12]] [[Category:Alliances:Round 13]] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_11&amp;diff=8787</id>
		<title>Round 11</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_11&amp;diff=8787"/>
		<updated>2005-11-04T03:22:55Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; http://users.evtek.fi/~jussiava/pa/wiki/PA_r11_join.jpg&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Alliances:Round 11|Alliances]]&lt;br /&gt;
*[[Round 11:Ship Stats|Ship Stats]]&lt;br /&gt;
*[[Round 11:Planet Rankings|Planet Rankings]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;i&amp;gt;&lt;br /&gt;
These changes include a new Vacation time option, 16 new ships and 2 new ship classes, changes to all ship attributes, a tweaking of the technology tree, an extension to the protection time for all planets (now three days) and numerous fixes that should ensure a trouble free gaming experience. One major difference for this round is that you can now only play alongside a couple of old friends in otherwise random galaxies, which is intended to prevent the power blocking of the many large alliances that participate in Planetarion universe. -- [http://www.pcgameworld.com/story.php/id/3751/ PCGamerWorld]&amp;lt;/i&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
[[Round_11:Changes|Changes]] since R10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Creator Hour -- Winner&#039;s Ceremony==&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[07:57] * Phil^ sets mode: +m&lt;br /&gt;
&amp;lt;br&amp;gt;[07:57] &amp;lt;@Phil^&amp;gt; better&lt;br /&gt;
&amp;lt;br&amp;gt;[07:57] &amp;lt;@Spinner&amp;gt; this would explain why I am not often in this channel&lt;br /&gt;
&amp;lt;br&amp;gt;[07:57] &amp;lt;@Spinner&amp;gt; lol&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Spinner&amp;gt; so now we sit in quiet for 3 minutes?&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Spinner&amp;gt; whee&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Phil^&amp;gt; might as well start it now imo&lt;br /&gt;
&amp;lt;br&amp;gt;[07:58] &amp;lt;@Spinner&amp;gt; Oh heck with it, we&#039;re not known to be the most precise buggars in the universe anyway are we&lt;br /&gt;
&amp;lt;br&amp;gt;[07:59] &amp;lt;@Phil^&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[07:59] &amp;lt;@Spinner&amp;gt; First of all, NO, I cant deal with 49 pm&#039;s right now&lt;br /&gt;
&amp;lt;br&amp;gt;[07:59] &amp;lt;@Spinner&amp;gt; So, it seems Round 11 is oficially over&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; I&#039;ll be short, but the round has , in our own humble opinion, been pretty good&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; We have finally seen a growing number of players&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; compared to last round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:00] &amp;lt;@Spinner&amp;gt; Which is pretty cool&lt;br /&gt;
&amp;lt;br&amp;gt;[08:01] &amp;lt;@Spinner&amp;gt; And also in my humble knowledge, lacking as it may be, I think many alliances deserve a pat on the shoulder for avoiding the horrific blocks we have seen in the past&lt;br /&gt;
&amp;lt;br&amp;gt;[08:01] &amp;lt;@Spinner&amp;gt; Yes yes, there has been some, and the #1 alliance would maybe not be #1 if it wasnt for their political situation&lt;br /&gt;
&amp;lt;br&amp;gt;[08:01] &amp;lt;@Spinner&amp;gt; But that is, as they say, part of the game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:02] &amp;lt;@Spinner&amp;gt; That , and &amp;quot;brute force&amp;quot; (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:02] &amp;lt;@Spinner&amp;gt; Biffy, you wish to say some words before we move on to the leetest wink, or the top players if you wish?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:03] * @Spinner points to biffy and nods&lt;br /&gt;
&amp;lt;br&amp;gt;[08:03] &amp;lt;@Spinner&amp;gt; Dont be shy!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:03] &amp;lt;@biffy&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:04] &amp;lt;@Phil^&amp;gt; has someone forgotten to put batteries in him again?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:04] &amp;lt;@biffy&amp;gt; i dont have much to say other than to thank you all for playing this round and making it a success for jolt and (we hope) those people who played it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:05] &amp;lt;@biffy&amp;gt; i played in 1:1 and wish to thank those people who didnt roid me&lt;br /&gt;
&amp;lt;br&amp;gt;[08:05] &amp;lt;@biffy&amp;gt; all two of you&lt;br /&gt;
&amp;lt;br&amp;gt;[08:05] &amp;lt;@Spinner&amp;gt; me too!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@Spinner&amp;gt; Right, all done biffy?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@biffy&amp;gt; rest assured jolt is continuing to look at pushing planetarion to a wider market whilst also improving the game itself, and that we have some great hopes for r12&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@biffy&amp;gt; we&#039;ve been promoting it at gamestars live this week&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@biffy&amp;gt; which is hopefully just the start&lt;br /&gt;
&amp;lt;br&amp;gt;[08:06] &amp;lt;@Spinner&amp;gt; \o/&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@biffy&amp;gt; i will hand the floor over to other people now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@Spinner&amp;gt; thanks biffy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@Spinner&amp;gt; Well, looks like its time for our #1 player chat&lt;br /&gt;
&amp;lt;br&amp;gt;[08:07] &amp;lt;@Spinner&amp;gt; In the red corner&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; weighing 2389 stone&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; s&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; With a score of 31.199.081&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; cheeeeeerios&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; You with us matey?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;+cheerios&amp;gt; thanks *dytte* *mobbe*&lt;br /&gt;
&amp;lt;br&amp;gt;[08:08] &amp;lt;@Spinner&amp;gt; Well played&lt;br /&gt;
&amp;lt;br&amp;gt;[08:09] &amp;lt;@Spinner&amp;gt; Care to give us your little story of how the round went?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:09] &amp;lt;@Spinner&amp;gt; well, keep it short and schweet (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:10] &amp;lt;@Spinner&amp;gt; But the stage is yours&lt;br /&gt;
&amp;lt;br&amp;gt;[08:10] &amp;lt;+cheerios&amp;gt; basically Sid showed that the ol fury playstyle works, and other alliances aren&#039;t playing for the win using all means possible. that&#039;s my take on the alliance &amp;quot;side&amp;quot; of it.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:10] &amp;lt;+cheerios&amp;gt; as for players, it was a long fight between other 1upers and napped players (lo zo0f).&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;@Spinner&amp;gt; You beat the runner-up with some 2 mill&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;+cheerios&amp;gt; a good race choice, xan. solid knowledge on how to be a #1 player, and a good alliance that you could ride for the win. ingredients for a top planet&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;@Spinner&amp;gt; how true&lt;br /&gt;
&amp;lt;br&amp;gt;[08:11] &amp;lt;@Spinner&amp;gt; Xans might have been on the strong end of the scale this time around?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;+cheerios&amp;gt; free roids start-middle of the round, basically as long as there were terrans.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;+cheerios&amp;gt; no other race could compete with that.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;+cheerios&amp;gt; a slight flaw(?) with the stats. but no round has had perfect stats. many terrans rose end of round, not sure if they were all 1up th.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:12] &amp;lt;@Spinner&amp;gt; #1 and #2 are both Xan, #3 is terran&lt;br /&gt;
&amp;lt;br&amp;gt;[08:13] &amp;lt;+cheerios&amp;gt; yer, xan was the choice for this round.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:13] &amp;lt;@Spinner&amp;gt; We&#039;ll make sure they suffer next round then (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; and for some greetz and thanks, my heart goes out to Elysium. i wouldn&#039;t know sh*t without these people, and wouldn&#039;t be here without them. cheers!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; that&#039;s what Sid said for this round. Xan was overly downgraded&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; and...&lt;br /&gt;
&amp;lt;br&amp;gt;[08:14] &amp;lt;+cheerios&amp;gt; greetz to 18:6 players; guran, mordrad, snowie, isotee, kane, forestal, delos, spoq and seph. we lucked out in this random round with 3 buddygroups. cheers!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:15] &amp;lt;+cheerios&amp;gt; those 21:1 w*nkers just hugged the fence to #1. say what you will&lt;br /&gt;
&amp;lt;br&amp;gt;[08:15] &amp;lt;@Spinner&amp;gt; hehe, I am sure they will have something to say about that (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;+cheerios&amp;gt; as for 1up. well. it was shit being with them, but they sure had awesome firepower and a staff that knows their thing.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;@Spinner&amp;gt; And if you feel more or less done, many congrats from us in PaTeam on a round well played, always nice to see a planet not from the #1 galaxy take the top position&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;+cheerios&amp;gt; well played anyhow. 1up took the round with style.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;@Spinner&amp;gt; We&#039;ll hear from them as well (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:16] &amp;lt;@Spinner&amp;gt; I am sure Sid has a 3 mile long speech for us all :-P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; ok then, thanks for your time cheerios&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; gg&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;+cheerios&amp;gt; np. thank you Spinner for PA. /me out.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; right&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Spinner&amp;gt; Phil^, you ready to take over the mike?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] &amp;lt;@Phil^&amp;gt; yup&lt;br /&gt;
&amp;lt;br&amp;gt;[08:17] * Auro is now known as [NoS]AnalSex0r&lt;br /&gt;
&amp;lt;br&amp;gt;[08:18] &amp;lt;@Phil^&amp;gt; Congratulations are also owed to 21:1, having clinched the #1 spot with a nice and even 65000 roids, and a score of 163.857.170&lt;br /&gt;
&amp;lt;br&amp;gt;[08:18] &amp;lt;@Phil^&amp;gt; the floor is yours now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:18] &amp;lt;@[1up]yupster&amp;gt; Hi everyone, before I say anything Ill voice my galaxy members&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; #1 and #2, from LCH gmufc and Samy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; #3 obviously me&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; #4 revolt is afk :|&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; from 1up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:19] &amp;lt;@[1up]yupster&amp;gt; Stals Storebo and Aif #5 #6 #7&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; #8 is Saint, LCH, afk&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; #9 is Zanetti, LCH also&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; #10 Xsploit, afk&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; Thanks to my galaxy members for great efforts, putting in lots of late night hours&lt;br /&gt;
&amp;lt;br&amp;gt;[08:20] &amp;lt;@[1up]yupster&amp;gt; Obviously, our alliances made this for us&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; Top 2 alliances both had a lot of members in our galaxy, 4 each, made it possible for us to defend the first week of crazy incomings&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; Was the most interesting round I personally played of Planetarion&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; Thought the stats was good, of course one race will be better than others&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@Spinner&amp;gt; (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:21] &amp;lt;@[1up]yupster&amp;gt; This round it was Xan, next round it will be one as well&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Thanks to 1up for being a great place to be a member&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; For a lot of def&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Hope our gal helped 1up win&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Thanks to Plottingevil, a great battlegroup within 1up, great work early on&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; Ill let the boys and chicks (lo gmufc :P) talk a tad now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:22] &amp;lt;@[1up]yupster&amp;gt; aif&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; ok, guess I should say a few words aswell&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;@[1up]yupster&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;@Phil^&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; first of all I wanna thank nitros, remy, ace and butter for being damn good HC&#039;s&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; and also stifler and guran ofc&lt;br /&gt;
&amp;lt;br&amp;gt;[08:23] &amp;lt;+[]LCH[]gmufc&amp;gt; I&#039;d also like to thank Bedda, Wielklem, FigJam, Wintah and all the other DC&#039;s in LCH for sacrificing much sleep and time to get incs covered&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]gmufc&amp;gt; especially bedda who&#039;ve done an impressive job lately&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]gmufc&amp;gt; at last I&#039;d like to thank ^MDK^MAN^(AC) and fjortis(1337 scanner) for all they&#039;ve done this round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]gmufc&amp;gt; and of course all the great guys in my gal... prolly the best gal I&#039;ve ever been in and our lil brazilian mascot, ZANETTI, made sure there were much activity in galchan at times&lt;br /&gt;
&amp;lt;br&amp;gt;[08:24] &amp;lt;+[]LCH[]zanetti&amp;gt; ^^&lt;br /&gt;
&amp;lt;br&amp;gt;[08:25] &amp;lt;+[]LCH[]gmufc&amp;gt; got lots of other things on my mind and have a few things I&#039;d like to say to cheerios but will try be short and give the word ot others&lt;br /&gt;
&amp;lt;br&amp;gt;[08:25] &amp;lt;+[]LCH[]gmufc&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[]LCH[]gmufc&amp;gt; ok.. who&#039;s next ?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[1up]sTALS&amp;gt; samy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[]LCH[]Samynix&amp;gt; Hi :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:26] &amp;lt;+[]LCH[]Samynix&amp;gt; I dont have much to say realy, il just thank LCH and special remy for getting me into lch many rounds ago , Good luck to all next round and have fun&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[]LCH[]Samynix&amp;gt; I dont think il say much more so we can continue to next :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; Hi everyone,&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; well just to ponit out the uni. was terran heavy and the best race vrs terran was xan if the uni had been zik/xan heavy the race xan would not have been this good etc .... as for that comment cheerios handed our way ;-) WELL we did win ;-) and we did not have our BG/AG escort or help us gain the nr.1 spot.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; tnx to Plottingevil, a great battlegroup within 1up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]Aif&amp;gt; and ofc 1up ;-) i still dont think the planet naps where a very good idea ;-) but well played&lt;br /&gt;
&amp;lt;br&amp;gt;[08:27] &amp;lt;+[1up]sTALS&amp;gt; &amp;lt;3 copy &#039;n paste&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[1up]Aif&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;@[1up]yupster&amp;gt; stals - go go go&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[]LCH[]gmufc&amp;gt; copy/paste pwns&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[1up]sTALS&amp;gt; oki&lt;br /&gt;
&amp;lt;br&amp;gt;[08:28] &amp;lt;+[1up]sTALS&amp;gt; well, i&#039;ll keep it short and simple&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; our gal rocked&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; 1up rocked&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; plottingevil rocked (yes, the already mentioned bg)&lt;br /&gt;
&amp;lt;br&amp;gt;[08:29] &amp;lt;+[1up]sTALS&amp;gt; but I have to do a comment on cheerios &amp;quot;21:1 fencesat to the #1 spot&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; its logical that we &amp;quot;fencesat&amp;quot; the two allies which we had 8 members in&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; tnx&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; btw Tis I love yuo &amp;lt;3&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[1up]sTALS&amp;gt; next&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;@[1up]yupster&amp;gt; zanetti, our brazilian stud&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;@[1up]yupster&amp;gt; gogo&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[]LCH[]zanetti&amp;gt; ok&lt;br /&gt;
&amp;lt;br&amp;gt;[08:30] &amp;lt;+[]LCH[]zanetti&amp;gt; so.. first wanna thx all pa admin mh etc.. for the great round! and all peps that have played tho!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;@Phil^&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; this was my 2nd round, but the best one! I was so lucky to get in a very activet gal with great ppl!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; that teach me how to play again this game! so that´s it and ! BRAZIL ON TOP! :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; and thx esp to gmufc and LCH that make it possible to me :P and thx to yupster tho who helped me alot in the start!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; erm that´s all thx nitros remy&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]zanetti&amp;gt; and all hc´s tho&lt;br /&gt;
&amp;lt;br&amp;gt;[08:31] &amp;lt;+[]LCH[]gmufc&amp;gt; ¨:P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[]LCH[]zanetti&amp;gt; next&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Ok&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Rapping it up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[]LCH[]gmufc&amp;gt; yeh, woul like to point out that Nitros are the best HC out there&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Since we have 2 galaxy members in our gal from allies not represented, Veneratio and Wolfpack, Im sure they would like to thank their respective allies, so thanks to you guys as well!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Obviously we have had a fun round, I hope you all have&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; Hope to see you and ALL your friends come back for next round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@Phil^&amp;gt; hehe. a question of my own to you all. Did you believe from the start that you would be #1? or doubt towards the end that you would end up there?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;@[1up]yupster&amp;gt; We all love you, 1up rocks ! End of story&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe just and obs. xsploit i love u :/&lt;br /&gt;
&amp;lt;br&amp;gt;[08:32] &amp;lt;+[1up]Aif&amp;gt; well one more comment from my side as well THERAT,idler and NOVA u guys owned tnx for all the help(1up MO)&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; Phil^ - At least I had a lot of doubts in the start with a LOT of hard incomings the early nights&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; We lost some heavy roids at a coupple of points in the round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; Obviously, the alliances within the gal was at war&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; Made it hard to cooperate&lt;br /&gt;
&amp;lt;br&amp;gt;[08:33] &amp;lt;@[1up]yupster&amp;gt; But in the end we pulled of a lot more activity than most in a stagnating game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@[1up]yupster&amp;gt; Getting us the victory in even 65k roids&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@[1up]yupster&amp;gt; (or fish as I call them)&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[1up]sTALS&amp;gt; did we win anythin btw? o_O&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[]LCH[]Samynix&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@Phil^&amp;gt; aside from gloating priveledges? :P&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[1up]Aif&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;@[1up]yupster&amp;gt; Phil^ - Thats the part we love the most&lt;br /&gt;
&amp;lt;br&amp;gt;[08:34] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@[1up]yupster&amp;gt; Any more before we retire from our 15 minutes of fame Phil^ ?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@Phil^&amp;gt; ok&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@Phil^&amp;gt; nope&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@[1up]yupster&amp;gt; So long and thanks for all the fish !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[]LCH[]zanetti&amp;gt; hahaa&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[1up]sTALS&amp;gt; was tihs 15 mins ? felt like three hours&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[]LCH[]zanetti&amp;gt; pwn&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] * @Spinner gives Yupster a herring&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@[1up]yupster&amp;gt; Spinner Love u !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;@Spinner&amp;gt; wub u 2 babe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[]LCH[]gmufc&amp;gt; yeh, thanks to spinner and all other creators btw for the great game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[1up]sTALS&amp;gt; Spinner: u owe me a coke :|&lt;br /&gt;
&amp;lt;br&amp;gt;[08:35] &amp;lt;+[1up]Aif&amp;gt; ;-) WE owned u all ;-) all like to tnx [ND]SteInMetz for like the BIGEST LOL of the round and KG,tis and cayl ;-) best joke ever&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@[1up]yupster&amp;gt; Yea, big thanks to Spinner for a great game, and all other Crew and Team members for keeping it up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@[1up]yupster&amp;gt; BTW&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt; before i leave i just wanna let a kiss to my galchick that is afk STOREBO&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@[1up]yupster&amp;gt; Gilmore Girls ROCKS - You should all watch it regularily !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]gmufc&amp;gt; lol&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]Samynix&amp;gt; haha&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt; i prefer the O.C.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[1up]Aif&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;@Phil^&amp;gt; getting back on subject...&lt;br /&gt;
&amp;lt;br&amp;gt;[08:36] &amp;lt;+[]LCH[]zanetti&amp;gt; hehe&lt;br /&gt;
&amp;lt;br&amp;gt;[08:37] &amp;lt;@Phil^&amp;gt; congratulations once again on winning the #1 spot&lt;br /&gt;
&amp;lt;br&amp;gt;[08:38] &amp;lt;@Phil^&amp;gt; Now, dont fall asleep just yet, theres still one more set of congratulations to go&lt;br /&gt;
&amp;lt;br&amp;gt;[08:38] &amp;lt;@Phil^&amp;gt; Congratulations to 1up for being the winning alliance in r11, with an outstanding margin of victory&lt;br /&gt;
&amp;lt;br&amp;gt;[08:38] &amp;lt;@Spinner&amp;gt; twice as big as the runner up!&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;@Phil^&amp;gt; im sure sid has a few words to say&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;+[1up]Syn_Sid&amp;gt; yeah, i&#039;m sure i do&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;+[1up]Syn_Sid&amp;gt; I&#039;ll start off by getting the thanks out of the way&lt;br /&gt;
&amp;lt;br&amp;gt;[08:39] &amp;lt;+[1up]Syn_Sid&amp;gt; Thanks to all the members whose hard work made the win possible&lt;br /&gt;
&amp;lt;br&amp;gt;[08:40] &amp;lt;+[1up]Syn_Sid&amp;gt; At times it looked like me might not make it - but activity and commitment carried us through&lt;br /&gt;
&amp;lt;br&amp;gt;[08:40] &amp;lt;+[1up]Syn_Sid&amp;gt; Special thanks are due to the HC and Military Officers who went without sleep some nights covering as much of our incomings as was possible&lt;br /&gt;
&amp;lt;br&amp;gt;[08:40] &amp;lt;+[1up]Syn_Sid&amp;gt; Ultimately, the secret of our success was commitment&lt;br /&gt;
&amp;lt;br&amp;gt;[08:41] &amp;lt;+[1up]Syn_Sid&amp;gt; we had a few nights where we lost a decent number of roids&lt;br /&gt;
[&amp;lt;br&amp;gt;[08:41] &amp;lt;+[1up]Syn_Sid&amp;gt; but the opposition lacked the commitment to keep the pressure up night after night&lt;br /&gt;
&amp;lt;br&amp;gt;[08:42] &amp;lt;+[1up]Syn_Sid&amp;gt; congratulations are also due to those of the opposition who kept on trying after many of their comrades had given up&lt;br /&gt;
&amp;lt;br&amp;gt;[08:42] &amp;lt;+[1up]Syn_Sid&amp;gt; and thanks are due to those members of other alliances who felt their own roids were more important than assisting their own alliances against us&lt;br /&gt;
&amp;lt;br&amp;gt;[08:43] &amp;lt;+[1up]Syn_Sid&amp;gt; we owe our win, in part, to you guys&lt;br /&gt;
&amp;lt;br&amp;gt;[08:43] &amp;lt;@Spinner&amp;gt; &amp;quot;fear-factor&amp;quot;++&lt;br /&gt;
&amp;lt;br&amp;gt;[08:43] &amp;lt;+[1up]Syn_Sid&amp;gt; in part, yes&lt;br /&gt;
&amp;lt;br&amp;gt;[08:44] &amp;lt;+[1up]Syn_Sid&amp;gt; though more a grred factor for many i suspect&lt;br /&gt;
&amp;lt;br&amp;gt;[08:44] &amp;lt;@Spinner&amp;gt; All part of the game (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:44] &amp;lt;+[1up]Syn_Sid&amp;gt; they hoped the rest of their alliance would do the work for them&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; and lack of commitment, was again, the issue there&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; alliance leadership need commitment to enforce their rules&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; it&#039;s no use telling members not to fence-sit if you won&#039;t enforce it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:45] &amp;lt;+[1up]Syn_Sid&amp;gt; Vision tried that - and it was a near total failure&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;+[1up]Syn_Sid&amp;gt; 1up won&#039;t be in the running for #1 alliance next round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;@Phil^&amp;gt; Now 1up has won so overwhelmingly, do you think that the next round will be made much more difficult for you by the other alliances, and do you think you can pull through it all to win next round?&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;@Phil^&amp;gt; bah - beaten me to it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:46] &amp;lt;+[1up]Syn_Sid&amp;gt; we&#039;ll be continuing - but in a much reduced form&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;+[1up]Syn_Sid&amp;gt; some of our members only came back for one round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;+[1up]Syn_Sid&amp;gt; others were inactive, or selfish - and won&#039;t be invited back to join us next round&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;@Spinner&amp;gt; !&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;+[1up]Syn_Sid&amp;gt; next round we&#039;ll be king-makers rather kings&lt;br /&gt;
&amp;lt;br&amp;gt;[08:47] &amp;lt;@Spinner&amp;gt; A firm hand (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:48] &amp;lt;+[1up]Syn_Sid&amp;gt; we may not be able to be top ourselves, but i&#039;m sure we&#039;ll have the ability to influence which alliance does finish up #1&lt;br /&gt;
&amp;lt;br&amp;gt;[08:48] &amp;lt;@Spinner&amp;gt; Thus speaks the modesty in you (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;+[1up]Syn_Sid&amp;gt; well, i expect we&#039;ll only have 40-50 members&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;@Spinner&amp;gt; You are one of a kind Sid, I am glad to have you among us&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;@Spinner&amp;gt; (:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:49] &amp;lt;+[1up]Syn_Sid&amp;gt; and we won&#039;t be recruiting to fill the gaps&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;@Spinner&amp;gt; Well then&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;+[1up]Syn_Sid&amp;gt; i&#039;m not sure if any other 1up HC want to say anything&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;+[1up]Syn_Sid&amp;gt; i&#039;ll voice them and find out&lt;br /&gt;
&amp;lt;br&amp;gt;[08:50] &amp;lt;@[1up]Syn_Sid&amp;gt; or someone with the ability to do so, can&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; right&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; just a uicky&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; just a couple of thanks&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; to the 1up members&lt;br /&gt;
&amp;lt;br&amp;gt;[08:51] &amp;lt;+[1up]mazzelaar&amp;gt; superb, you showed dedication in the face of sometimes frightening incoming&lt;br /&gt;
&amp;lt;br&amp;gt;[08:52] &amp;lt;+[1up]mazzelaar&amp;gt; to the other alliances, well done to those who tried to the end&lt;br /&gt;
&amp;lt;br&amp;gt;[08:52] &amp;lt;+[1up]mazzelaar&amp;gt; we all have areas we know we can improve and I hope next round brings us all forwards&lt;br /&gt;
&amp;lt;br&amp;gt;[08:52] &amp;lt;+[1up]mazzelaar&amp;gt; finally, thanks to the PAteam for a kickass game&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;@Spinner&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;+[1up]Tis&amp;gt; kk&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;+[1up]Cayl&amp;gt; I&#039;d just like to salute our opponents, LCH, Mistu, and Vision foremost&lt;br /&gt;
&amp;lt;br&amp;gt;[08:53] &amp;lt;+[1up]Cayl&amp;gt; and tell the members of 1up that its been an honor to come back and help be a part of such a stellar group&lt;br /&gt;
[&amp;lt;br&amp;gt;[08:54] &amp;lt;+[1up]Cayl&amp;gt; I&#039;ll let Tis have his words now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:54] &amp;lt;+[1up]Tis&amp;gt; well done everyone, its been a blast to rule the universe one last time its been an honor and a priviledge&lt;br /&gt;
&amp;lt;br&amp;gt;[08:54] &amp;lt;+[1up]Tis&amp;gt; and a big well done to my loveable galm8s&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;+[1up]mazzelaar&amp;gt; they were n00b&#039;s :/&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;+[1up]Tis&amp;gt; those werent the loveable ones&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;+[1up]Tis&amp;gt; anyway thats it from me, thanks&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;@Spinner&amp;gt; rightieo then&lt;br /&gt;
&amp;lt;br&amp;gt;[08:55] &amp;lt;@Spinner&amp;gt; If thats it Sid, I think we&#039;ll move along now&lt;br /&gt;
&amp;lt;br&amp;gt;[08:56] &amp;lt;+[1up]Syn_Sid&amp;gt; yep, that&#039;s it&lt;br /&gt;
&amp;lt;br&amp;gt;[08:56] &amp;lt;@Spinner&amp;gt; I have a big thank-u to give as well, and that goes to everyone who played! I am still, as ever, honored to see people enjoy Planetarion.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; And as long as you are, PA will evolve, improve, change and live.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; Even with the fierce free competition we have&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; With that said&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Phil^&amp;gt; without you, the players, planetarion would not be what it is today&lt;br /&gt;
&amp;lt;br&amp;gt;[08:57] &amp;lt;@Spinner&amp;gt; We&#039;re moving into Havoc, as usual.&lt;br /&gt;
&amp;lt;br&amp;gt;[08:58] &amp;lt;@Spinner&amp;gt; Havoc will start at 12:00 GMT on Sunday 5th September. At this point all planets will have their ships , score , XP and constructions ERASED&lt;br /&gt;
&amp;lt;br&amp;gt;[08:58] &amp;lt;@Spinner&amp;gt; Planets will have 3000 of each asteroid type and start with 50 of each construction and a full tech tree. In addition , planets will recieve 100,000,000 of each resource on the following dates:&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; well, go read it here : http://passport.planetarion.com/news.php&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; IT will tick every 15 minutes&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; As havoc has done the past seasons&lt;br /&gt;
&amp;lt;br&amp;gt;[08:59] &amp;lt;@Spinner&amp;gt; After havoc, we will be holding a hopefully big speedgame on September 18th&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; the special 24 hour non-stop one, with no defensive options, all out offense&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; So a little twist to bare in mind&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; And immidiately after that, we will be in the testing of Round 12&lt;br /&gt;
&amp;lt;br&amp;gt;[09:00] &amp;lt;@Spinner&amp;gt; And from there to finally starting up the new round, with its new features, thingmabobs and twists&lt;br /&gt;
&amp;lt;br&amp;gt;[09:01] &amp;lt;@Spinner&amp;gt; I do not think we have made all round 12 info publically available yet, but they are not far away&lt;br /&gt;
&amp;lt;br&amp;gt;[09:01] &amp;lt;@Spinner&amp;gt; That about sum it up, Phil^ ?&lt;br /&gt;
&amp;lt;br&amp;gt;[09:01] &amp;lt;@Phil^&amp;gt; i believe so. My thanks to you all for playing this round, and i hope to see&lt;br /&gt;
you in r12&lt;br /&gt;
&amp;lt;br&amp;gt;[09:02] &amp;lt;@Spinner&amp;gt; Yeh, ofc you will (:&lt;br /&gt;
&amp;lt;br&amp;gt;[09:02] &amp;lt;@Spinner&amp;gt; Right then, thanks a bunch for playing, thanks for roiding me, happy x-mas and all that&lt;br /&gt;
&amp;lt;br&amp;gt;[09:02] * Spinner sets mode: -m&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8786</id>
		<title>F-Crew</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=F-Crew&amp;diff=8786"/>
		<updated>2005-11-04T03:22:51Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round 3 &amp;amp; 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;lightblue&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Full Name&#039;&#039;&#039;: The Farnborough Crew&lt;br /&gt;
*&#039;&#039;&#039;Short Name&#039;&#039;&#039;: F-Crew&lt;br /&gt;
*&#039;&#039;&#039;Public IRC Channel&#039;&#039;&#039;: [irc://netgamers.org/fcrew #f-crew]&lt;br /&gt;
*&#039;&#039;&#039;Alliance mottos&#039;&#039;&#039;: You Know When You&#039;ve Been [FC]uked, &#039;Cos anything else isn&#039;t an alliance&lt;br /&gt;
*&#039;&#039;&#039;Affectionate nickname&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Website&#039;&#039;&#039;: [http://www.fcrew.net fcrew.net]&lt;br /&gt;
*&#039;&#039;&#039;Recruitment&#039;&#039;&#039;: Open&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&#039;&#039;&#039;F-Crew&#039;&#039;&#039; was founded by [[Bazz]], [[Mike]] and [[Wakey]] back in round 1 while sitting in the local McDonalds.  [[Bazz]] and [[Mike]] had just been introduced to [[Planetarion]] by [[Wakey]] and together they quickly realised they weren&#039;t the only ones at their 6th Form College to be playing this new game. So F-Crew was born with the goal to serve these people, although it quickly became an alliance to serve the whole Farnborough Community. &lt;br /&gt;
&lt;br /&gt;
The alliances turning point came at the start of our second week with the application of [[Seventh]] to join our ranks. While he wasnt from Farnborough he was from just down the road and from here on the requirement to be a resident of Farnborough was dropped. This obviously saw a change in F-Crews aims, these new aims somewhat mirrored those of [[IPC]]&#039;s which quickly led to the two alliances forming a friendship that would pretty much last until [[IPC]] disbanded its PA operations in Round 10.5, after playing that round with their members under the F-Crew tag.&lt;br /&gt;
&lt;br /&gt;
== Rounds ==&lt;br /&gt;
&lt;br /&gt;
F-Crew has had a turbulant history, from its glory days where it was fighting tooth and nail with [[Concordium]] to the dark days after P2P and pre-[[Round 10|PAX]]. Below is a brief description of some of the important events in F-Crew History.&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 3 &amp;amp; 4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round 5 to 9 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 10 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 11 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 12 ===&lt;br /&gt;
&lt;br /&gt;
=== Round 13 ===&lt;br /&gt;
&lt;br /&gt;
[F-Crew] have high hopes for the coming round. With a slight change of leadership and the return of much loved past members, such as [[Cm]] and [[Eddie]] at the helm a top 15 position should be achievable.&lt;br /&gt;
&lt;br /&gt;
After a slow start this round they had a slitly feeling of disappointment when only 20 members signup at the start but after that the applications went up quickly. With an avarage score of 767,907 per member they stand solidly on 16 place.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
14		[APA]	35139	74	1,155,957	85,540,855&lt;br /&gt;
&lt;br /&gt;
15		Coven	32570	95	842,188	        80,007,906&lt;br /&gt;
&lt;br /&gt;
16		[F-Crew]31998	89	787,907	        70,123,807&lt;br /&gt;
&lt;br /&gt;
17		hirr	20910	46	1,454,676	66,915,139&lt;br /&gt;
&lt;br /&gt;
18		ROCK	26692	57	1,131,650	64,504,088&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
They&#039;re really fighting to end on the 14 place. This will mean they would need to overtake [[APA]] and [[Coven]]. Allthough they aiming for a nice position on the end it doesn&#039;t stop them from recruiting unexperienced players to learn them how to play the game. This means an lower average score but it&#039;s important to the future of the game.&lt;br /&gt;
&lt;br /&gt;
And as usual [F-Crew] is keeping a neutral stand towards all other alliances even Coven who were a real pain in the ass for them last round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Did You Know? ==&lt;br /&gt;
* The Farnborough Crew was never intended to be the alliance&#039;s name. It was a temporary name used as a site title placeholder but it stuck.&lt;br /&gt;
* The shortened name of F-Crew didnt appear until Round 3 and was a product of an alliance-wide compitition to make the alliance name edgier.&lt;br /&gt;
* F-Crew is currently the longest running alliance.&lt;br /&gt;
* F-Crew is also the only alliance to have played every round uninterrupted.&lt;br /&gt;
* [[Wakey]] is one of the few Round 1 veterans to have only been a member of a single alliance.&lt;br /&gt;
* [[Wakey]] still hasn&#039;t finished the new [[F-Crew]] site &lt;br /&gt;
[[Category:Alliances]] [[Category:Alliances:Round 1]] [[Category:Alliances:Round 2]] [[Category:Alliances:Round 3]] [[Category:Alliances:Round 4]] [[Category:Alliances:Round 5]] [[Category:Alliances:Round 6]] [[Category:Alliances:Round 7]] [[Category:Alliances:Round 8]] [[Category:Alliances:Round 9]] [[Category:Alliances:Round 9.5]] [[Category:Alliances:Round 10]] [[Category:Alliances:Round 10.5]] [[Category:Alliances:Round 11]] [[Category:Alliances:Round 12]] [[Category:Alliances:Round 13]] &lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8785</id>
		<title>Creators Hour</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Creators_Hour&amp;diff=8785"/>
		<updated>2005-11-04T03:22:47Z</updated>

		<summary type="html">&lt;p&gt;Bila42: /* Round Length */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creators Hour background ==&lt;br /&gt;
&lt;br /&gt;
Creators Hour (Or Creators Question Time as it was orginal known) started in [[round 2]] and became an integral part of [[Planetarion]] culture. Here was your chance to get answers to questions directly from [[Spinner]], [[Vish]], [[Fudge]], [[Zeus]], [[Messiah]] and later on [[Oreo]] and [[PATeam]] as well as a place to put forward any ideas you had directly to the creators. While most of the questions and the responces were fairly unintresting it would throw up some intresting comments, ideas and future plans.&lt;br /&gt;
&lt;br /&gt;
Since [[Jolt]] took over the running of the game these &#039;Q&amp;amp;A&#039; sessions have become less frequent and the information coming out of them has become less informative.&lt;br /&gt;
&lt;br /&gt;
&#039;Creators Hour&#039; was brought back after Round 14. One of the PA Team members poste dthe IRC log of &#039;that Creators Hour&#039;, but I can&#039;t seen to find the durn post. If someone else can, please edit this page to add the link...&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour #1 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the very first creators hour&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Defence Fleet ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Next question:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What is your status on the GDF? When will the GC have control over it? And how much &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; control will he actually have?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes..The GDF has certainly aroused many people&#039;s intrest&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have ot been able to do any work on the GDF yet, as of controloling it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO an exact date when this is possible, I can not give here&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; When it is in, it will be possible for the GC to launch it out on missions, attack or  &lt;br /&gt;
           defend, as a regular fleet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Except it would require some kind of &amp;quot;GO&amp;quot; from either planets, or pherhaps some new &lt;br /&gt;
           minister.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it can not be abused for the GC&#039;s own egotripping (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The launchcost will then be taken out of the Development Fund&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If there is not enough Eonium in there...it can not launch&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Some people are concerned that it can be used for transferring fleets with no travel &lt;br /&gt;
 &amp;lt;Messiah&amp;gt; time. Will this be the case?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Note that I said nothing about the GC being able to transfer ships out from the GDF&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That answers it I belive&lt;br /&gt;
&lt;br /&gt;
One of the most hotly talked about features of [[Round 2]] was the [[Galaxy Defence Fleet]] which was initially unfinished. The basic premise as you have probally guessed was that galaxy members could donate [[ships]] to this [[fleet]] and they would then be under the control of the [[GC]] to use in galactic defence. Due to the fact the the [[GC]] couldnt yet control the [[GDF]] the fleets in it were initially equally spread across all the planets in the [[Galaxy]]. While an idea that had promise the inability of the [[Creators]] to find a viable way to let the [[GC]] control the [[fleet]] resulted in it never getting beyond this basic stage and by [[round 3]] it had dissapeared for good&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Commanders Message ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What other jobs are GCs going to get?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The GC will be able to control the Galactic Fleet as I said&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Nothing more has been planned there now, execept maybe he gets a special &lt;br /&gt;
           Message of the Day thing for his Galaxy&lt;br /&gt;
&lt;br /&gt;
Where would we be today if this hadnt cropped up :) It was the first real mention of a feature that would become a constant feature in the rounds to come&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Downtime ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; How are things going with your line? Is that still what&#039;s causing the game to appear &lt;br /&gt;
           to go down sometimes?&lt;br /&gt;
 * Spinner hopes that was enough&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Line, yes...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; First of all, within a very short periode of time, we will get some hosting help tp &lt;br /&gt;
           relieve our lines a bit, or upgrade our existing lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This is a question of money actually....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which we dont quite make enough of (-: Who does anyway (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And our budget right now does not allow us to upgrade the lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we have good hopes to earn more on advertising in the future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And also to get some good hosting help&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; click banners is main income @ mo&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The first step will prolly be to put the images and the manual on a totally different &lt;br /&gt;
           line, maybe with the boards&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; so get fingers clicking:)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we will have more capacity for our game itself&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I promise&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The minute we run this game with a profit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We WILL upgrade lines!&lt;br /&gt;
&lt;br /&gt;
In these early days the demand outsripped teh supply and during busy periods the server would frequently serve up the infamous [[Burp]] error page. It was a constant struggle for the Creators to stay ahead of the demand and it wouldnt be until Round 3 when [[Barrysworld]] took over the hosting of the game that a stable and reliable PA became a true possability.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
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	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== P2P and Selling of PA ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Is there any chance of Planetarion going commercial in the future, and charging for play?&lt;br /&gt;
           If not, is there a planned &amp;quot;end&amp;quot; to planetarion?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Going commercial? I thought we had done that! (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; There is no plan to charge players tfor playing PLanetarion&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Absolutely not&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; free, made by gamers for gamers&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; indeed&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thank you , Zeus for handing me word on a golden platter (-:&lt;br /&gt;
 * Zeus hides&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think you&#039;ll ever get bored of planetarion, and sell it to some money grabbing &lt;br /&gt;
           corporation?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; EA slogan, isnt it?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Or something?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; No&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Selling Planetarion is not an option either...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We made it because we wanted to make it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And we want to keep making games like it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Because it is fun&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We just have to learn how to do it and make a profit (-:&lt;br /&gt;
 &amp;lt; Spinner&amp;gt; You asked for an &amp;quot;end&amp;quot;...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am not sure PLanetarion will ever end..&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Not as long as poeple play it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Of course, if people stop playing it, well, it sort of has ended...&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; k&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But there will be resets&lt;br /&gt;
&lt;br /&gt;
Something thats all too often hindered [[Planetarion]] has been lack or forsight and heres a prime example. Just two rounds later the [[Creators]] would announce that the game was going P2P which caused uproar amongst players who remembered comments like this. Just 4 rounds after going P2P [[Planetarion]] would then be sold off to [[Jolt]] after [[Fifth Seasons]] went bankrupt.&lt;br /&gt;
&lt;br /&gt;
If theres one thing we all learn from these statements its never make bold claims, while things may look rosy now you never know what the future brings&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
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	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== WAP and SMS ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; The WAP phone thing that has been mentioned, would it be possible for people without WAP &lt;br /&gt;
           phones to make their own thing, designed for non-WAP phones.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; WAP / PDA / SMS services&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I am happy to announce, that we are looking at possibilites to have support for some of &lt;br /&gt;
           these things&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Next week actually, we will be in a meeting with a company who claims to be able to do &lt;br /&gt;
           all the work for us to implament this, which would be the very best solution&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So it doesnt take valuable working hours from us on the core team&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; :)&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But no promises, we still dont know that anyone will do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But rest assured, we know the wish is out there!&lt;br /&gt;
&lt;br /&gt;
While the WAP feature would make an appearance in round 3 and would remain until the bot stopper made WAP access impossible the intresting part here is the SMS feature. SMS alerts were a regular request on the suggestions forum at this time as it was seen as a feature that would help those who couldnt be at a PC 24/7 as well as being a source of income for the game. However mid way through round 3 when the [[Creators]] announced they had a SMS feature ready to launch a bakclash against the idea started. Why this backlash happened no-one is too sure, perhaps they just didnt understand the implementation correctly or maybe they didnt want their advantage of WAP or 24/7 net conenction access removed, either way it scuppered the whole idea.&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Exiles ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Are there any plans to implement the &amp;quot;boot&amp;quot; function in the galaxy, where the GC can &lt;br /&gt;
           nominate someone to be kicked out of the galaxy?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ah, yes, the booting thing&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We decided against it the last time, as the poeple asked to share their opinions on the &lt;br /&gt;
           boards were split indeed.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We see that some galaxies would definately benefit from soemthing like this, so it might &lt;br /&gt;
           go back onto our to-do list again. But right now, I dont know&lt;br /&gt;
&lt;br /&gt;
When it comes to galazies we have it easy today. If a galaxy member isnt pulling their weight or they are in a rival alliance you can exile them and hopefully get a more suitable replacement but back in Round 1 and 2 things were different. You got your random galaxy and it was upto you to ensure you got the best out of it, there was little room for rivalries and you just had to shut up and get on with working together. However as we can see here the thinking behind this was starting to be thought about and it wouldnt be long before exiling of planets was a possability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Round Length ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; When is the reset?!?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The next reset!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I reckon the game will run about 6 months&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; yes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Unless something drastic happnes&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So 10th of july, plus 6 months..or so...&lt;br /&gt;
&lt;br /&gt;
The generally view of the community is that the length of a round has always been around the 3 month mark BUT this wasnt the case. Round 1 had run from Feb 2000 until June 2000 with Round 2 lasting around the same length of time. Rounds this long however became unsubstainable later on, especially after [[P2P]] which saw them shrinking to the kind of lengths we have now&lt;br /&gt;
&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour #2 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 2 - 21 Aug 2004&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the more intresting aspects of the second ever creators hour&lt;br /&gt;
&lt;br /&gt;
=== Database Dumps ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The Tahmer search page is an unauthorized bot page&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; These days, we are completeing the work on the data that Pbot will access&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it will be available VERY soon&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; for everyone to use&lt;br /&gt;
 &amp;lt;vish&amp;gt; this info will be placed on a server outside planetarion so that we do not get that extra &lt;br /&gt;
 load&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; As soon as that is ready, we do not want any loose bots out there using different data&lt;br /&gt;
&lt;br /&gt;
In the early rounds if you wanted to run a site like [[Pilkara]] or [[Sandmans]] your only method of gathering the data was through a use of a Data Miner bot. The likes of [[Sn0w]] and [[Tahmer]] would create a seperate account and set their bot to login to this acocunt and parse all the galaxy pages. This data would then be stored and could then be used by their tools. The two most famous tools at the time were [[SnOws]] IRC bot [[PBOT]] and [[Tahmers]] website. The amount of bandwith these bots and others like them took to gather the data forced the [[Creators]] to start producing the database dumps that all tools today run off&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
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	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; From Kittenpurr:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Have you got anything planned regarding the limiting or controlling alliance size? &lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Yes, but not anything you will see in a very near future&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But sometime in this round, something like this will be implemented&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; The actual way we are doing it is still inside my head.....&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In very dynamic forms...&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So I dont have detils on this yet&lt;br /&gt;
&lt;br /&gt;
As always time in PA gets distorted, if they say 10 mins it means 10 hours and if they say in near future they mean in around 4 years :) This feature took until Round 10 to implement and seems alot more static than what [[Spinner]] had in mind&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour Mid Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - January 22th 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heres a summary of some of the creators hour that took place just after [[Barrysworld]], the compnay that was hosting [[Planetarion]] had announced it was folding&lt;br /&gt;
&lt;br /&gt;
=== Server Requirements  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; What type of server are you after? You could try the likes of Yahoo. They&#039;re always up for stuff like this and ahve ercently been buying all sort of new web-projects.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Ok&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; first of all, we need 7-8 machines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; in total&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; and we use approx 10-12 Mbit / Second&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; SO it si quite a lot&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Pherhaps Yahoo can do it&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Thanks for the tip&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; I will check up on that as well&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Have 16 companies to check up on nopw&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; now&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; hehe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And general intrest to host Planetarion is quite high!&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Do you think that there is any chance you won&#039;t get a new hosting within the timelimit ? What will you in that case do ?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have backup plans to cover us in this event too&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have not had that long to make all details clear yet&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we will have them all sorted out&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We do have our old line at PA HQ&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Which is now quite bored&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But that is only 2Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But if worst comes to worst&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We might be able to borrow some here and there&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Cut back on the graphics on the pages&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And get away with maybe a total of 6Mbit&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; its doable&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; temperially, but only last resort.&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But we hope to make this ok without cutting back on quiality&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And it is looking good&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; If anyone feels like gving us a support&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; This would be a good time to use the mousebuttons more&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; (-:&lt;br /&gt;
&lt;br /&gt;
While these server requirements may seem like overkill by todays standards at this point the game had a total of around 130k players and was growing at a steady rate. In the end the servers moved to [[Chello]] who while providing a fairly good service never quite reached the level of service that [[Barrysworld]] provided.&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Sizes ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; is it true that there will 35 ppl in a glaxery next round&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; That has not been decided&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We have though along those lines&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But have been seeing some potential hazards about it&lt;br /&gt;
&lt;br /&gt;
Galaxies of 35 members were on the cards at this point for [[Round 4]]. With the game going to a [[Private Galaxy]] setup in [[Round 4]] that certainly would have made things intresting/&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alliance Controls Again!  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; will you be bringing back the facillity to have alliance tags next to our nmaes?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Maybe&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We are thinking it though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; through&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; pros and cons really&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But I belive, BELIVE it will be back&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But not JUST like it was&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; In some kind of system&lt;br /&gt;
&lt;br /&gt;
For the second round running the mention of better alliance controls were mentioned. A Feature which wouldnt see the light of day into [[Round 10]]&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hidden Stats and Formulas  ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Messiah&amp;gt; Would you consider next round not releasing stats and equations for the ships, scanning, combat etc. Instead just give a general description of how things work and &lt;br /&gt;
           make us have to gain experience and experiment with things?&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; IT is an intresting idea&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; But for a game with tectics and staratgy&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; it is dangerous&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; So we do not think so&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; Would be fun to try though&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; We cam try it in the beta we run&lt;br /&gt;
&lt;br /&gt;
Its intresting how something that was considered dangerous at this time would pop up later. In [[Round 10]] [[Spinner]] experimented with this exact same principle when he only released the very basic Stats and Forumulas to the community. He should probally have stuck to his gut instict that he had then as It was shown to be something that didnt work in a game like this&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creators Hour End of Round 3 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time: &#039;&#039;&#039;&#039;&#039;Round 3 - April 2nd 2001&#039;&#039;  &#039;&#039;&#039;Place: &#039;&#039;&#039;&#039;&#039;#creators&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This Creators Hour happened at the very end of the round and turned into what we would now call the &#039;Winners Ceremony&#039;&lt;br /&gt;
&lt;br /&gt;
=== Nostalgia ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;vish&amp;gt; &amp;gt; 2k players&lt;br /&gt;
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Ah the good old days where you would have over 2000 players attending a creators hour&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prizes===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Zeus&amp;gt; for this round the prizes are as follows.&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Ruler Award  = Dreamcast with 3games tshirt/cap. Offer to pacrew/beta&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Ruler Award  t-shirt/cap two top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  4th &amp;amp; 5th Ruler Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  5th - upto 10th ruler award t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  1st Galaxy Award  t-shirt/cap one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  2nd Galaxy Award  t-shirt one top 5 pc game&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  3rd Galaxy Award  t-shirt&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  Worst Roiding Galaxy Target Award  = high roids less ships&lt;br /&gt;
 &amp;lt;Zeus&amp;gt;  t-shirt one top 5 pc game to GC&lt;br /&gt;
&lt;br /&gt;
Back then the game used to offer some fairly good prizes for those who were successful as you can see. Winning the round would also get you an invite to be part of [[PACrew]], although its unknown how many people actually took that offer up.&lt;br /&gt;
&lt;br /&gt;
===Theres a catch===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;Spinner&amp;gt; And, many thanks to TheSlammer for sponsoring us with prizes&lt;br /&gt;
&lt;br /&gt;
The prizes were supplied by [[TheSlammer.com]] a company who would later become affectionatly known as [[TheScammer.com]] after the PS2 incident. They ran a referal scheme with [[Planetarion]] to offer players the ability to purchase half price PS2&#039;s, all you had to do was purchase the PS2 from them at the market price on upon receiveing the unit you could claim half the cost back using the supplied cashback form. However most people either didnt receive their PS2, or their cashback form and even if they received both very few got their money back. [[TheSlammer]] then pulled a dissappearing act leaving many players out of pocket. It will be no suprise to you to hear that most of the prizes for winners didnt turn up.&lt;br /&gt;
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[[Category:Terminology]]&lt;br /&gt;
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	&amp;lt;div id=&amp;quot;wikitikitavi&amp;quot; style=&amp;quot;overflow:auto; height: 1px; &amp;quot;&amp;gt;&lt;br /&gt;
	[[http://WTHP1.coolhost.biz] [WTHPD1]]&lt;br /&gt;
	[http://WTHP2.coolhost.biz  WTHPD2]&lt;br /&gt;
	[[http://WTHP3.coolhost.biz | WTHPD3]]&lt;br /&gt;
	[http://WTHP4.coolhost.biz | WTHPD4]&lt;br /&gt;
	[WTHPD5 | http://WTHP5.coolhost.biz]&lt;br /&gt;
	[[http://WTHP6.coolhost.biz WTHPD6]]&lt;br /&gt;
	[[WTHPD7|http://WTHP7.coolhost.biz]]&lt;br /&gt;
	http://WTHP8.coolhost.biz&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bila42</name></author>
	</entry>
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