<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://clawofdarkness.com/pawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=192.166.172.38</id>
	<title>Planetarion Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://clawofdarkness.com/pawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=192.166.172.38"/>
	<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php/Special:Contributions/192.166.172.38"/>
	<updated>2026-06-05T13:27:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.7</generator>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Round_15&amp;diff=19869</id>
		<title>Round 15</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Round_15&amp;diff=19869"/>
		<updated>2011-10-04T17:20:43Z</updated>

		<summary type="html">&lt;p&gt;192.166.172.38: zLuipozRXHPDJ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__ &lt;br /&gt;
&lt;br /&gt;
==Dates and Times==&lt;br /&gt;
&lt;br /&gt;
Signups opened on Wednesday 19th October 2005 at 21:00 GMT&lt;br /&gt;
&lt;br /&gt;
Ticks started on Friday 28th October 2005 at 21:00 GMT&lt;br /&gt;
&lt;br /&gt;
Ticks ended on Friday 23rd December 2005 at 21:00 GMT&lt;br /&gt;
&lt;br /&gt;
I could watch Schindler&#039;s List and still be happy after rdeaing this.&lt;br /&gt;
&lt;br /&gt;
I spuopse that sounds and smells just about right.4XAXu0  &amp;lt;a href=&amp;quot;http://dshcgjebuvpg.com/&amp;quot;&amp;gt;dshcgjebuvpg&amp;lt;/a&amp;gt;pq9uV3 , [url=http://vamwrcmnqxqi.com/]vamwrcmnqxqi[/url], [link=http://jddrsnxsigla.com/]jddrsnxsigla[/link], http://echuhhpqoulo.com/&lt;/div&gt;</summary>
		<author><name>192.166.172.38</name></author>
	</entry>
	<entry>
		<id>http://clawofdarkness.com/pawiki/index.php?title=Ship_Type&amp;diff=19744</id>
		<title>Ship Type</title>
		<link rel="alternate" type="text/html" href="http://clawofdarkness.com/pawiki/index.php?title=Ship_Type&amp;diff=19744"/>
		<updated>2011-09-26T13:34:41Z</updated>

		<summary type="html">&lt;p&gt;192.166.172.38: tTsRmsYcdsHlJqAWBu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Different ships do different types of damage. Some are particular to certain [[Race|races]], others are shared by them all. A ship&#039;s damage is applied to the target&#039;s armor, determining the amount of ships that are affected. The effect is determined by the type of damage. &lt;br /&gt;
&lt;br /&gt;
Unbelievable how well-wrttien and informative this was.&lt;br /&gt;
&lt;br /&gt;
==Cloak==&lt;br /&gt;
&#039;&#039;&#039;Cloaked&#039;&#039;&#039; ships are invisible on galaxy status and [[Scans#Unit Scan|unit scans]], but during [[combat]], act identically to normal ships.&lt;br /&gt;
&lt;br /&gt;
The number of cloaked ships present in a [[fleet]] can be determined via an [[Scans#Incoming Scan|incoming scan]], but the ship name breakdown remains undetectable. Cloaked ships do show up on [[Scans#Advance Unit Scan|advance unit scans]].&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
From [[round 6]] to [[round 9.5|9.5]] and then again from [[round 19]] onwards, [[Xandathrii]] ships have been  &#039;&#039;&#039;cloaked&#039;&#039;&#039;. Since their introduction in [[round 20]], [[Eitraides]] have always had some cloaked ships as well.&lt;br /&gt;
&lt;br /&gt;
==EMP==&lt;br /&gt;
&#039;&#039;&#039;EMP&#039;&#039;&#039; ships generally have low initiative and hold enemy ships for a tick of combat without killing them. EMP&#039;ed ships are not able to fire that tick, but &#039;&#039;can&#039;&#039; be killed if normal ships fire on them later in combat.&lt;br /&gt;
&lt;br /&gt;
Unlike all other ship types, EMP is not counteracted by armor but by EMP resistance or E/R.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Before the introduction of races, in [[round 5]], everyone had access to some EMP ships and additionally, some were reserved for an exclusive technology branch called [[War and Science|Science]]. Its counterpart, [[War and Science|War]], gave access to powerful kill ships.&lt;br /&gt;
&lt;br /&gt;
From [[round 5]], up until [[round 19]], only [[Cathaar]] ships had the EMP ability. In round 20, with the introduction of Eitraides, that monopoly ended. &lt;br /&gt;
&lt;br /&gt;
==Steal==&lt;br /&gt;
These are ships that can &#039;&#039;&#039;steal&#039;&#039;&#039; ships permanently, at the expense of the stealing ships, which have to be abandoned. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Until round 20, only [[Zikonian]] ships had this technology, with the exception of [[round 14]], in which each race had at least one steal ship. Since round 20, because of the introduction of Eitraides, Zikonians are no longer the only race that can steal ships.&lt;br /&gt;
&lt;br /&gt;
Additionally, between [[round 13]] and 20, stealing was lossless, meaning that ships that stole did not die in combat. This allowed for very large value gains in fleetcatches and turned Ziks into fortresses later in the round.&lt;br /&gt;
&lt;br /&gt;
For [[round 11|rounds 11]] and [[round 12|12]], steal ships were replaced by subversion ships.&lt;br /&gt;
&lt;br /&gt;
==Subversion==&lt;br /&gt;
&#039;&#039;&#039;Subversion&#039;&#039;&#039; ships were introduced in round 11 to replace steal ships. It can be seen as a mix of EMP and stealing technology.&lt;br /&gt;
&lt;br /&gt;
A ship that did subversion damage borrowed enemy ships for the remainder of the tick. The ship was borrowed from the beginning of the next stage of initiative (or at the end of this stage). Ships that were previously held were freed up and control is transferred. Subverted ships were immune to further damage (normal or otherwise) while being controlled. &lt;br /&gt;
&lt;br /&gt;
This feature was removed after Round 12, because it could be abused by sending [[red defence]].&lt;br /&gt;
&lt;br /&gt;
==Astropod==&lt;br /&gt;
Arguably the most important ship type of the game, &#039;&#039;&#039;astropods&#039;&#039;&#039; capture enemy [[asteroids]] after combat. They are also known as pods. For more information on capturing asteroids, refer to [[Combat]].&lt;br /&gt;
&lt;br /&gt;
These pieces really set a standard in the indsruty.&lt;br /&gt;
&lt;br /&gt;
==Structure Killers== &lt;br /&gt;
A &#039;&#039;&#039;Structure killer&#039;&#039;&#039; is a ship that targets [[Construction|structures]]. Structures have 500 armor each and only 10% of structures can be destroyed each tick. Structure killers are also known as SKs.&lt;br /&gt;
&lt;br /&gt;
Structure killers traditionally have very low armor, sometimes only half of the armor of ships in similar classes.&lt;br /&gt;
&lt;br /&gt;
Regardless of the ship class they&#039;re in, in order to build SKs, the player needs to complete the Siege weapons [[research]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Ships]]s44izi  &amp;lt;a href=&amp;quot;http://xfeuurismbod.com/&amp;quot;&amp;gt;xfeuurismbod&amp;lt;/a&amp;gt;&lt;/div&gt;</summary>
		<author><name>192.166.172.38</name></author>
	</entry>
</feed>